Author Topic: Ground Detail  (Read 2245 times)

Offline crockett

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Ground Detail
« on: December 09, 2007, 02:59:20 PM »
This is just a thought here, but I'd love to suggest forcing "full" visibility for GV's in regards to the ground detail. I'm trying not to post this as a whine, but it's getting to the point GVing isn't even fun anymore.

It wasn't so bad before IMO as it seemed most players didn't do it. Now days every tom, dick and hairy lowers their detail so they can see through the trees and everything else.

IMO full ground detail should be "forced" by the game when in you are in a GV. It shouldn't even be an option to lower it. Getting shot from 5k away when there are hedgerows trees and everything under the sun between you and the other guy is getting pretty dam old.

It's so bad now, that if you don't do it too, you get killed by the guys doing it. So why can't we just force the players to play honest and just Force full detail settings while in GV's?

Just a thought..
« Last Edit: December 09, 2007, 03:07:42 PM by crockett »
"strafing"

Offline TequilaChaser

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Ground Detail
« Reply #1 on: December 09, 2007, 03:53:45 PM »
could someone provide factual information and screenshots showing the differences?

for instance detail slider all the way left for max detail ( including zoomed in and non zoomed views ) vs slider all the way right including zoomed/non zoomed views

as well as break it down and show the different types of views

SHIFT - F1
SHIFT - F2
SHIFT - F3
SHIFT - F4

with the before mentioned slider settings and zoom settings for each view type......

until someone shows that there is an advantage by doing as you have suggested, then all you will receive is remarks that you are quote: "whining"


edit: maybe if there is a problem  or a work around to SEE people/GV's  maybe some COAD that locks you in to SHIFT-F4 view mode when you are launching a GV, just like you can use F3 in bombers but not in Fighter or Attack mode......
« Last Edit: December 09, 2007, 03:56:00 PM by TequilaChaser »
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline Hap

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Ground Detail
« Reply #2 on: December 09, 2007, 03:58:58 PM »
I never knew how they did it.

Offline Wingnutt

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« Reply #3 on: December 09, 2007, 04:27:58 PM »
Quote
Originally posted by TequilaChaser
could someone provide factual information and screenshots showing the differences?

for instance detail slider all the way left for max detail ( including zoomed in and non zoomed views ) vs slider all the way right including zoomed/non zoomed views

as well as break it down and show the different types of views

SHIFT - F1
SHIFT - F2
SHIFT - F3
SHIFT - F4

with the before mentioned slider settings and zoom settings for each view type......

until someone shows that there is an advantage by doing as you have suggested, then all you will receive is remarks that you are quote: "whining"


edit: maybe if there is a problem  or a work around to SEE people/GV's  maybe some COAD that locks you in to SHIFT-F4 view mode when you are launching a GV, just like you can use F3 in bombers but not in Fighter or Attack mode......


in lower detail the objects are still THERE.. they are just not rendered..

so at 3k away on high detail you may not see an enemy GV because he is hiding behind a tree, but at low detail the tree is not shown and it looks like he is just sitting there.. BUT if you fire on him, the invisible tree will still block your shot the same as the visible tree would..  

but there really is no denying a player using the low detail setting has an advantage over the person using high detail.. just for the fact that its easier to spot them.

Offline TUXC

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« Reply #4 on: December 09, 2007, 04:34:51 PM »
Tequilachaser,

Go try it yourself, it makes a huge difference.

You set the first slider (object detail) all the way to the right (faster), then set the second slider (ground detail range) all the way to the left (3mi).

Presto! Now you can see enemy GVs from a long distance without those pesky trees and hedges in the way! It will even gets rid of small hills too.

If you shoot at the nme your rounds will still explode if they hit a tree or other obstacle, but in some cases you can lob shots over intervening objects (such as hedges or low hills) and hit a target you normally would not see.

Setting your detail this way also makes it very easy to pick out gvs from absurd range since they are now a moving dot on a barren green landscape.

Normally I wouldn't post this stuff since people can use it to game the game, but I get the feeling that many people are doing this already so posting this won't do any more harm.
Tuxc123

JG11

Offline hubsonfire

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Ground Detail
« Reply #5 on: December 09, 2007, 04:37:08 PM »
No one knows, they just assume if they're doing it, the other guy must be as well. I think tying the ranges at which objects are rendered to the ranges at which vehicles are rendered is probably a better fix.

Or, everyone could just lower their settings, and quit yelling about how the GV game in aces high is lacking. No one seems to care that their tanks don't behave like tanks, but mess with spawn camping, and all hell breaks loose.  :rolleyes:
mook
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Offline TUXC

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« Reply #6 on: December 09, 2007, 04:39:52 PM »
Quote
Originally posted by hubsonfire
I think tying the ranges at which objects are rendered to the ranges at which vehicles are rendered is probably a better fix.



