Since the last update, I get some mini-freeze when I first hit any enemy during each sortie. .... AMD 64X2, Win XP, 2GB RAm, GF 7600GT
Lusche,
Not sure if you've fixed this yet, but I have a similar system and had this same problem. Like you, I'm running an AMD 64X2 with WinXP, 2GB RAM, GF 7600GT (x2 in SLI) and was getting screen freezes and severe frame rate drops when I first engaged targets. It happened when my hits would strike causing smoke, fire or explosion.
I tried a few things including dropping my AA to 2x and lower screen resolutions but these changes gave no improvement. Then I checked Preload textures into memory (left Preload skins un-checked) and left Hardware Vertex Processing, Optimize Objs and Terrain checked.
In Nvidia Control Panel I changed the following from the default in the AH profile:
Set all Anistropic Filtering to OFF, AA to 2x, Force Mipmaps to BILINEAR, Texture Filtering to QUALITY and VSync to ON.
I'm not sure which of these did the trick but the frame rate drop and screen freezes are gone now. I'm back to running 1024 textures at 1600x1200 res.
Cpig