Make 163 expensive pls, about 1.5-2 time of 262 price. Because they can kill any buffs attacking hq very fast, and because after they were added to game 2 major changes to gameplay were made.
1) Fuel is hard to kill and can be killed to 75% only, so you can't prevent the 163 use this way.
2) Fields which has 163 were made uncapturable, so you can't stop them spawning or take control of them.
Please balance use of 163 by making them cost lot of perks, or use some other way of restricting their use (like making some easy to be destroyed object at field with "special" fuel, killing which will stop 163 being used).
HQ are useless at the moment as targets, and buff attacking HQ was very great fun for both attackers and defenders before. Balance it back to the game pls.