The table I posted a link to eariler is a fair representation of the chemical power, or potential energy of HE rounds. Both of these are HE cannon rounds, and it is entirely accurate to cite that in AH the MG151 has 88% the explosive power of the Hispano, which is constant regardless of range. It is not completely irrelevent to 'vs aircraft'. Anyone who has vulched with cannons, without actually hitting the plane with the round would be aware of this.
Sorry if I got testy, but I was just trying to point out a reference to the test you already tried to perform with more accurate results expressed in a game based metric rather than some abstract scale. And the linked page already stated the difference between objects and enemy damage modeling.
On the kinetic energy side, here are some velocity figures I derived from offline testing.
MG151/20
average speed at 400 yards = 2146fps (average of 15% loss of kinetic energy from point blank)
average speed at 800 yards = 1294fps (average of 50% loss of kinetic energy from point blank)
20mm M2
average speed at 400 yards = not measurable
average speed at 800 yards = 2478fps (average of 15% loss of kinetic energy from point blank)
average speed at 1000 yards=2190fps (25% loss)
As an anicdotal point of reference, a head on shot at a 600mph closure rate adds 880fps of effective speed.