Author Topic: 163 should cost more than 262s to make them more rare  (Read 2062 times)

Offline blkmgc

  • Silver Member
  • ****
  • Posts: 940
163 should cost more than 262s to make them more rare
« Reply #30 on: September 17, 2007, 07:16:44 PM »
Quote
Originally posted by Rich46yo
That and get rid of dar bars in empty sectors. As it is you can watch the slow progression of dar bars, and see everything that lights up near the bombers, finish your latest novel, cut the grass, and jump into you rocketship easily figuring out where the bombers are. All these dar bars force sticks to play in 10% of the map cause it makes no sense to fly outside of heavily traveled corridors.


Have to agree with that. The darbars and flashing targets in the MA make it just like having all seeing radar.....defended by countless rockets.  You really want to step up the gameplay a notch? Make it so routine high alt patrolls around the strat targets are a necessity.
Debdenboys.comAdministrator

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23888
      • Last.FM Profile
163 should cost more than 262s to make them more rare
« Reply #31 on: September 17, 2007, 07:31:12 PM »
Quote
Originally posted by blkmgc
Make it so routine high alt patrolls around the strat targets are a necessity.


Just because they are a necessity, that doesn't mean that people would start to do that.  Because it's boring as hell for most of them. And for a good reason. It hardly caters to the concept of having fun in a game if you have to do 1h patrol flights at 25K searching for a possible enemy attack that never happens. Players usually log in to have fun...

If you really like such "realistic" setups, there are many Special Events where such tactics have their place - most notably the upcoming "Der Grosse Schlag" Scenario.
Steam: DrKalv
E:D Snailman

Offline bj229r

  • Platinum Member
  • ******
  • Posts: 6732
163 should cost more than 262s to make them more rare
« Reply #32 on: September 17, 2007, 07:33:27 PM »
Has anyone noticed how incredibly agile 163's are on deck at low speed? REALLY hard to shake the salamanders, esp. if there are friendlies about
Never underestimate the power of stupid people in large numbers

http://www.flamewarriors.net/forum/

Offline blkmgc

  • Silver Member
  • ****
  • Posts: 940
163 should cost more than 262s to make them more rare
« Reply #33 on: September 17, 2007, 07:40:54 PM »
Quote
Originally posted by Lusche
Just because they are a necessity, that doesn't mean that people would start to do that. Because it's boring as hell for most of them. And for a good reason. It hardly caters to the concept of having fun in a game if you have to do 1h patrol flights at 25K searching for a possible enemy attack that never happens. Players usually log in to have fun...

If you really like such "realistic" setups, there are many Special Events where such tactics have their place - most notably the upcoming "Der Grosse Schlag" Scenario.


The whole squad is already reg'd for DGS. Besides, we already did the route where we paid for a subscription in another sim just to fly for the events. Guess what, we dont fly there any longer.

Quote
Just because they are a necessity, that doesn't mean that people would start to do that.


Guess what, they start loosing thier strats they will. I know its not conducive to  furball type gameplay, but how do you figgure that those of us who put the effort into planning and executing large scale hi alt missions should be subject to whats essentially all seeing radar when we do what we do. How about we turn on all seeing radar all together for a week or so and see how all the furball types like it having to fly on that side of the coin. I bet there would be much much more whining.
« Last Edit: September 17, 2007, 07:43:35 PM by blkmgc »
Debdenboys.comAdministrator

Offline Rich46yo

  • Platinum Member
  • ******
  • Posts: 7358
163 should cost more than 262s to make them more rare
« Reply #34 on: September 17, 2007, 09:01:53 PM »
Quote
Originally posted by Lusche
Just because they are a necessity, that doesn't mean that people would start to do that.  Because it's boring as hell for most of them. And for a good reason. It hardly caters to the concept of having fun in a game if you have to do 1h patrol flights at 25K searching for a possible enemy attack that never happens. Players usually log in to have fun...

If you really like such "realistic" setups, there are many Special Events where such tactics have their place - most notably the upcoming "Der Grosse Schlag" Scenario.


