How hard is it to understand?
Some guys like takin bases, some guys don't. So what? Who cares?
From all I've read on these BBs, the guys who don't, always act like they are superior players .
You would think that if it bothered them so much, they would pay a little more attention. (SA)
Pretty funny really.
There are some real opportunities for great fights lost in not upping to defend against an noe attack.
I mean really!! How sneaky can it really be?
1st the town starts flashin, then the base starts flashing!!
How much more of an alarm is needed?
The real question is--Why don't the bad guys up and defend??
If no-one ups to defend a flashing base, it most certainly can't be blamed on the noe attack!
Jeeez, they gave ya enough notice!
It's quite simple to understand, and understand it I do.
I personally LOVE talking bases.
I do it quite often.
The BIG difference between you and me is when I am heading towards an enemy base and I see a large dar bar pop up I think "WOOT! This is gonna be fun!" whereas you think "Durn, now I gotta look for a diff. base to attack because they are defending this one".
The abso
lute BEST is when the bad guys slightly outnumber the friendlies. Nothing move satisfying than fighting hard for a base slightly outnumbered and winning. Those captures are made just so much sweeter because of it.
Know what that feels like? I'm betting not. (if you DID you would be promoting THAT style of gameplay)
I logged on last night and saw a huge nme dar bar at a base (a34 IIRC) and they had it fully capped. Field ack was down, VH dead, and 20-30 bad guys swarming all over the field. (a WELL known Bish "base taking" <snicker> squad)
I spawned in a whirble and headed to town with a couple others.
I watched that huge horde get stopped cold by 1/2 to 1/3 it's numbers and they failed to take the field.
Shortly after the same hoard attacked another base. (undefended of course. a33 IIRC)
This same hoard was met with roughly 1/2 to 1/3 it's numbers and again was stopped cold.
Later in another arena myself and roughly 5-6 friendlies encountered 8-10 players from one of those 'famous' bish base taking squads. It was a slaughter. Rusty as heck from not flying for over a month I scored 20+ kills in 4 sorties vs. one death.
Wanna know why?
The vast majority of people that fly around in these huge packs are pretty clueless about how to fight. The REASON they are so inept at fighting is (duh)
they fly around in huge hoard's and attack undefended fields. You can't learn how to fight if you are constantly in a pack with a huge number advantage.
As I said last month I challenge these squads that constantly run these noe hoard missions to run those same missions vs. large nme dar bars. You will STILL have the number advantage, and there is no GOOD reason why you can't succeed every time.
This will have a twofold effect.
1) Those clueless noobs will get some great fighting experience and might eventually figure out what they are doing.
2) It would increase the level of gameplay for all involved. (I mean, who doesn't like a good fight after all)
The argument of "the base was flashing, what more do you need" is really quite pathetic.
There are not 20-30 players sitting in the tower just waiting to see towns flashing so they can up and defend.
It's a bull crud cop out for a horrible style of gameplay.
You RUN those types of raids because if you actually have to attack a defended field you are going to fail. And the REASON you are going to fail is your style of gameplay doesn't promote players to actually have to learn to fight.
I "get" why you run them. I always have. I fully understand that learning to fight is HARD and flying around in huge packs attacking undefended fields allows the player involved to skip the whole "practice for a year or two and figure out how to fight" stage. It's a copout. It's for the lazy and uninspired. It's for the players that want to have faux success at something but...
Let us not kid ourselves here.
By doing this you REALLY are not accomplishing anything. Took the base? (there is always another one) Reset the map? (there will be another up in 5min). The "war" is never ending. Nothing is really "won" as far as the "war" is concerned.
Catch those same players in a 1 on 1 and what happens? They die. Quickly. So they go back to the hoard so they can at least feel like they were successfull at the game. The cycle continues and those players will always be easy kills because they never take the time to figure out how to win a fair fight.
What happened to the pride squads used to have flying out to meet the bad guys head on?
I am sad to say those days are almost gone and the game is lessened for it.