I just don't understand the problem. Saturday and Sunday there were big furballs at 44 on one side of the map and big furballs at A1, the other side of the map. Before that on a large map, during Titanic Tuesday, there was the largest furball this man has ever seen. Knits had 3 cvs at 41. The furball must have lasted 2 hours or more.
At one time there was a map I described as Fighter Town surrounded by Tank town. It obviously didn't go over well. It no longer exists although I know a few who liked it. To put a fighter town smack dab in the middle of the map is annoying to me. To make it uncapturable is double annoying. Just think you have a perpetual base from which to hit other bases that are capturable and centrally located. It limits access to the rest of the map to a degree.
BTW, some have pointed toward AWII. Let me just steal a quote from one of he players of that era. "Analysis Mr. Spock? AWIII is dead Jim!
Again, you have the furball section of the DA. If that isn't working for you then maybe it's not furballing you actually want. Some of the people who have posted in support of the centrally located fighter town don't even furball. At least not with their main account.
Frankly, I have no clue what Toolshedding is. If I do it, it must be quite fun.