Bingo. This should only apply to seeing enemy GVs though and not planes.
Tuxc123

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Offline TequilaChaser

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Ground Detail
« Reply #7 on: December 09, 2007, 04:45:44 PM »
I do not need to try it,  it does not affect me either way, for I don't mess with GV's much at all and when I do,  it does not get my goat if a spawn camper is using settings to "game the game".......... they play their way, I play mine.......( read as:  I get my fun/enjoyment by playing the game with best maximum detail my computer can provide me )

I only suggest you show pictures/screenshots/film and show it from each view setting  instead of just posting complaints, screenshots showing both and a  descriptive writeup is worth alot more than just posting a complaint........

and probably should post it in the AH2 Bug Reports  forum  as well..

even email the facts/information to support  at HTC.......

I will hold my tongue for any comments  in this thread regarding how it is done, and how if you shoot you still hit invisible trees or ledges/hills........  somethings are self revealing

;)


just explaining best way to get something fixed or adjusted if it is broken or bugged.......
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline crockett

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« Reply #8 on: December 09, 2007, 04:47:14 PM »
Quote
Originally posted by hubsonfire
No one knows, they just assume if they're doing it, the other guy must be as well. I think tying the ranges at which objects are rendered to the ranges at which vehicles are rendered is probably a better fix.

Or, everyone could just lower their settings, and quit yelling about how the GV game in aces high is lacking. No one seems to care that their tanks don't behave like tanks, but mess with spawn camping, and all hell breaks loose.  :rolleyes:


It's pretty easy to tell when someone is doing it. If they are shooting at you on flat terrain 2 to 3k away with trees barns and hedges in the way. Well chances are they are doing it.

I guess one could assume they are just really good and have magic powers to tell exactly where to shoot. Even though they can't see you  if they had their detail all the way up. :rolleyes:

If we should all have to stoop to the level of gaming the game.. why not just say to hell with it.. delete all the trees.. hills.. and just play on a big flat ground sitting at your spawn lobbing shells at each other from 10k away.

The thing I hate about it, is you pretty much have to stoop down to their level otherwise they will just pick you off. I always avoided doing it, but there are so many people doing it now if you don't do it too, you have no chance at staying alive and killing them.
« Last Edit: December 09, 2007, 05:17:41 PM by crockett »
"strafing"

Offline crockett

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« Reply #9 on: December 09, 2007, 04:52:46 PM »
Quote
Originally posted by TequilaChaser


I will hold my tongue for any comments  in this thread regarding how it is done, and how if you shoot you still hit invisible trees or ledges/hills........  somethings are self revealing
 


Sure you still hit the objects, however they can still hit you aswell. They can just keep inching in their shots until they find a open spot.
"strafing"

Offline crockett

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« Reply #10 on: December 09, 2007, 05:16:00 PM »
If you want to see the difference, this is just a quick set of pics I made. Not the best of example, but is good enough to see how gamey it is.

Pic 1 set at low detail..


Pic 2 at full detail..
"strafing"

Offline bobtom

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« Reply #11 on: December 09, 2007, 05:25:14 PM »
i do see a difference there......

Offline hubsonfire

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« Reply #12 on: December 09, 2007, 05:31:47 PM »
Strafing, are you saying you do this, or don't do this?
mook
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Offline bobtom

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« Reply #13 on: December 09, 2007, 05:49:59 PM »
wow hes getting 60 fps the most i get is around 40......

Offline crockett

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« Reply #14 on: December 09, 2007, 06:04:00 PM »
Quote
Originally posted by hubsonfire
Strafing, are you saying you do this, or don't do this?


At this point I just play it how I see it. I like to play legit and get my kills by being better than the other guy. However if they start lobbing shells at me from a place I know they can't see me. Well I'll do it right back.

I don't want it done is what I'm saying, I never did it until recently because it seems like every fool and his brother does it now. So you pretty much have to do it if they are, otherwise you get killed from 3k away and they sit back and enjoy the easy kills. It seemed like before it wasn't as wide spreed of a problem as it is now. I guess it's just another part of the on going dumbing down of AH.

Personally, I like to hunt down other GV's, flank them or be a sneaky SOB any chance I can. So when the other player has the ability built into the game to tune down his graphics and see you anywhere.. Well it kills the fun factor which is the purpose of this post.

I wouldn't mind if they could turn down detail if it also made the GV's not visible as was suggested. I just want the gamey BS to stop.
"strafing"