I joined once (Tuesday I think) and flew a couple of sorties...
I found it lame in the extreme. It was already so lop-sided in the axis favors, roster-wise, that I offered to switch to allies, being the most recent to join. The end result was a long stream of PERFECTLY placed squaddies on the axis side, spaced so that each one is outside icon range of the other from the enemy perspective (3k Icon range, remember?) and that any time any one of them makes a pass on the enemy, the one behind them is in perfect "pick" position and the one behind them, and the one behind them.
They were almost perfectly lined up like Rockettes, and I even noted this to somebody else at the time. The lead was following my dot, the others were following it (i.e. the line of dots on the map was chasing each other, not me).
On top of that, Tbarone's gimmicky game-the-game exploit of flying a 109E with less than 25% fuel, he was more than able to out turn my hurr1 with full flaps at 60mph on the deck, despite his wingman constantly peppering me from alt. I had about 25% by the time this happened. Both of them came in 15k and bounced me (again in the Rockette fashion I described above) at about 10k, and I took them all the way to the deck.
Thanks, but no thanks.
You can have that kinda crappy gameplay. I don't care so much if it's strat, furballing, I LOVE the planesets, but honestly the #1 thing that drives me away repeatedly is the lame behavior.
What I want from the AvA? What I want is less squad-based gang banging that Hammer noted. It's almost all I see anytime in the past year or so. I want to bounce a con once in a while, or get bounced, and I'm not looking for a 1v1, but I (like Hammer) want a fricking fighting chance.