Neither of you are addressing the actual issue that was presented. Base taking by itself is fine. It's the horde mission that's now used to take said base.
Scotch---you know we love ya

, so please take this in the kind spirit in which it is presented:
A) How long does it take to take a base with 4 or 8 or even 12 to 18 guys milling around a medium base, there's no centralized organization mind you, before 20 guys show up to oppose you...how long does it take to take
that base? If they are lucky, it might take 4 to 6 hours.
B) How long does it take to take a base with those same 12-18 guys who are extremely organized, each person knowing exactly what to do and being able to quote it back to you with a second's notice--who all hit the base at the same time...how long does it take them to take
that base? Between 4 and 6 minutes if they did it right, and many still get to land kills.
I think the problem you are talking about is in the last few months, a couple of sides have taken to launching 50 to 60 guys to take a base in one operation---3 or 4 full red darbars decending on a base. When they need that many, there's an operational/training problem. If you can't take a base within 10 minutes with 18 guys, it's time to hang it up and go play Slingo. I never had that many people---ever.
About 10 months ago, I had 24 guys once to take a zone base..never have had that many after that. The average was mostly about 18 per mission.
I don't know what to tell you about the 50-60 man raids. When a side has 50 to 100 extra guys advantage, I guess all the left-over guys get bored.
There seems to be absolutely no effort whatsoever to stop the gross numbers imbalances. Good luck with that.
Scotch, If there are those who call you a "furballer" for how you want to play...tell 'em of bug off---it's YOUR $15 bucks.
ROX