Author Topic: Rudder Pedals  (Read 888 times)

Offline Vipper65

  • Copper Member
  • **
  • Posts: 119
Rudder Pedals
« on: January 14, 2008, 12:10:51 PM »
OK guys whats the best set to get.  By best I don't mean most expensive but rather best construction that will hold up over time.  Also give me some inexpencive options that will work as a stop gap to keep the wife from going ballistic.  She had a conniption at the cost of the X52.  

Thanks,

 Vipper65
Viper
"If you're in a fair fight, you didn't plan it properly."


VF-17 Jolly Rogers, 52ND Fighter Group

Offline JB73

  • Plutonium Member
  • *******
  • Posts: 8780
Rudder Pedals
« Reply #1 on: January 14, 2008, 12:16:17 PM »
there's really only 3 options.

saitek, I have no experience with and they are more expensive than the CH.

most here use CH, they are awesome and last forever.

uber-expensive german made one from simped... like $300

http://www.combatsim.com/htm/dec98/pedal-hoff.htm

hard to find, and order.
I don't know what to put here yet.

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23931
      • Last.FM Profile
Rudder Pedals
« Reply #2 on: January 14, 2008, 12:49:25 PM »
Quote
Originally posted by JB73


uber-expensive german made one from simped... like $300

http://www.combatsim.com/htm/dec98/pedal-hoff.htm

hard to find, and order.


You can get them here
(And yes, the pedals are better than Mr. Hofman's English ;))




Steam: DrKalv
E:D Snailman

In November 2025, Lusche will return for a 20th anniversary tour. Get your tickets now!

Offline moneyguy

  • Silver Member
  • ****
  • Posts: 933
Rudder Pedals
« Reply #3 on: January 14, 2008, 09:53:01 PM »
check provantage.com for CH peds. if i remember right, they were around $80 or $90.

Offline Vipper65

  • Copper Member
  • **
  • Posts: 119
Rudder Pedals
« Reply #4 on: January 15, 2008, 05:15:19 AM »
thats a great price.
Viper
"If you're in a fair fight, you didn't plan it properly."


VF-17 Jolly Rogers, 52ND Fighter Group

Offline Joker

  • Copper Member
  • **
  • Posts: 258
Rudder Pedals
« Reply #5 on: January 15, 2008, 08:58:56 AM »
Yup...Provantage usually has the best price...
here's the one you want   :aok

http://www.provantage.com/ch-300-111~7CHPU00K.htm
Joker      The Specialists Squadron
You got my gold; you got my silver.
All that's left is brass and lead...
You want them?
Giving money and power to the government is like giving whiskey and car keys to teenage boys.

Offline indy007

  • Gold Member
  • *****
  • Posts: 3294
Rudder Pedals
« Reply #6 on: January 15, 2008, 03:43:23 PM »
CH Pedals are the best for the buck. I had one problem with mine, which was having to keep my right heel planted to make sure the brakes were dis-engaged on takeoff. Some very helpful soul in one of the arenas told me how to adjust them and fix it, which I did, and they've been perfect ever since. I wouldn't trade these for the fanciest german set :)

Offline Max

  • Platinum Member
  • ******
  • Posts: 7815
Rudder Pedals
« Reply #7 on: January 16, 2008, 10:23:37 AM »
<------------ has tried both CH and Saitek. Saitek look and feel more durable, have adjustable foot rests and an adjustable tension spring. The extra $30 IMHO is worth the $$

Offline fuzeman

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 9004
Rudder Pedals
« Reply #8 on: January 16, 2008, 01:31:55 PM »
I just converted my gameport CH Pro Rudders to USB by canabalizing an old Saitek Cyborg Evo stick, so far they are working nice.
Far too many, if not most, people on this Board post just to say something opposed to posting when they have something to say.

"Masters of the Air" Scenario - JG54

Offline Hap

  • Gold Member
  • *****
  • Posts: 3908
Rudder Pedals
« Reply #9 on: February 05, 2008, 11:24:24 AM »
Quote
Originally posted by indy007
CH Pedals are the best for the buck. I had one problem with mine, which was having to keep my right heel planted to make sure the brakes were dis-engaged on takeoff. Some very helpful soul in one of the arenas told me how to adjust them and fix it, which I did, and they've been perfect ever since. I wouldn't trade these for the fanciest german set :)


What was the fix?  Need it myself.

Offline rob53

  • Nickel Member
  • ***
  • Posts: 512
Rudder Pedals
« Reply #10 on: February 05, 2008, 02:32:52 PM »
I need that fix too.  It was for that reason that I went and got the Saitek ped's.  The CH peds are gathering dust under the desk behind the saiteks, and I want to fix the CH's and use em again to get a good comparison between the ch's and the Saitek's.

Thanks,

Rob
rob53
The Flying Circus

Offline Vulcan

  • Plutonium Member
  • *******
  • Posts: 9913
Rudder Pedals
« Reply #11 on: February 05, 2008, 03:49:11 PM »
Been through 2 sets of CHs where the toe brake wire rubs through internally, seems to be a design fault.

Offline moneyguy

  • Silver Member
  • ****
  • Posts: 933
Rudder Pedals
« Reply #12 on: February 05, 2008, 10:32:34 PM »
Quote
Originally posted by Hap
What was the fix?  Need it myself.


i had the same problem. i took off the cover and removed the pot for the brake. then i adjusted the tabs that hold it in place so that i didn't need to rest my heel on it.  been working great ever since.

Offline Ghosth

  • AH Training Corps (retired)
  • Plutonium Member
  • *******
  • Posts: 8497
      • http://332nd.org
Rudder Pedals
« Reply #13 on: February 06, 2008, 07:25:34 AM »
btw, quick question, whats the problem everyone else seems to have with XP and game port devices?

I connected 2 different devices to my computer this weekend via Game port.

Yes XP Pro SP2, both worked flawlessly right off the bat. Just had to go tell XP what they were first.

BTW one of those was a CH products Virtual Pilot Pro flight yoke that the wife found for me for a grand total of 3$. Can you say Happy Ghosth?  :)

The other was a MS sidewinder Prec Pro Force Feedback which when I told xp that it was a sidewinder autodetected perfectly.

Offline JB73

  • Plutonium Member
  • *******
  • Posts: 8780
Rudder Pedals
« Reply #14 on: February 06, 2008, 09:52:16 AM »
Quote
Originally posted by Ghosth
btw, quick question, whats the problem everyone else seems to have with XP and game port devices?

I connected 2 different devices to my computer this weekend via Game port.

Yes XP Pro SP2, both worked flawlessly right off the bat. Just had to go tell XP what they were first.

BTW one of those was a CH products Virtual Pilot Pro flight yoke that the wife found for me for a grand total of 3$. Can you say Happy Ghosth?  :)

The other was a MS sidewinder Prec Pro Force Feedback which when I told xp that it was a sidewinder autodetected perfectly.
I think it is not an issue of XP seeing the device it is the programming software, and AH recognizing multiple devices.
I don't know what to put here yet.