Author Topic: noe hordes  (Read 1518 times)

Offline caldera

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noe hordes
« on: August 23, 2008, 11:29:22 PM »
This uber gay practice seems to be growing. The rooks seemed to do bunches of them tonight. i upped at one such event and was ho-ed by 3 niks as i tried to get 1 measley kill. There must have been 30 planes in that raid (all multi-cannon birds of course). It just seems like they are afraid of anything close to resembling a fair fight.

well here is my wish:

radar works all the way to the deck. Bar dar too. This is supposed to be a combat sim.   
"Then out spake brave Horatius, the Captain of the gate:
 To every man upon this earth, death cometh soon or late.
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Offline kvuo75

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Re: noe hordes
« Reply #1 on: August 23, 2008, 11:34:26 PM »
ehhh... we all do it, its just annoying when they do it.. all it takes is a few to see the radar blink, and a few uppers.... after all, they are low and probably heavy and not gonna have too much E.
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Offline Masherbrum

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Re: noe hordes
« Reply #2 on: August 23, 2008, 11:38:51 PM »
I have nothing to provide the thread but a post count bump.    :rock
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Offline Motherland

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Re: noe hordes
« Reply #3 on: August 23, 2008, 11:40:01 PM »
Your last sentence contradicts the rest of your post.

Offline Greebo

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Re: noe hordes
« Reply #4 on: August 24, 2008, 03:13:03 AM »
Maybe darbar all the way to the deck. Most times you should be able to figure out what's going on from just that information.

I fly solo and kind of like being able to sneak around NOE sometimes.

Offline SD67

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Re: noe hordes
« Reply #5 on: August 24, 2008, 03:26:46 AM »
Gawd here we go again.
If you have any troubles finding a NOE raid in the works you are not paying much attention.
They are usually preceded by a sudden extended cessation of action at a particular base shortly followed by momentary flickers on and off the DAR BAR at a nearby enemy base as the mission rolls.
The base is usually but not always connected in some way to a strategically important base, though with the gradual decline of the strat mindset the target base is quickly becoming one that is removed from the bulk of the action and picked seemingly to be more a thorn in the side than any strategic value.
The DAR is pretty close to historically accurate. Leave it as it is.
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Offline 1pLUs44

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Re: noe hordes
« Reply #6 on: August 24, 2008, 03:31:48 AM »
Up a Spit 5, La-7 or somethign fast/maneuverable and go bust up the C-47...
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Offline moot

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Re: noe hordes
« Reply #7 on: August 24, 2008, 04:04:36 AM »
They're on the deck.. That's dead meat for anyone with a few k-ft.  This isn't bragging.. I've screwed with ~20 plane missions on my own by picking at the leader, goons, or other choice targets.. It breaks them up very quickly.  They have nowhere to run. 
Even running into missions at 15k when you're around 20+ is enough to disrupt them.
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Offline Rich46yo

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Re: noe hordes
« Reply #8 on: August 24, 2008, 06:49:41 AM »
Except you could fly underneath radar in actual life. Or in the clutter, most of all during WW-ll. In actual life there is no base flashing when a low level raid is coming in, and the occasional blip of some noob who keeps breaking dar is often written off as a flock of birds or some other such thing. So if its realism you want then every thing except the radar should be turned off.

Oh, and in real life you cant switch countries or shoot your buddy a message that an NOE raid is coming from the country he's currently on. :huh

Frankly I join these raids, or dive bomb, after spending fruitless nights looking for good 1 on 1s that are actually played out to the end. Most of the time its one HO'ing gangbang furball after another, "accompanied by babbling insulting morons on 200". Or pickers in run-90s and runstangs coming in from 30,000' that run every time they screw up the pick. Even the DA aint much better.

During the BOB the Germans made some very succesful low level raids against Brit airfields using the Do-17 completly evading radar. Had they kept this up the Brits would have been in big trouble, but instead they stupidly changed tactics and started targeting Brit cities and industry.

Flying under dar is much easier in AH probably because "flying" is much easier. And if you hit the ground then who cares? It wasnt done so much in real life cause it was a lot harder to fly heavy bombers so low in actual 3D space. If one bomber had a technical problem, which almost always happened, then he would have to grab air to make it back home and probably blow dar.