                   Easily solved. Just double the points given for fighter sticks that shoot down bombers in strat sectors. Make the strats meaningful to bomb and you'll have twice the guys bombing them. Once the strats become vital to defend, vital to strike at, and the playing field leveled with the dar bars, you'll see more organized play and better gaming. As long as there is a nearby elevated airbase near a strat there will always be sticks in transit who will jump in to go after bombers.

               As it is in the blue room today and tonight Ive seen all the strats at 100% all night, or nearly so. Because? Who cares right? Why bother climbing to 20,000' and bomb a target that doesn't matter? And if you go thru all that trouble you have the dar bars and blinking llights pointing the way for the enemy who can fight in a furball until he sees the strat light go off, land and jump into a jet near the strat, and then follow the bars and lights to the bombers. Whom are chugging away at 270 mph.

            You dont even have to defend the start because it doesn't matter anyways and you can just jump the bombers on egress. The whole thing is just ridiculous. Most of all with the 163s and 262s normally nearby the strat clump.

            Ive spent the whole night taking down radars at front line bases in my B-26s with 100 lb bombs. I figure that way I'm at least helping my team. Something I dont feel when Im hitting a strat.

                          Its funny but when I first starting playing I had no idea there were dar bars telling the enemy the progression of my attack. I did a lot of head scratching wondering how they knew I was there.
"flying the aircraft of the Red Star"

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23888
      • Last.FM Profile
163 should cost more than 262s to make them more rare
« Reply #35 on: September 17, 2007, 09:11:15 PM »
Quote
Originally posted by Rich46yo
Easily solved. Just double the points given for fighter sticks that shoot down bombers in strat sectors.


Only a absolute minority of people is playing for points in this game. Especially not when flying fighters.

Many (not all) people do care about the number of kills they get, some strive for the WTG's of their countrymen, many are mostly interested in win-teh-war, some only want to make things boom.

If there were many people thinking about the points they get, you would not see that many ENY 5 planes ;)
« Last Edit: September 17, 2007, 09:22:13 PM by Lusche »
Steam: DrKalv
E:D Snailman

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23888
      • Last.FM Profile
163 should cost more than 262s to make them more rare
« Reply #36 on: September 17, 2007, 09:16:57 PM »
Quote
Originally posted by blkmgc

Guess what, they start loosing thier strats they will.


They won't.

This is not work. This is not real life. People play for various reasons and with highly diverse goals, but "fun" and "excitement" are the major ones. While it's fun for some people (me included) to do long anti buff missions at high alt's for the overwhelming majority it is not.

Who does really want's to do utterly boring defensive patrols when you even don't know if there will ever be an attack???


Gameplay is a matter of balance. Realism has to be balanced with playability.
« Last Edit: September 17, 2007, 09:19:00 PM by Lusche »
Steam: DrKalv
E:D Snailman

Offline Rich46yo

  • Platinum Member
  • ******
  • Posts: 7358
163 should cost more than 262s to make them more rare
« Reply #37 on: September 17, 2007, 09:42:15 PM »
Of course nobody cares about points my friend. But they are the one reward of the game. When you think about it, in the big picture of life, none of the targets matter.

                                And I wouldnt expect anyone to spend an hour droning empty space on the off chance bombers are coming after a strat. But if the strats actually matter guys would at least find a way to make an effort to defend them. Most bombing missions towards strats are observed by sticks who aren't even concerned about the strat and whom are going about their normal business. if they put out a message "bombers at 11,10,9 IB to refinery" what percentage of people would even care the way the game is setup now?

                          The "fun" in playing this game is in shooting down the enemy and taking out targets. And right now its played on 10% of the map and in pretty narrow confines. Very few attack the strats, and very few attack the very few who do, because they simply dont matter. If they did have some importance then that would change and its my opinion the game would be even more fun.
"flying the aircraft of the Red Star"

Offline Fariz

  • Silver Member
  • ****
  • Posts: 1087
      • http://9giap.warriormage.com
163 should cost more than 262s to make them more rare
« Reply #38 on: September 18, 2007, 03:43:02 AM »
Quote
Originally posted by Rich46yo
From what i can see, in the MA, this kind of stuff never happens.


This kind of warfare happened few years ago regularly. This is the reason why I consider current game strat as boring. Actually, it is not a strat anymore, because it is not more strategy warfare. Call it tact, because the way game works now only tactical targets (fields) are being attacked with the goal of winning reset.

