Author Topic: how do you make the corsair float?  (Read 2384 times)

Offline Masherbrum

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Re: how do you make the corsair float?
« Reply #15 on: December 07, 2008, 12:54:40 AM »
It certainly doesn't go that slow in the game, does it?

I've had a 109F4 down to about 80mph or slightly less.   I was OTD with SADS, in probably the best fight I've ever been in.   Stall horn was constant, wings were scraping water.    SADS performed possibly the widest "scissors" I have ever seen in the game trying to stay behind me.   He won, but I did not make it easy for him.    But it was 10 minutes of fun.
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Offline AKDogg

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Re: how do you make the corsair float?
« Reply #16 on: December 07, 2008, 09:28:54 AM »
Love when people underestimate my hog or even my jug , hehehehe.
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Offline ink

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Re: how do you make the corsair float?
« Reply #17 on: December 07, 2008, 10:47:48 AM »
Love when people underestimate my hog or even my jug , hehehehe.

   AkDogg, you are by far the best(that i have fought) in your F4, I think so far we have only dueled in the SE that one day, after KOTH.Yes you killed me twice, but I did put rounds into you first, but the toughness of that bird kept you alive :cry We have not had the chance to incounter each other in the Main, I have been looking forward to it since that day!!  Its funny every time I incounter the AKs, Im like "okay Wheres Dogg"
He is the one i want to kill the most!! :D   only out of respect :salute
   

Offline Oldman731

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Re: how do you make the corsair float?
« Reply #18 on: December 07, 2008, 12:21:27 PM »
The Corsair Float

8 oz. 7-Up
1/4 cup crushed ice
2 scoops Corsair

- oldman

Offline mtnman

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Re: how do you make the corsair float?
« Reply #19 on: December 07, 2008, 12:24:05 PM »
twice today I dive on a corsair, had it follow me up, 800 behind me it stalled.. but didn't flip all the way over.. but instead sat level .. perfectly still, untill I too had stalled, and fallen all the way back down past it, where upoit finally fell forward  and was on my 6..  first time I was in a spitty, the 2nd in a 38, in the 2nd time the corsair was on the deck and I was about 2k, I dove hitting 400 and pulled up after the merge vertical, the corsair followed and quickly fell back and as stalled he was 800 back and not closing.. he fell till he was level... then just seemed to sit there.. perfectly still.. till I flipped over then fell past him, where in he was on my 6 and closing..

how on earth do you this??  can it be done in other rides equally well, its it about flaps? trim?  the plane wasnt hanging on the prop, but instead sitting level.

I recorded it the second time to study it, but wait no I didnt.. because if you hit ENTER after recording a film, it cancels it  :furious

In a situation like that, when you say "where upoit finally fell forward" I actually push forward into level flight to hold/build some speed.  The guy roping me often appears to think I've stalled.  This way, when he comes back down I have enough speed to get out of his way and pull onto his tail as he goes down past me.  I'll never have flaps down in that situation.  My simple goal in that situation is to have my opponent dive down past me so I can go nose-down to build speed and chase.  In the best case as he goes down past me he'll try to pull back vertical and give me a corner I can cut across for a shot.

When you say "but instead sat level .. perfectly still, untill I too had stalled, and fallen all the way back down past it" it makes me suspect you're mis-judging the situation.  No plane in the game can do that, especially long eough for you to continue up, stall, reverse, and fly down past it.  It may momentarily pause at the top of a zoom, but then it's moving again.  The only way it could maintain an altitude long enough for you to dive past it is if it was above stalling speed.  And then to manuever onto your six he has to be even faster.  You're probably mis-judging his speed by over 100kts.  Film would show that.

If the guy roping me seems to know that trick (that I'm leveling for speed, and not really at a stall), I'll "follow" him up on a rope, but only until I'm about 175 mph.  At that point I'll roll quickly onto my back and pull back on the stick into a 30 degree or so dive, and then roll back level, watching for my opponent.  I'm "simulating" a stall/flop, trying to get my opponent to reverse quickly and dive on me again (that'll scrub some of his E-advantage if he pulls hard to reverse, and even more if he chops throttle on the way down to saddle up or line up a shot).  By the time he does that I'm roughly 225 mph and ready to manuever.  I'm also trying to portray myself at a lower E-state than I really am.  Now as he comes down for a shot I'll roll to the side, and pull out of his sights, which is really initiating my roll inverted to pull onto his six as he goes past.  I may have a notch or so of flaps here and there to aid my turn, but they're quickly pulled back up.  I'm trying to build my speed overall, since I'm already slower/lower in useful altitude than my opponent.  

