Author Topic: Wirble-perk?  (Read 2090 times)

Offline Wingnutt

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Wirble-perk?
« on: April 05, 2008, 12:16:36 AM »
it does seem a little.. OVER dominant..

its the fastest armored vehicle in the game.. well, perhaps the T34 is faster, not sure. In the hands of even a below average player, its a tough nut to crack unless you gang up on one.

couple that with the fact that its about the only thing you see on the ground anymore..  and it seems (to me anyway) a minor perk value would be justified.

« Last Edit: April 05, 2008, 12:19:07 AM by Wingnutt »

Offline opposum

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Re: Wirble-perk?
« Reply #1 on: April 05, 2008, 12:54:13 AM »
im surprised it already has not been perked,  that things a freaken beast  :rock :rock
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Offline Larry

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Re: Wirble-perk?
« Reply #2 on: April 05, 2008, 01:13:40 AM »
Fastest armored vehicle? It goes 25mph, same speed as the osti, panzer, tiger , M4, and both LVTs. Its over dominant because the osti is a pos now. A 500 or even 250lber is all you need.
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Offline BaldEagl

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Re: Wirble-perk?
« Reply #3 on: April 05, 2008, 01:52:05 AM »
I haven't been playing much since the update but I dove onto a V base full of Wirbles tonight in my F6F.  I didn't realize I had salvo set for 2 and when I dropped I got three without a ping.  They didn't seem too tough to me.
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Offline DPQ5

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Re: Wirble-perk?
« Reply #4 on: April 05, 2008, 03:05:29 AM »
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Offline whiteman

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Re: Wirble-perk?
« Reply #5 on: April 05, 2008, 06:31:57 AM »
d1.5 is the furthest I've been getting kills and thats when they get slow and climb or bank. I think it's fine and the osti is going to be fixed some time next week anyways.

Offline Xasthur

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Re: Wirble-perk?
« Reply #6 on: April 05, 2008, 09:11:35 AM »
Jesus, not again.

The Ostwind is better.

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Offline VansCrew1

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Re: Wirble-perk?
« Reply #7 on: April 05, 2008, 09:51:08 AM »
Stop vulching bases with the VH up and the wirblewind will not be a problem.  :rolleyes:
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Offline Strip

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Re: Wirble-perk?
« Reply #8 on: April 05, 2008, 10:28:40 AM »
Even tho its Vanscrew I have to agree. One 38/47/51 can pork the VH and stop everything.

Tactics.....

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Offline 442w30

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Re: Wirble-perk?
« Reply #9 on: April 05, 2008, 11:52:47 AM »
you can turret a WW so easily it is laughable.  THAT is the great equalizer. If you turret it, it won't shoot at you anymore.  If you HO it when the gun works, you get what you deserve.  I get killed in a WW often by players that have figured out how to beat them. 
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Offline coola4me

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Re: Wirble-perk?
« Reply #10 on: April 05, 2008, 01:32:03 PM »
A single burst from Zeke cannon (actually any cannon) and the WW driver is looking for a way out!
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Offline Lusche

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Re: Wirble-perk?
« Reply #11 on: April 05, 2008, 03:29:41 PM »
I'm not (yet?) willing to cry "perk!".

But I would like to see a much lower ENY value. Currently Ostwind and Wirbelwind do have the same 25 value. Even if we do get the ability to rais ehead in Ostwind back, the Wirblewind will be still more effective in most combat situations. Even with proper lead and aim, a reasonable fast fighter can fly "between" individual Ostwind rounds when passing by.

But my main reason for a lower ENY value is the anti-town blitz base grab. Three or even just two Wirbles can take down a town at a breathtaking speed. In fact so quick, that often there is no time left for any coordinated defense effort. In the last days I have seen a rising number of squad sized rapid attacks like that. By the time the attacked side could muster a few pilots (someone had to spot flashing town, identifying the raid, people have to land first before hurrying to help ect...) it all was over.

So I could imagine a lower ENY rating like 15 or so, instead of 25.
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Offline waystin2

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Re: Wirble-perk?
« Reply #12 on: April 05, 2008, 05:13:04 PM »
I'm not (yet?) willing to cry "perk!".

But I would like to see a much lower ENY value. Currently Ostwind and Wirbelwind do have the same 25 value. Even if we do get the ability to rais ehead in Ostwind back, the Wirblewind will be still more effective in most combat situations. Even with proper lead and aim, a reasonable fast fighter can fly "between" individual Ostwind rounds when passing by.

But my main reason for a lower ENY value is the anti-town blitz base grab. Three or even just two Wirbles can take down a town at a breathtaking speed. In fact so quick, that often there is no time left for any coordinated defense effort. In the last days I have seen a rising number of squad sized rapid attacks like that. By the time the attacked side could muster a few pilots (someone had to spot flashing town, identifying the raid, people have to land first before hurrying to help ect...) it all was over.

So I could imagine a lower ENY rating like 15 or so, instead of 25.

Perk?  Nah.  I will however concede to Lusche's concern about lowering it's ENY.  It does seem reasonable.
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Offline Becinhu

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Re: Wirble-perk?
« Reply #13 on: April 05, 2008, 06:38:15 PM »
The WW turret is made out of papermache. Every plane that has flown near one that I have been in has popped the turret first pass. Even had a farmer spit at it and I started smoking. A pack of WW's is a problem...one is a target. One of those stinking SAPP pilots even tracked me with an empty tequila bottle.
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Offline Larry

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Re: Wirble-perk?
« Reply #14 on: April 05, 2008, 06:52:30 PM »
Iv disabled WWs with a jeep and you guys want it perked. Thats funny.
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