Offline AAolds

  • Nickel Member
  • ***
  • Posts: 442
163 should cost more than 262s to make them more rare
« Reply #39 on: September 18, 2007, 06:39:12 AM »
I dont mind the cost of the 163.  A bunch of us did a B-24 HQ attack on TT map vs the knits and we downed something like 3-5 262s and 5 or more 163s.  I personally landed 3 kills 2 of which were 163s and a P47.  

163s can be a tough customer, but I just  fly bombers up around 30K and by the time they reach me, the 163 nearly out of gas and more than likely have to ride up the 6 and get blasted at.  :noid
The AArch AAngelz is its own country, we owe loyalty only unto ourselves and those we fly with at the moment.---AAolds AArch AAngelz XO.

I love to GV and do Jabo missions vs GVs, get used to it.  Being good at one helps in the other.

Offline Speed55

  • Silver Member
  • ****
  • Posts: 1263
163 should cost more than 262s to make them more rare
« Reply #40 on: September 18, 2007, 09:06:09 AM »
I'd like to see the strat system changed a bit to effect all bases.

For example:

Damaging a troop factory will effect the number of troops a goon or m3 can carry.   100% = 10  /  75% = 7 /  50%-0% = 5

Fuel factory 100% = 100% with dt's.  / 75% = 100% no dts.  / 50%-0% = 75%

Radar factory 100% = full radar  / 75% = Radar vis from 25miles? to 18 miles/  50%-0% radar vis 12 miles.

Or something along those lines.
"The lord loves a hangin', that's why he gave us necks." - Ren & Stimpy

Ingame- Ozone

Offline 2fly

  • Copper Member
  • **
  • Posts: 106
163 should cost more than 262s to make them more rare
« Reply #41 on: September 18, 2007, 05:13:59 PM »
If you want to make 163s more scarce.....

Incorporate some true realism code into the 163.
Historically they had an extremely high instance of exploding on landing.   It may not stop the casual "dweeb" from flying it anyway.  But realistically most of those guys cant hit consistantly enough with the 30 mike-mikes to really be afraid of anyway.  The score ho-s who can will be a little less likely to ruin their scores if the thing is 50% likely to blow up and kill them when they try to land it.

Not that I think this is likely but it was the first thing that popped into my head when I saw the subject.

Offline OOZ662

  • Platinum Member
  • ******
  • Posts: 7019
163 should cost more than 262s to make them more rare
« Reply #42 on: September 18, 2007, 06:57:24 PM »
The issues with people making claims such as 50% of them exploding on landing are not only that they're generally false, but that so few were operated that a couple crashing skews the entire viewpoint.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline TUXC

  • Copper Member
  • **
  • Posts: 257
163 should cost more than 262s to make them more rare
« Reply #43 on: September 18, 2007, 09:22:13 PM »
Quote
Originally posted by 2fly

Incorporate some true realism code into the 163.
Historically they had an extremely high instance of exploding on landing.   It may not stop the casual "dweeb" from flying it anyway.



http://homepage.ntlworld.com/andrew.walker6/komet/flight/flight1.htm

Not true. You whould have read the this whole thread. The above link was posted on the first page. It's a good read with info on the Me163 from a guy who actually flew it. He actually did crash-land a 163 and lived to tell the tale.
Tuxc123

JG11

Offline WaRLoCkL

  • Nickel Member
  • ***
  • Posts: 573
      • http://elitebf2aces.net
163 should cost more than 262s to make them more rare
« Reply #44 on: September 19, 2007, 02:08:11 PM »
Why does everyone want to make things EASIER in this game, bombing already takes almost no skill, and with the deathstar guns u are carrying, unlees u come up against anything but a experienced and ace pilot, u will probly kill them if your gunnery is the least bit accurate.

163s are there for a reason, to help a country defend what it has left and try to push thier line back forward.

It is designed that the farther u push towards the enemy HQ the harder things get, same thing in real life. U think if there was a war on USA soil that the closer they pushed toward washington DC or any other large base that the defenses wouldnt get harder?

Just learn how to kill 163s in bombers, then u will be lauphing at them;)