I seldom get below 175 mph (and it's brief, I want about 225mph when I try to manuever) in these situations, but I'll try to appear slower than that- even by manipulating the + or - Distance counters (if I can) by my angle on or off my opponent.  An example of that is pushing forward to deny his rope- he sees the distance counter with the "+" and assumes I can't follow because I'm slower.  In reality I may be almost as fast as him, but not fast enough to catch him at the top of his rope.  If I can convince him that he has a serious E-advantage over me, he may get a bit sloppy with it, thinking I'm nearly helpless.  (At least that's my hope)  I know that if it was me, and I was the guy roping, when I see my opponent "flop" below me I crank back around/down as fast as I can, and cut throttle in the dive to give me more time to aim my shot.  If I miss, I've lost some serious E!  I've cut my "zoom" short, pulled hard  to reverse, and chopped throttle!  That's what I'm trying to get my opponent to do.  When they say a plane "hides its E well" it's kind of a vague, hard to understand notion (to me at least).  This is a way I use "technique" to hopefully mislead my opponent, and yes, it can be done in lots of planes other than the F4U.

BTW, the manual says the power on, full flap stall for the F4U is about 66(kts).  To do any real manuevering in the game 120-130(mph) is about my minimum.
MtnMan

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Offline Wingnutt

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Re: how do you make the corsair float?
« Reply #20 on: December 07, 2008, 01:11:18 PM »
well I messed around with it, and sure enough, If i pull vertical in the hog and at around 100mph dump full flaps and level out, the dang thing will pretty much sit there, I was reading 40mph so to someone else im sure I would appear almost stationary..

doesent seem right, seems like it would be VERY hard to keep control of the plane like that, but it isnt. and I almost never fly the hog.

maybe i should start.

Offline whiteman

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Re: how do you make the corsair float?
« Reply #21 on: December 07, 2008, 01:59:02 PM »
i do it quit a bit, if i'm in a scissor thats starting to get to stall speeds on the deck I'll pull up then dump the flaps and watch the other guy stall or slip in front and on his six.

Offline BaDkaRmA158Th

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Re: how do you make the corsair float?
« Reply #22 on: December 07, 2008, 03:08:50 PM »
This is one reason i stopped flying f4u's and now will only fly the f4f of fm2 off carriers.
Still little super planes in they're own right, but at least chopping power dumping flaps and slamming out landing gear is not all that can be done with them to get a kill.


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Offline Shane

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Re: how do you make the corsair float?
« Reply #23 on: December 07, 2008, 06:27:06 PM »
no matter what plane i'm in... my ego helps it float.    :rock
Surrounded by suck and underwhelmed with mediocrity.
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Offline Jester

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Re: how do you make the corsair float?
« Reply #24 on: December 07, 2008, 06:37:00 PM »


Simple.    :aok
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Offline OOZ662

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Re: how do you make the corsair float?
« Reply #25 on: December 07, 2008, 06:53:59 PM »
 :huh Um...whoa.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline B4Buster

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Re: how do you make the corsair float?
« Reply #26 on: December 07, 2008, 07:13:16 PM »
how on earth do you this??  can it be done in other rides equally well, its it about flaps? trim?  the plane wasnt

yes try flying the 38, it's even better.

If you were fighting a -4 that would explain it, a -4 will fly faster than a pony and climb like a P-38
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Offline Saxman

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Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Anodizer

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Re: how do you make the corsair float?
« Reply #28 on: December 08, 2008, 01:36:21 PM »
+=FLOAT
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Offline CAVPFCDD

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Re: how do you make the corsair float?
« Reply #29 on: December 08, 2008, 01:39:19 PM »
"There ain't no revolution, only evolution, but every time I'm in Georgia I eat a peach for peace." - Duane Allman

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