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What's up with these stupid map re-sets anyway? I mean the way they are handled after the war is won.
Here's what brings it up: Last night I had about a hour and a half or two hours to play. During that time i decided to take a set of AR234's on a strategic bombing mission. I got to and dropped on my target and had a great drop. One of my best. I turned for home and was on final approach when the Bish won the war.
Here's the first stupid thing: The base I'm about to land at changes from Bish to Knight. Who's brilliant idea was that? I was just lucky I wasn't touching down or the ack would have lit up and I would have lost the perks for 3 AR234's. KEEP THE BASE OWNERSHIP THE SAME AS THEY WERE JUST BEFORE THE MAP WAS WON!
OK, so back to my story... So the base I'm approaching changes. The one just to the North is still Bish, so I turn and hightail it north on the deck. I'm watching the minutes count down. 4 minutes to re-set... 3 minutes to re-set... 2 minutes to re-set... I can see the field. I slip those 234's hard trying to get them to slow from full speed in almost no distace... 1 minute to re-set... I'm down to flap speed lined up on the runway... Host Connection Lost!
Now, I have to say that in the past I have used this to my advantage to just stay in flight if I hadn't recorded a kill so that the sortie wouldn't count against my K/D, K/S, etc. I've also found places to ditch when I knew I couldn't get "home" (whatever that means when all the frigging bases are changing from one country to another) so that I'd get full credit for the sortie in terms of K/D, K/S, etc. with just a minimal reduction in kill points, but those were always in fighters. I wasn't about to ditch 3 AR234's and lose the perks last night.
So in the end, I spent almost an hour in flight and my sortie counted for 0, as if it never happened because I was still in flight when the map re-set. That was over half my available gametime for the night lost. There has to be a better way to allocate this stuff when the map is re-set; Give everone credit for a landing. Allocate based on a player's camp history relative to landings, deaths, etc. Anything but nothing! My vote goes for GIVE EVERYONE CREDIT FOR A LANDING.
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