Author Topic: Perk Planes...how do you feel about them?  (Read 794 times)

Offline GrinBird

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Perk Planes...how do you feel about them?
« Reply #30 on: October 18, 2000, 06:12:00 AM »
Hmmm Perk system.. Hmmm

I have generally no reason to doubt that HTC comes up with something good, but this one has made me wonder.

1: Because the Perk system is a solution of a gameplay problem, that comes from outside the gameplay. It has no connection to the other gameplay in the main arena, and there is a danger that the perk system will be felt like an unfair bureaucracy.

2: Because HTC IMHO try to solve  complicated gameplay problem, with an even more complicated solution. I thought that programmers would try to avoid that kind of solutions.
 
   

To illustrate what I mean I have included a drawing made by the Danish humourist Storm P. 1940 The drawing shows a system to help the doctor making the baby take his medicin. The doctor to the right says "Now!" into the microphone and a man cuts a string which starts the whole sequence.
 

------------------
GrinBird

[This message has been edited by GrinBird (edited 10-18-2000).]

Offline AKDejaVu

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Perk Planes...how do you feel about them?
« Reply #31 on: October 18, 2000, 09:41:00 AM »
I'm not a big fan of the perk plane idea.  Limiting the planeset in any way will cause more problems than it solves.  Keep it simple, keep it fair.

BTW.. resetting the perk plane points after a death in a perk plane is going to cause even more problems.  Pick the perk plane that can run the fastest will be the strategy.  BnZ will be the only safe reliable way of holding on to your perk plane.  Only engaging when having a distinct advantage with your advantageous aircraft will be the only way to hold on to your perk plane.  I'm sorry, but I see nothing fun about this idea.

AKDejaVu

Offline Karnak

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Perk Planes...how do you feel about them?
« Reply #32 on: October 18, 2000, 09:53:00 AM »
AKDejaVu,
Well said, clearer than I had said it.

That is what I was saying about taking the Me262 and never taking the Spitfire MkXIV.

Take the fastest aircraft and fly conservatively.  Thats the only way to keep the perk.

Sisu
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Offline Fury

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Perk Planes...how do you feel about them?
« Reply #33 on: October 18, 2000, 11:24:00 AM »
I don't care about perk planes.  I guess apathy is a feeling, isn't it?

Fury

Nath-BDP

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Perk Planes...how do you feel about them?
« Reply #34 on: October 18, 2000, 06:52:00 PM »
The arena will be mostly Perks vs Perks and Loser planes vs Loser planes... not so much of Perk vs Loser planes.

[This message has been edited by Nath-BDP (edited 10-18-2000).]

Offline brady

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Perk Planes...how do you feel about them?
« Reply #35 on: October 18, 2000, 07:13:00 PM »
 I like the  perkplane idea it would allow us to fly planes in the game that could be destableising if used in greater numbers,and allow the use of seemingly obsolescent aircraft in the same plane mix.Thus allowing a truly varied airplane mix to be used effectively by all sides. I also like the idea of working toward a goal and achieving a reward for your troubles. The little boy in me is still looking dreamily at photos of Me 262's and Ta 152's and ar 234's and the Volksjager and hoping I get to use theam in a virtual environment (for the adult know's I cant just have one in my living room),so what the hey I will wait to get a shot at one and be happy to do so.

     Brady

Offline Pongo

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Perk Planes...how do you feel about them?
« Reply #36 on: October 18, 2000, 11:07:00 PM »
I would like to be able to try out some of the more exotic planes. The rolling plane set idea seems to have made the same problem as night time and gangbangs(people log off) So they are trying to be creative in ways to serriosly limit the number of times you will see these planes, while still making them generaly available. It should actually be memorable. Calling over channel 2 that you see a bearcat near F6...
GET THE BASTIGE!
Perk Hunt!
I kind of like the idea. I will have to learn to shoot again to take advantage but if they make it rare enought it could be quite cool.

Offline Ripsnort

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Perk Planes...how do you feel about them?
« Reply #37 on: October 19, 2000, 09:19:00 AM »
 
Quote
Originally posted by Pongo:
I would like to be able to try out some of the more exotic planes. The rolling plane set idea seems to have made the same problem as night time and gangbangs(people log off) So they are trying to be creative in ways to serriosly limit the number of times you will see these planes, while still making them generaly available. It should actually be memorable. Calling over channel 2 that you see a bearcat near F6...
GET THE BASTIGE!
Perk Hunt!
I kind of like the idea. I will have to learn to shoot again to take advantage but if they make it rare enought it could be quite cool.


EXACTLY PONGO!  We should NEVER condemn a new idea that hasn't been 'load' tested yet...give it a try, then post results.

