What can I say... SHawk has it right.
Why am I even on this BBS right now?
Because I can't get into tank town, my favorite map.
The makers of this game want to have it both ways. They want Aces High to have caps but to also be a massive multiplayer. It ends up not doing either well.
Another game, Battlefield II, allows users to make their own arena and caps all to 100 users. That's not cool either because it only allows 100 players. But at least you know what the real caps are. And another war game (if I remember correctly) gives more kill points to the team with the least people.
If I were Aces High king, and technology allowed it... I would maybe allow as many players in one arena as possible. The other arenas (early war, etc) should live or die of their own popularity. Darwin!
As for the people who constantly whine about "hordes". That's what war is. Hordes of soldiers coming to your town and taking it by force! duh
The way I might even out sides is by charging customers based on which side they stay on during a peroid of time. So, the ENY would become pay ENY. You play for a country with less players, you pay less at end of the month.
Now, the difference between the countries would have to maybe be capped so you don't get totally screwed at the end of the month.
Something like a $20 cap on the highest you could be charged and a $10 minimum on the lowest.
You know the kids who think $15 is a lot would always try to stay in the country that cost the least so they would pay about $10 a month.
You would have to run some heavy calculations at the end of each billing cycle to determine where people were. That would require a little more thought.
Maybe only allow a user daily or monthly change of country, determined by a player's own billing cycle so things don't suddely change on one day and become lopsided for an entire month. Post the cost of each country daily.
Think of it as the free market at work.