Author Topic: Head-On Attack  (Read 2782 times)

Offline Bronk

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Re: Re: Head-On Attack
« Reply #45 on: February 23, 2007, 02:15:47 PM »
Quote
Originally posted by SlapShot


Nasty PMs that are generated from an HO and/or RAM encounter is the result of ones inability to take responsibilty for their idiotic actions and must lay the blame elsewhere.
 


What he said.

Bronk
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Offline Xargos

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Head-On Attack
« Reply #46 on: February 23, 2007, 02:27:08 PM »
When there is only one of you and five of them coming in and all five do the HO on merge it gets real hard to dodge all five at once.
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Offline Masherbrum

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« Reply #47 on: February 23, 2007, 03:05:38 PM »
Quote
Originally posted by Xargos
When there is only one of you and five of them coming in and all five do the HO on merge it gets real hard to dodge all five at once.


I've been there many times.
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Offline FiLtH

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« Reply #48 on: February 23, 2007, 03:28:07 PM »
People are going to do them. You can almost always avoid them. However in a tight fight, this is after the merge mind you, quite often against a pilot who is as good as you, in the same/similar plane, it can turn into a fight where you keep giving eachother the headon. Unless dueling, these shots in my book are fair game.

   However my book has yet to be published.

    What irks me more than a headon, is the people who jump on 200 complaining about it. It doesnt cost you a penny more, you put yourself in that position. What are they complaining about...the waste of time it took to fly to that point? WE ARE WASTING TIME!!! Whats a lil more?

~AoM~

Offline GRUNHERZ

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« Reply #49 on: February 23, 2007, 04:32:03 PM »
Yeaaa, this hour's HO thread!

Offline mars01

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« Reply #50 on: February 23, 2007, 04:37:06 PM »
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Yeaaa, this hour's HO thread!


But yet here you are, why is that LOLH.:rofl

Offline SuperDud

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« Reply #51 on: February 23, 2007, 05:09:05 PM »
I HO CONSTANTLY!
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Offline SkyRock

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« Reply #52 on: February 23, 2007, 06:22:30 PM »
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Originally posted by SuperDud
I HO CONSTANTLY!

They're talking about Head on passes not Hollywood and Vine!:D
Mark

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Offline Benny Moore

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« Reply #53 on: February 23, 2007, 06:51:29 PM »
What's worse than hotards are people who defend the practice.  And no, they're not "easily avoided."  If the hotard is a good shot, it's just about impossible to dodge the shot without expending enough energy that you give him a large advantage.

Offline SteveBailey

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« Reply #54 on: February 23, 2007, 07:17:43 PM »
Quote
I head on attacked an LA yesterday.



Quote
The kill was a front quarter deflection shot and therefore not a HO from my perspective.


It was a HO until someone was critical of you.  Quit trying to change your story.  You said you HO'd the guy, you HO'd the guy.  What part of your first quote in this post do you not remember saying?

Offline sonic23

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« Reply #55 on: February 23, 2007, 07:34:10 PM »
let me just put it this way if you always go for the HO shot no matter what the situation, or what the planes are, you are skilless and have very little talent in fighter planes.
That is all.
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Offline humble

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« Reply #56 on: February 23, 2007, 08:15:28 PM »
Quote
Originally posted by Benny Moore
What's worse than hotards are people who defend the practice.  And no, they're not "easily avoided."  If the hotard is a good shot, it's just about impossible to dodge the shot without expending enough energy that you give him a large advantage.


You couldnt be more wrong. HO's are exceptionaly easy to defeat. whats much harder is the guy who's actually anticpating your opener and pulling lead. Thats why you have "cold merges" in duels.

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Offline Benny Moore

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« Reply #57 on: February 23, 2007, 08:34:06 PM »
Note the phrase "without expending enough energy that you give him a large advantage."  If the other guy is a very good shooter, then you will be hit no matter how fast you are going and what direction.  Theoretically, you can be hit while going five hundred miles per hour perpendicular to you opponent, if he's good enough.  Obviously gunners this good are very rare, but the better the gunner is the greater the angle you ship must be from his in order to not get hit.  This gives him a great angles advantage.  Moreover, often you must pull hard at the last second to jink; this bleeds off a lot of energy and gives him an energy advantage.

The point is, if the other guy is a good shot and determined to head-on, you have two choices; you return fire, forcing the fight into a contest of gunnery rather than flying skill, or you can dodge his shot by sacrificing a great deal of energy and angle.  Again, the better the enemy gunner is, the greater this sacrifice need be, and theoretically if he's good enough it will be impossible to dodge no matter what.

I have a challenge for you; come into my head-to-head server and we'll do a few fights.  I'll make a head-on pass, but instead of returning fire you try to avoid it.  I believe you will find that I'll either nail you on the head-on or else you will have expended enough energy (or given me so great an angle) that you will lose the subsequent dogfight.

Offline sonic23

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« Reply #58 on: February 23, 2007, 08:34:52 PM »
benny moore you obviously don't know what your talking about because head on's are easily avoidable. and if you avoid it right it should put you in better position to get on there 6, also if they go for the ho shot they are prbly a noob and u should easily win anyways. so remember just say NO to HO's. :lol
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Offline Benny Moore

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Head-On Attack
« Reply #59 on: February 23, 2007, 08:37:04 PM »
You've obviously never had a really good gunner try to get you with a head-on, then.  My challenge stands.  You say "head-ons are easy to avoid."  Then come to my server and prove it by avoiding my head-on (and I'm not even a great gunner).