Offline AKDejaVu

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Perk Planes...how do you feel about them?
« Reply #38 on: October 19, 2000, 10:32:00 AM »
 
Quote
We should NEVER condemn a new idea that hasn't been 'load' tested yet...give it a try, then post results.

Erm.. severely faulted logic.  Why not just try anything then.. no matter how stupid?

Besides, this is a discussion on wether or not you think its a good idea.  I seriously doubt any of it will stop its implimentation.

You must, however, agree that it is impossible for HTC to have considered all the ramifications of introducing perked planes.  This type of discussion is meant to make sure they have considered at least as much as the participants.

As for the "perked planes vs perked planes" idea on how things would most likely go in the arena... dream on.  You fly a plane with a distinct advantage against the same type of plane negating the distinct advantage?

That's like saying that people that hang out at 30k waiting to BnZ some unsuspecting victim would actually rather be engaging a co-alt con at 30k.  Most would use that advantage against others... not wait until it is negated.

So.. as long as people aren't living under the fantasy that the perk planes will be primarily used against perk planes then fine.  Just don't try to glamorize the nature of humans in combat.  It seldomely lives up to expectations.

AKDejaVu

Offline Ripsnort

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Perk Planes...how do you feel about them?
« Reply #39 on: October 19, 2000, 10:39:00 AM »
 
Quote
So.. as long as people aren't living under the fantasy that the perk planes will be primarily used against
                   perk planes then fine. Just don't try to glamorize the nature of humans in combat. It seldomely lives up to
                   expectations.

Absolutely not, acutally the opposite will probably occur, two perk planes meet, do you fight or run away to save your bird for less inferior a/c?  Probably the latter...

No different than it is now..lets say a Niki finds a A6M5, just put in "Perk" vs A6M5 rather than Niki vs A6m5.  

Offline AKDejaVu

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Perk Planes...how do you feel about them?
« Reply #40 on: October 19, 2000, 01:17:00 PM »
 
Quote
Absolutely not, acutally the opposite will probably occur, two perk planes meet, do you fight or run away to save your bird for less inferior a/c? Probably the latter...

Ah.. now you are starting to catch on.  And.. what will happen with this perk plane meets any plane that is in a somewhat equal starting position?  Probably the latter.  Basically, uberplanes will hang out waiting for the easy kills and not risking much else.  Real fun.

 
Quote
No different than it is now..lets say a Niki finds a A6M5, just put in "Perk" vs A6M5 rather than Niki vs A6m5.

Erm.. wich aspect is no different?  If it is no different.. then why do it?

How about this.. ITS VERY DIFFERENT.  What happens when you engage an F4u-1C in an A6m5 and lose?  You get another A6m5.  What happens if you are flying the F4u-1C and lose?  You get another F4u-1C.  What happens when you engage either plane with a perk plane and lose?  You lose the perk plane.

If you cannot see the difference, then there isn't much point in debating.

AKDejaVu


Offline Maverick

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Perk Planes...how do you feel about them?
« Reply #41 on: October 19, 2000, 02:41:00 PM »
AKDEJAVU,

I believe what you are refering to is "gaming the game".

Perk vehicles are tailor made for that type of player.

Mav
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Offline Fury

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Perk Planes...how do you feel about them?
« Reply #42 on: October 19, 2000, 03:37:00 PM »
<<edited for dumb comment>>

[This message has been edited by Fury (edited 10-19-2000).]

Offline GrinBird

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Perk Planes...how do you feel about them?
« Reply #43 on: October 19, 2000, 07:27:00 PM »
Pongo! Talking about Bearcats... The Bearcat is a postwarplane it never saw action during WW2. Some time ago a guy asked for the Hurricane. He couldent understand why a plane that was so important for WW2 wasnt modelled in AcesHigh. Some guys answered him and said that they couldent see why we should have such a weak plane in AcesHigh. Actually I have seen more requests for postwarplanes than I have seen for earlywarplanes.. They forget that getting better and better planes wont make life in Main Arena easier, it will just cause a kind of inflation, because your opponents will fly the superplanes too. Thats exactly the main gameplay problem in AcesHigh, and the Perk system wont solve it.
 

Offline Pongo

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Perk Planes...how do you feel about them?
« Reply #44 on: October 19, 2000, 11:42:00 PM »
well I just like the bearcat I would like to play in it. I hope that a way can be found to allow it that doesnt wreck the game.
Im willing to give perking a chance even though my initial reaction was exactly like dejas.
But I am  more open minded(impressionable)
I think that the training arena will be full of guys flying perk planes....