It's no surprise the Ta152 isn't the best plane in the game. However, despite somewhat sluggish responses in AH1, it was a very powerful engine on a heavily armed airframe. It could E fight with the best in the vertical.
In AH2 it became less capable. It was much less smooth in dogfighting. However, it was still flyable if you were mashochistic (

) and/or very careful.
Then AH2 had the 2.06 (?) airflow recoding. Many planes with problems before (190, 109, some others) were fixed, and others flew more realistically (p51, p47), but the Ta152 became so unstable it's worse than the old mosquito was.
Versus bombers this isn't as much of an issue, because they rarely are flying like spitfires in the middle of a fight. When you get into mixing it up the problems with the plane modeling become clearer.
Fishtailing. You can fly it in level flight, and at a couple hundred mph pull back gently on the stick (I mean like you want to nose up 10 degrees, not hard at all) and it will fishtail. You pull hard Gs to evade and it's okay, but it spirals as you pull hard Gs and you can't track another plane very easily WHILE pulling back, because you have to add rudder and roll to keep it on target, and that just messes your aim up.
Nose bounce. You roll even the smallest amount and the nose jumps or settles. Even the slightest of input from a perfectly-trimmed feet-off level flight, and the slip ball slides so hard in both directions you cannot compensate for it, even if you try. The nose either comes up or goes down and ruins any aiming picture you have in your gunsight if you so much as roll 1 degree from where you are, drastically reducing effective range of this plane (against other fighters) down to 50 yards.
COG issues. Also, last I tried, the Ta152 is the ONLY plane in the game that has the center of gravity behind the main wing. It will tail-slide straight down if you try to air spawn it, no other plane has that problem.
Landing. Nearly impossible. I haven't been able to since 2.06 (?). Just last night I came in for a perfect landing. Perfectly lined up, slowed down, full flaps, gear, perfectly trimmed, no slip on ball indicator. I settled down with throttle at zero, no bounce, all gear touched, tail down, pulled back on the stick, hit the brakes key and I just skidded sideways out of control, slammed one wing, then when it came off slammed the other, and it came off, slammed the tail, and I sat there shaking like I was about to explode (note: 190 missing-tail-ditch-bug might be on the Ta152 also!).
It was about as nice a landing as you could ask for, and those were the results.
I know there have been a couple of other threads over time about the problems with this airframe, but I'd like to get all the issues together in one place. I'd like to start a serious effort to get this thing looked at. It's got so many problems, and I used to love flying it so much. I remember winging up with TrueKill a time or two and before that I used to fly it as my favorite when I could. I would very much like to fly it again, but it's taken the reverse route of the Mossie (getting worse over time, not better).