Author Topic: Why does a single C47 rebuild HQ,but 7 are required for rebuilding town?  (Read 549 times)

Offline Ripsnort

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?????

Offline Keez

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Why does a single C47 rebuild HQ,but 7 are required for rebuilding town?
« Reply #1 on: November 28, 2001, 08:22:00 AM »
I thought that it took 7 goons to rebuild HQ.

Offline Ripsnort

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Why does a single C47 rebuild HQ,but 7 are required for rebuilding town?
« Reply #2 on: November 28, 2001, 08:40:00 AM »
I sat next to HQ and watched a single C47 rebuild it.

Offline Seeker

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Why does a single C47 rebuild HQ,but 7 are required for rebuilding town?
« Reply #3 on: November 28, 2001, 08:51:00 AM »
Because it's a conspiracy between Laz and Hitech; the point being to illustrate to the buff dweebs what it's like to have your fun ruined by one attention starved individual.

Waaaah! He rebuilt the FH's and ruined our Fluffball!

Offline Ripsnort

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Why does a single C47 rebuild HQ,but 7 are required for rebuilding town?
« Reply #4 on: November 28, 2001, 09:32:00 AM »
Seeker, I'm sure your mother told you this:  If you have nothing constructive to add to the conversation, then don't say it at all.
Thank you.

Offline Don

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Why does a single C47 rebuild HQ,but 7 are required for rebuilding town?
« Reply #5 on: November 28, 2001, 11:24:00 AM »
Quote
If you have nothing constructive to add to the conversation, then don't say it at all.
Thank you.
 

I believe it was Thumper's Mother in the movie "Bambi" who said: "If you can't say anything nice, don't say anything at all"  :)

Offline Ripsnort

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Why does a single C47 rebuild HQ,but 7 are required for rebuilding town?
« Reply #6 on: November 28, 2001, 11:26:00 AM »
Apologies, I was short a cup of coffee this morning, I'm feeling better now.  :D

Offline Seeker

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Why does a single C47 rebuild HQ,but 7 are required for rebuilding town?
« Reply #7 on: November 28, 2001, 12:23:00 PM »
It's a vaild point, Rip, albeit couched in inflammaroty terms.

What the Buffers and Mission planners are complaining about is an exact analogue of what Laz says, while most deride him for saying it.

One guy screwing up the fun for many.

(You don't have to apologise for being "short", you're usualy the most rational of posters).

Offline Blue Mako

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Why does a single C47 rebuild HQ,but 7 are required for rebuilding town?
« Reply #8 on: November 28, 2001, 05:20:00 PM »
Quote
Originally posted by Seeker:
What the Buffers and Mission planners are complaining about is an exact analogue of what Laz says, while most deride him for saying it.

I don't agree.  What the buffers and planners are saying is that the resupply system is not set to reasonable levels.  Rip did not say that the C47 should not be allowed to rebuild the HQ, just that it did not take a reasonable amount of time/supplies to rebuild it compared to the current town rebuild settings.

What lazs keeps saying is that anyone who ruins his fun (or tries to play in a way he doesn't like) should not be allowed in the game at all.

Two completely different arguments IMO.

The buffers, while complaining, are doing it to get a reasonable compromise.  Lazs is just trying to force people to play the game the way he wants by insulting and attacking them at every opportunity.  Lazs gets derision not because of his opinion (well maybe that is a part of it) but because he invites it with his manner of presenting it.

Offline snafu

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Why does a single C47 rebuild HQ,but 7 are required for rebuilding town?
« Reply #9 on: November 28, 2001, 06:23:00 PM »
Hi All,
 I think a single supply crate should be given a specific value relating to an "Ordinance" rating. For example say 1 drop equals 1 3000lb bomb. Then allow repairs to be made accordingly so in this example 7 goons would be required to repair the HQ, 1 for a single FH, 1 drop would repair 12 City Buildings etc.

That way the effort required to destroy the object is related to the effort required to rebuild it.

Stupid Idea?? OK

TTFN
snafu

Offline LePaul

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Why does a single C47 rebuild HQ,but 7 are required for rebuilding town?
« Reply #10 on: November 28, 2001, 09:27:00 PM »
Nope, pretty rational.

What's the specs on the C47 gooney we have?  Just how much could it carry?  The current models are clearly carrying more than the average Home Depot has in its multi-acre stores!   :D

Offline Blindman

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Why does a single C47 rebuild HQ,but 7 are required for rebuilding town?
« Reply #11 on: November 28, 2001, 09:57:00 PM »
C-47A

Empty Weight: 17,865 lb- 33,000 pounds gross weight
Always cheat; always win. The only unfair fight is the one you lose.

Offline MANDOBLE

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Why does a single C47 rebuild HQ,but 7 are required for rebuilding town?
« Reply #12 on: November 29, 2001, 06:19:00 AM »
Yesterday we employed 3 Lancs to destroy totally the knight QH, 5 minutes later the HQ was fully restored and the 3 lancs shot down... ...anti-hq missions has no sense now  :(

Offline LePaul

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Why does a single C47 rebuild HQ,but 7 are required for rebuilding town?
« Reply #13 on: November 29, 2001, 10:22:00 AM »
Mandoble, that is precisely what Ripsnort is saying.

Hopefully HTC is listening to this thread.   :)

Offline snafu

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Why does a single C47 rebuild HQ,but 7 are required for rebuilding town?
« Reply #14 on: November 30, 2001, 06:56:00 AM »
Hi All,
 After reading the changes to the supply in the latest patch (One crate instead of many) I think the proportional supply based on an ordinance rating sounds even better. As the goon or whatever will now only have one parcel you could choose what you re supply by dropping on/next to a target. Dropping next to FH would repair 1 FH, Dropping next to fuel would do 3,000lb's (In the example above) worth of repair to any destroyed fuel dumps. I would still like to see trains/truck having to be manned (In a gun position) to run. using AI to re supply bases is another major issue IMO.

TTFN
snafu