But the biggest reason NOE attacks went out of fashion is that it just became pointless to expose bombers to low level ack and obstacles as anti-radar tactics and technology evolved. The use of window and jamming devices gave the Brits a great egde in night raids by '44 and by then we Yanks had Mustangs and Jugs going in with the 17s during the day. We used anti-radar devices too but the Brits were the real masters of Dar in WW-ll. Even today, when were not using our stealth aircraft, conventional warplanes go in high accompanied by radar jamming and wild weasel escorts. That is if the enemy radar net even survived our opening nights strikes, which is doubtful.

So for a computer combat sim its pretty well balanced. In actual war radar, radar factories...ect were, and are, very high value targets. And if anything the game is geared towards giving an edge to the defenders, what with the base blinking for 5 mins even if radar is down. The base even keeps blinking if the attack is defeated and the goon is still within the dar ring.

« Last Edit: August 24, 2008, 06:54:06 AM by Rich46yo »
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Offline Anaxogoras

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Re: noe hordes
« Reply #9 on: August 24, 2008, 08:21:26 AM »
Some countries are in the habit of taking out HQ these days to eliminate bar-dar.  Not only do they fly huge NOE raids, but if they have to take out bar-dar too it shows that they really don't want opposition.  My $.02.
« Last Edit: August 24, 2008, 08:39:10 AM by Anaxogoras »
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Offline lyric1

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Re: noe hordes
« Reply #10 on: August 24, 2008, 08:28:05 AM »
It just seems like they are afraid of anything close to resembling a fair fight.



 This is supposed to be a combat sim.   
You are correct it is a Sim & they are simulating what most WWII pilots wanted & did & that was an unfair fight. No point getting in fair fight were you might die & this is a strategy to take bases not furball I suggest you try the DA if you want that.

Offline Anaxogoras

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Re: noe hordes
« Reply #11 on: August 24, 2008, 08:42:11 AM »
You are correct it is a Sim & they are simulating what most WWII pilots wanted & did & that was an unfair fight. No point getting in fair fight were you might die & this is a strategy to take bases not furball I suggest you try the DA if you want that.

Right, but when they take out HQ to make it easier to run their NOE raids it ruins the fun for anyone who's not interested in the base capture game.  I like to be able to move around on the map and find the enemy with a reasonable amount of effort; otherwise I simply move to anther arena or log.

Oh, and the DA is not the right place too look for air-to-air combat.
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Offline caldera

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Re: noe hordes
« Reply #12 on: August 24, 2008, 08:43:24 AM »
You are correct it is a Sim & they are simulating what most WWII pilots wanted & did & that was an unfair fight. No point getting in fair fight were you might die & this is a strategy to take bases not furball I suggest you try the DA if you want that.

I know that there are few "fair" fights in the MA and that's fine. It seems that these huge hordes only want to sneak around at bases where they have zero opposition and no chance of losing or even getting in a fight. i think it would be more fun if everyone stopped avoiding each other. I understand the base-take mentality. I just want to make it a challenge for them.
"Then out spake brave Horatius, the Captain of the gate:
 To every man upon this earth, death cometh soon or late.
 And how can man die better, than facing fearful odds.
 For the ashes of his fathers and the temples of his Gods."

Offline lyric1

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Re: noe hordes
« Reply #13 on: August 24, 2008, 08:54:05 AM »
Right, but when they take out HQ to make it easier to run their NOE raids it ruins the fun for anyone who's not interested in the base capture game.  I like to be able to move around on the map and find the enemy with a reasonable amount of effort; otherwise I simply move to anther arena or log.

Oh, and the DA is not the right place too look for air-to-air combat.
So using your logic HQ should be off limits? So why did they make it so it can be destroyed?  In another thread some was complaining about why something is the way it is & Hitech answered it with "this game is all about pissing the other guy off". Cha-ching Hitech & those who took out the HQ succeeded. Look enjoy the game for what it is the fact that others do what they do is what makes this game so good. You just never know what the other fellow is going to do. :aok

Offline lyric1

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Re: noe hordes
« Reply #14 on: August 24, 2008, 08:57:28 AM »
I know that there are few "fair" fights in the MA and that's fine. It seems that these huge hordes only want to sneak around at bases where they have zero opposition and no chance of losing or even getting in a fight. i think it would be more fun if everyone stopped avoiding each other. I understand the base-take mentality. I just want to make it a challenge for them.
As I have always said you just never know what the other guy is up to in this game. It is what makes this game so much fun even if others actions frustrates the hell out of you.