Don't yea think that's more than fair?
No, I don't think that's more fair.
The games draw rate is based on planes. The GVs get the same draw rates going 35mph as planes do going 200+
Now, what you are suggesting is that when you reduce the draw rate of the clutter on the ground then the vehicles disappear. Well, that means when those rates are reduced to make the clutter go away so that the plane performance improves then the planes would also go away at the same distance the GVs went away, but since the planes go faster it would severely hamper the playability of the air war. Those pesky planes up there would simply pop up a whole lot quicker considering they are flying so much faster.
Now, you could devise a completely different performance system for ground.
That would of course put a great deal of effort into the staff time to counter this minimal element in the game, which again, is a Flight Based Game.
So no, because some people are petty in a vehicle is no reason to change the drawing system that will adversely affect the majority of the players.
Personally, I'd prefer that the developers spend time on new planes and maps then wasting it on such a minor problem in a small part of the game.
Not so easy after all is it? Might be more to consider than one might have thought?