Author Topic: So.... what would you like to see incorporated into scoring/ranking and stats.  (Read 1884 times)

Offline Kev367th

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Get rid of scores/rank completely and see what happens when poeple aren't worried about it any more.

:)
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Offline Masherbrum

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Quote
Originally posted by Kev367th
Get rid of scores/rank completely and see what happens when poeple aren't worried about it any more.

:)


I agree.
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Offline TW9

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I dont care what happens to the score system.. it will never be able to accurately determine who the best bombers, fighters, attackers, gv'ers or squads are. personally i'd like to see more events to determine stuff like this.. IE tournaments and such..
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Offline Hoarach

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SCORES!!?!?!?!?!?!?!?!?!?

WTF ARE SCORES!?!?!?!?!?!?!?!?!?!?


:huh
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Offline Masherbrum

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Quote
Originally posted by Hoarach
SCORES!!?!?!?!?!?!?!?!?!?

WTF ARE SCORES!?!?!?!?!?!?!?!?!?!?


:huh


Score with a chick?:huh
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Offline Ghastly

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Steve, for me the point isn't to determine which single player is best - that's much to subjective of a determination.  For me, a good scoring is system is one I can use as a "measuring stick" - a standard that let's me evaluate my own flying.  

Edit-> And while tournies and events and whatnot are very very cool, they don't capture the essense of general game play, so they don't generally help in the manner that I use scoring/stats for, at any rate.
« Last Edit: March 02, 2007, 04:37:59 PM by Ghastly »
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Offline Masherbrum

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Would anyone wish to have my current Fighter Rank?   I can call HTC and see if they'll switch.
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Offline Ghastly

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At first, I was thinking how cool it would be if a person could give perk points to another member.  This way, a squadron could take a newer player under it's wing and ensure that he could fly a perked ride if that's what was called for at a squadron event.

And then I realized what kinds of things could (and probably would!) be done...

Can anyone think of an adequate safeguard that would prevent abuse but would still allow one squad member to gift another squad member some perk points?  

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Offline hubsonfire

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Give them your account info and log off.
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Offline Zanth

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Death stats, in regards to how I died. Something like
  • exploded or shot down
  • collided
  • ground fire
  • air to air etc etc

Offline Zanth

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OH, and make support activity profitable score-wise.  Supply runs now dilute your per sortie stats and that always seemed odd to me.

Offline SELECTOR

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i would like to see kills not counted within a circle around bases and spawn points.. this will have many effects.
1. it will dissuade people with duel accounts from racking up scores.
2 it will stop the vulch hoards who don't want to capture fields
3 stop spawn camping.. the thing i hate most..

also only show the scores once per week..

Offline FiLtH

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"Note I don't say "dogfighting skills", because to me the guy who picks his engagements wisely is a much "better" player than someone who can outfly him 1v1 but dies every sortie. "



      To be honest, I am one of those people that goes out and dies alot. But thats for the MA. I save the flying safe stuff for events. I get bored being careful all the time. I think most people would rather come across the "better" players, than the latter. If you fight people and find you die regularly to them, except when they are ganged or picked, it doesnt neccessarily make you a better player.

     And quite frankly, the careful player really lacks the aggressive behavior that is rewarded in here. Without learning from dying in all the different situations that arise, the player will never truly be all that great.

   My uncle was a CV pilot in the Navy back in the 60s. He started playing some air sim games and I'd watch how he went about it. He flew as if his life depended on it. It retarded his gameplay. In real life I'd want him flying the plane for me, but in a video game, he sucked.

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Offline E25280

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Quote
Originally posted by Zanth
OH, and make support activity profitable score-wise.  Supply runs now dilute your per sortie stats and that always seemed odd to me.
Good idea.  Separate "combat sorties" and "total sorties."  Upping a plane would count toward your total sorties as they do now.  But it would only count as a "combat sortie" if any of the following occurs:
1. Fires a weapon
2. Drops ordinance (troops would be counted as ord, sups not)
3. Is hit by weapons fire (player fire of any kind or AI ack).

So, your basic M-3 or C-47 cargo runs to bring up a base would not count as a combat sortie.  Neither would the times you accidentally start on the wrong field or in the wrong aircraft or wrong load-out or hit wrong spawn direction, and go immediately to tower after realizing your mistake.
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Offline KONG1

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An inebriation multiplier.  It would be based on drinks per hour and apply to both points and perks. This would reward those that accept the challenge of flying impaired. A new category could be created for the most "sobriety challenged".

The multiplier could also be used in other ways: No control of CV with multiplier of 5 or above, disable all outbound vox capabilities at 6, auto landing enabled at 7, and at 8 the screen could go all swirly just to mess with your head.
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