Author Topic: flying the p-47  (Read 1800 times)

Offline BnZ

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Re: flying the p-47
« Reply #15 on: June 21, 2008, 01:30:55 AM »
I think the N comes out worse than it really is compared to the D40 because of difference in fuel capacities. D40 at 75% has 28 minutes on millitary. N has 28 minutes with the 50% loadout. So to be fair, in view of the Ns ability to carry alot more gas, you have to do all performance comparisons between D40 and N at 75% and 50% fuel respectively, instead of both at the same loadout. When you do that, climb rates are alot closer.

Offline Thing

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Re: flying the p-47
« Reply #16 on: June 21, 2008, 02:29:39 AM »
I've always preferred the D40.  The trick is to keep her fast and set a hard deck for the plane and maintain it.  I usually dont like going below 5k but I have and I usually pay for it.   :D   A low and slow jug is a dead jug.    Use your flaps to help turn but don't leave them down for any extended period of time because they will slow you down.  I use them to start into my turn and then bring them back up.

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Offline Wash0ut

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Re: flying the p-47
« Reply #17 on: June 23, 2008, 01:55:14 AM »
I´d reccommend the d11, it's a beast  :aok

Offline Cajunn

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Re: flying the p-47
« Reply #18 on: June 23, 2008, 02:34:09 AM »
When most see the p47 they think, that thing is way to big and heavy to turn.  Dont be fooled, the flaps come out at a very highspeed and greatly decrease the turning radius. Keep it fast and use those flaps, the enemy planes wont be able to get their flaps out and you can outurn them.  It holds E well, so i like rolling scissors while I'm flying it.

I was reading somewhere and believe it or not the f6f hellcat had a larger wingspan then the P-47. So I don't think of the Jug as big and clumsy anymore. And if you take the 8 gun package with bombs and rockets  that thing can knock a town down almost by itself. Those 8 .50's will take buildings down like cannons.
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Offline Widewing

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Re: flying the p-47
« Reply #19 on: June 23, 2008, 08:58:58 PM »
N is D40 engine with extra 1500 pounds weight---climbs 3/4 as well, though dives LOTS better--it only shines with that 5 min of wep--when you overheat or run out, it's like D40 with 2 500 pound bombs under wings (still my fav :aok)---dont waste wep on climbout

Well, the D-40 has a B series R-2800 that develops 2,600 hp at 64" MAP @ 2,700 rpm. The N model has a C series R-2800 that develops 2,800 hp at 72" MAP @ 2,800 rpm. The C series has a higher critical altitude, thus combined with greater power, the P-47N is significantly faster up high. In addition, the N used a different turbo, had increased automatic engine controls and a strengthened structure.

Along with the TA 152, the P-47 is my favorite for busting up high flying hordes (when I can get up there in time).

My regards,

Widewing
My regards,

Widewing

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Offline bj229r

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Re: flying the p-47
« Reply #20 on: June 23, 2008, 09:24:42 PM »
Well, the D-40 has a B series R-2800 that develops 2,600 hp at 64" MAP @ 2,700 rpm. The N model has a C series R-2800 that develops 2,800 hp at 72" MAP @ 2,800 rpm. The C series has a higher critical altitude, thus combined with greater power, the P-47N is significantly faster up high. In addition, the N used a different turbo, had increased automatic engine controls and a strengthened structure.

Along with the TA 152, the P-47 is my favorite for busting up high flying hordes (when I can get up there in time).

My regards,

Widewing
Is the '64' and the '72' at wep? I remember this discussion from recent past, and offline testing seems to bear out your assertion that N without wep is VERY heavy D40 (less compression in steep dive tho) At any rate, been flying D25 whole camp, actually getting more kills faster--PLUS, coolest paint job :aok
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Offline Widewing

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Re: flying the p-47
« Reply #21 on: June 23, 2008, 09:48:47 PM »
Is the '64' and the '72' at wep? I remember this discussion from recent past, and offline testing seems to bear out your assertion that N without wep is VERY heavy D40 (less compression in steep dive tho) At any rate, been flying D25 whole camp, actually getting more kills faster--PLUS, coolest paint job :aok

Yes, at WEP. The N is much heavier and has the same horsepower at MIL power throttle. Climb rate without WEP isn't as good as the P-47D-11.

I also agree, the P-47D-25 has the best skins of the lot.

My regards,

Widewing
My regards,

Widewing

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Offline MachNum

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Re: flying the p-47
« Reply #22 on: June 24, 2008, 03:13:48 PM »
One other "feature" of the P-47 is that your icon attracts people :) I guess it's because some folk perceive the P-47 to be an easy kill. I've certainly seen bandits pass up significantly better targets in order to come after my Jug. I do enjoy leading cons around and setting them up to get pounced upon. The good news is that if you fly a Jug, you're going to be VERY popular.

