Oleg what about fighters that climbed to 30k 1 sector before the frontline.. should we nerf those too?
What about infinitely renewing WEP, should that go too?
Some people are having "a really hard time" catching them, for those reasons.
Seriously, bombers 1) are easy kills, 2) could use a slightly more easily missed calibration and/or more dispersion to compensate for high altitude precision of the current bombsite, 3) could use 2 more drones for a perk cost if they had realistic dispersion.
Drones don't always follow the real FM, but not having them catch up on take off as they do now would just be a hassle, the same way the good would far outweigh the bad if we got full engine management for dogfighters.
While in flight, it is easier to lose them than keep them in range of the lead bomber, so if there is any overmodel there, it isn't enough of a handicap to make them overly advantaged..
As for the warping.. it lasts a few seconds. Enough to regain some more energy for the next pass than you would get if they didn't warp... so that means as it stands, fighters are the ones with something to gain from bombers warping.
Bombers certainly can't shoot accurately while spinning out.
Bombers always have and always will require pre-emptively climbing up to them for interception.