Author Topic: Issues with the Ta152  (Read 6766 times)

Offline Krusty

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Issues with the Ta152
« on: December 19, 2007, 03:10:21 PM »
It's no surprise the Ta152 isn't the best plane in the game. However, despite somewhat sluggish responses in AH1, it was a very powerful engine on a heavily armed airframe. It could E fight with the best in the vertical.

In AH2 it became less capable. It was much less smooth in dogfighting. However, it was still flyable if you were mashochistic (:D) and/or very careful.

Then AH2 had the 2.06 (?) airflow recoding. Many planes with problems before (190, 109, some others) were fixed, and others flew more realistically (p51, p47), but the Ta152 became so unstable it's worse than the old mosquito was.

Versus bombers this isn't as much of an issue, because they rarely are flying like spitfires in the middle of a fight. When you get into mixing it up the problems with the plane modeling become clearer.

Fishtailing. You can fly it in level flight, and at a couple hundred mph pull back gently on the stick (I mean like you want to nose up 10 degrees, not hard at all) and it will fishtail. You pull hard Gs to evade and it's okay, but it spirals as you pull hard Gs and you can't track another plane very easily WHILE pulling back, because you have to add rudder and roll to keep it on target, and that just messes your aim up.

Nose bounce. You roll even the smallest amount and the nose jumps or settles. Even the slightest of input from a perfectly-trimmed feet-off level flight, and the slip ball slides so hard in both directions you cannot compensate for it, even if you try. The nose either comes up or goes down and ruins any aiming picture you have in your gunsight if you so much as roll 1 degree from where you are, drastically reducing effective range of this plane (against other fighters) down to 50 yards.

COG issues. Also, last I tried, the Ta152 is the ONLY plane in the game that has the center of gravity behind the main wing. It will tail-slide straight down if you try to air spawn it, no other plane has that problem.

Landing. Nearly impossible. I haven't been able to since 2.06 (?). Just last night I came in for a perfect landing. Perfectly lined up, slowed down, full flaps, gear, perfectly trimmed, no slip on ball indicator. I settled down with throttle at zero, no bounce, all gear touched, tail down, pulled back on the stick, hit the brakes key and I just skidded sideways out of control, slammed one wing, then when it came off slammed the other, and it came off, slammed the tail, and I sat there shaking like I was about to explode (note: 190 missing-tail-ditch-bug might be on the Ta152 also!).

It was about as nice a landing as you could ask for, and those were the results.


I know there have been a couple of other threads over time about the problems with this airframe, but I'd like to get all the issues together in one place. I'd like to start a serious effort to get this thing looked at. It's got so many problems, and I used to love flying it so much. I remember winging up with TrueKill a time or two and before that I used to fly it as my favorite when I could. I would very much like to fly it again, but it's taken the reverse route of the Mossie (getting worse over time, not better).

Offline leitwolf

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Issues with the Ta152
« Reply #1 on: December 19, 2007, 03:42:14 PM »
No kidding. The 152 is the plane with the worst handling right now.
The pitch instability is worse than that of a Corsair, it turns like a B-26 and the tail slide is preposterous. :mad:

I don't want to crush any hopes of getting a better Ta, however, the nose dancing issue might actually be like the real deal - the wartime acceptance test i've seen seem less than enthusiastic about the stability.

The 152 used to be a competent dogfighter with insane zoom capability, these days i only bring it out on nuisance raids on the enemy HQ to annoy the inevitable 163s. :lol
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Offline Krusty

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Issues with the Ta152
« Reply #2 on: December 19, 2007, 03:46:37 PM »
In WW2 this thing took on multiple yaks and won. It was a major monster of a plane and was able to dogfight tempests with ease. I don't think this type of instability is what you read about in the acceptance trials.


Think about it this way: NO nation in the WORLD would have accepted the plane as-modeled. Eh?

Offline slider0

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152 unstability = win.
« Reply #3 on: December 19, 2007, 06:15:36 PM »
I think you guys are rather correct with the instability issues that you raise, although I have been successful in landings, and although the roll rate is rather slow (even for such a "large winged" aircraft), much slower than in reality i feel; it is still a competent 'dogfighter'.  For those who don't use HOTAS though, it may be hard to manage.  I would also assume that rookies should shy from the challenge.

   Any way, my main point is , if you like to boom and zoom, fly fat high altitudes, and make nicely trimmed turns ( with almost the radius of a jet, in most cases.) then I think it is a fine plane to choose./  however if you are wanting to be in the "middle of it all..", then I suggest that you look else where.

Offline moot

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Issues with the Ta152
« Reply #4 on: December 19, 2007, 10:13:50 PM »
I'll sound like a broken record saying it, but I used to out reverse N1Ks for 2 reverses, on the deck.
I dueled Frenchy in a spit14 with it in a knife fight, and I was just barely losing the fight.
I'd also run into Stang in a P38 and him being a little lax was the small difference needed to beat him, whereas I'd lose 1:1s vs. AKAK (all of these in the MA) by small margins, about the same as vs. Frenchy's Spit14.

A night and day difference with today's 152.
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Offline Motherland

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Issues with the Ta152
« Reply #5 on: December 19, 2007, 10:33:35 PM »
Krusty,
Ive found a formula to landing the 152. I had been having trouble with it too.

When your on approach, come in very slow. Get flaps and gear out and maintain about 120 IAS. Pretty obvious. BUT, as your about to land, cut the engine. At this point, Im about 100 IAS when I touch down, and theres no torque from the engine to mess up my (short) deceleration.

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Offline Xasthur

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Issues with the Ta152
« Reply #6 on: December 20, 2007, 01:40:48 AM »
That's what I do. If you're really, really gentle with it, lock the tail wheel asap and get that engine to idle ASAP it is possible to not only land but re-arm and re-up successfully.

That said, it is more of a challenge than it should be, given the wide wheel-track even if the wings are wide.

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Offline Xasthur

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Issues with the Ta152
« Reply #7 on: December 20, 2007, 01:54:43 AM »
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Offline Krusty

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Issues with the Ta152
« Reply #8 on: December 20, 2007, 08:59:38 AM »
My throttle was at zero, and my stick was full back (locked tail wheel) and I still pranged it.

Offline TUXC

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Issues with the Ta152
« Reply #9 on: December 20, 2007, 10:24:08 AM »
Great avatar Xasthur!
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Offline Sled

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Issues with the Ta152
« Reply #10 on: December 20, 2007, 12:48:00 PM »
Quote
Originally posted by Xasthur



Where did you get that picture?
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Offline Wmaker

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Issues with the Ta152
« Reply #11 on: December 20, 2007, 02:02:04 PM »
From google's picture search:

http://mcmodels.free.fr/TA_152_model.html
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Offline Sled

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Issues with the Ta152
« Reply #12 on: December 20, 2007, 02:06:27 PM »
Ok, pictures of a model.

I didn't think there were any color pictures, of that quality, of a flying 152.
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Offline Motherland

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Issues with the Ta152
« Reply #13 on: December 20, 2007, 02:24:59 PM »
Quote
Originally posted by Xasthur


:rofl
I had the same idea! Oh well, its better than I could do anyway.

Offline Bodhi

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Issues with the Ta152
« Reply #14 on: December 20, 2007, 02:55:05 PM »
I think that given that the aircraft was a "last ditch" very limited production aircraft, and that the aircraft also changed several times in production, that it is impossible to say how it really is / was.  

Given that it had noted longitudinal stability issues, I think it flies fairly accurately to those reports.
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