Offline Vantec

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Re: flying the p-47
« Reply #23 on: June 24, 2008, 04:42:50 PM »
So in a nutshell BnZ would be a nice tactic for a Jug? stay out of low turn fights, use the flaps, and keep your speed up? To me the Jug has always been "ordinance friendly" for ground assaults.  Ive always been interested in flying the Jug, but I'm new with the game and learning how to fly the Jug probably isn't the best choice, but eventually getting comfortable with flying and doing maneuvers I wanna fly the beast and really have some fun  :rock     
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Offline bj229r

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Re: flying the p-47
« Reply #24 on: June 24, 2008, 05:14:49 PM »
One other "feature" of the P-47 is that your icon attracts people :) I guess it's because some folk perceive the P-47 to be an easy kill. I've certainly seen bandits pass up significantly better targets in order to come after my Jug. I do enjoy leading cons around and setting them up to get pounced upon. The good news is that if you fly a Jug, you're going to be VERY popular.

Yah--over and over people zone in on me to the exclusion of all else, save maybe goons. My friends call me 'bait'. Failing said friends, always easy to make a con with superior position  miss once or twice, maybe thrice... if you haven't reversed the situation, goes downhill exponentially after that
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Offline stephen waldron

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Re: flying the p-47
« Reply #25 on: June 24, 2008, 07:20:48 PM »
  The best advise is to take out ALL the nme anti-aircraft ground positions with a  low level strafe before you try any dive bombing from altitude.  Otherwise you're going to get lots of practice ditching the plane.  The P47N suffers notoriously from main fuel tank and landing gear hits.
  Of course you can fly dead stick till you run outta air (maybe you'll even reach the runway), and you can belly land without gear (and maybe manage to stay on the runway till you skid to a stop).  Question is, why would you wanna do that if it isn't necessary ? 
  Oh ! And if you do deack the target, be kind to other players, and tell'em in text the target is soft.  Of course they're going to head straight for it and take advantage of your fine work obliterating the target without taking any losses from AA.  That is the purpose of the game, isn't it ?  Or am I missing something ?

Offline Ack-Ack

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Re: flying the p-47
« Reply #26 on: June 24, 2008, 07:40:32 PM »
Or am I missing something ?

Besides a clue?  A whole hell of a lot.


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Offline bj229r

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Re: flying the p-47
« Reply #27 on: June 24, 2008, 08:21:17 PM »
  The best advise is to take out ALL the nme anti-aircraft ground positions with a  low level strafe before you try any dive bombing from altitude.  Otherwise you're going to get lots of practice ditching the plane.  The P47N suffers notoriously from main fuel tank and landing gear hits.
  Of course you can fly dead stick till you run outta air (maybe you'll even reach the runway), and you can belly land without gear (and maybe manage to stay on the runway till you skid to a stop).  Question is, why would you wanna do that if it isn't necessary ? 
  Oh ! And if you do deack the target, be kind to other players, and tell'em in text the target is soft.  Of course they're going to head straight for it and take advantage of your fine work obliterating the target without taking any losses from AA.  That is the purpose of the game, isn't it ?  Or am I missing something ?
A. Dont use jug 50's to de-ack--ack wins (the 10 rockets do well for this)
B. With N take 75% gas, start on 'main'--ya get fuel leak, (will be 'main' 99% the time), THEN ya got 10 mi of 'AUX' left to flt home
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Offline BnZ

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Re: flying the p-47
« Reply #28 on: June 24, 2008, 09:25:30 PM »
Just for interest, did some testing last night.

P-47D-40 with 75% fuel and the 8 gun 267 RPG package-14,007 lbs, 28minutes@ mil power.

P-47N     with 50% fuel and ditto-14,650 lbs, 28minutes@ mil power.

Climbrate (Auto, right off the runway, noted it as soon as it settled)

D-40, Mil-2,500 fpm

N, Mil-2,200 fpm.

D-40, WEP-3,100 FPM

N, WEP-3,200 FPM.

Conclusions:

I have no way to test turn radius, but I suspect the larger wing on the N probably cancels any advantage the D-40 has in turn from its lighter weight.

IMO, for MA use, the slight speed and climb rate advantage of the D-40 on MIL is not as as beneficial as being able to go 20+mph faster on the deck than that horde of Spits behind you looking for an easy kill.  :D


Offline stephen waldron

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Re: flying the p-47
« Reply #29 on: June 24, 2008, 09:58:19 PM »
  Yeah. Listen to these guys. They got all numbers.  P-47N carries boodles of fuel.  It's like fyin a Lancaster bomber.  Go ahead and stick around and make a few strafing runs after you take a fuel hit.  LOL.  You just better know how to swim. 
  I've bombed targets in the same sector as my airfield and couldn't make it back to the runway before the engine quit after taking a main fuel hit.  But they expect you to learn that the hard way.  Just tryin to save you from mucking up your first months score. 
  Oh.  By the way.  The AA trains at the factories.  Don't mess with'em.  This is really where the extra fuel in a P-47N comes in handy.  Just fly outta range, throttle back and enjoy the scenery until the train is gone.  That'll be in about 3 minutes.  A drop in the bucket for a Jug.
  You carry 1700 rounds of gun ammo alone, and you're gonna take the chance of getting yourself shot up or killed tryin to stop a train from respawning a handful of buildings and a couple of AA guns you can safely strafe ?  Why ?