Author Topic: Tuned vox & mega squads  (Read 20844 times)

Offline LLogann

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Re: Tuned vox & mega squads
« Reply #150 on: February 10, 2009, 11:27:55 AM »
But that would then go back to Bruv's point about "spies"

UGH.... One of these days I'm going to de-tune 200.  (Been saying that for 2 years)
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Offline Stang

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Re: Tuned vox & mega squads
« Reply #151 on: February 10, 2009, 11:32:36 AM »
lol, if you really cared about what others thought you guys wouldn't steamroll bases noe like a bunch of lemmings constantly.  I doubt a few paranoid squeaks about spies would do anymore harm.

Offline LLogann

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Re: Tuned vox & mega squads
« Reply #152 on: February 10, 2009, 11:40:12 AM »
You know for the last few weeks we've been giving you the Dar right? 

NOE is no longer a decent arguement.

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Offline 1Boner

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Re: Tuned vox & mega squads
« Reply #153 on: February 10, 2009, 11:41:53 AM »
Why don't mega squads break up on a given night, pick two sides and fight each other?  Some of the best times I've ever had in game were when Lev, Morph and especially hub were on the other side and we all went at it killing each other relentlessly.  You want to learn how someone in your squad flies to get to know them and wing with them better?  Fight them.  You learn people's styles and tendencies, what they can and can't do, and in a wierd way it brings you closer together. 

I know most will cry and say this defeats the purpose of a squad, but I say hogwash.  You can't knock it 'til you try it, and it would help immensely with gameplay.

I think thats a GREAT IDEA!!

Oh, wait , we already do that.

Damn! We already have training nights too.

And we all seem to know each other pretty well too. Not sure how we do it.

I think there are alot of misconceptions about multi-wing squads, perpetrated by ignorance.

Its hard to argue with ignorance.

So now this is about the "quality" of our friendship??

Hey Bronk!! How'd ya like to be "assigned" to an arena??

There won't be any multi-wing squads and everyone will be reeeeeal friendly, and I'm sure the quality of the fights will be stellar!!

Sounds Peachy! :aok

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"So umm.... just to make sure I have this right.  What you are asking is for the bombers carrying bombs, to stop dropping bombs on the bombs, so the bombers can carry bombs to bomb things with?"  AKP

Offline DCCBOSS

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Re: Tuned vox & mega squads
« Reply #154 on: February 10, 2009, 11:42:59 AM »
lol.  The whole point is to do it in the MA.  Anything else you're still fighting, true, but not improving the slum in the LW arenas.  If you fight each other there it creates a more balanced and less hordish environment. 



No that is your point only, this thread has nothing to do with balancing.
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Offline moot

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Re: Tuned vox & mega squads
« Reply #155 on: February 10, 2009, 11:47:09 AM »
Well since I think you were actually training our CO (he had very nice things say about you) and if you go to the training arena on Tuesdays @ 7:30 EST you will see how wrong you are at least about our squad, we put a very high priority on training on all aspects of the game. Also I like to say that people can only learn their skills at each of their own abilities allow, it is as you you know always a work in progress and that's what we emphasise to our squad members so as not discourage them also, I would hope you do the same for the people you train.

I would gladly invite you to our forum to see our internal rules that all squad members must follow or they will not be in the squad for long. So as far the comments about throwing around lumps of players who don't even know how to fight, I must take issue with that, we are one of the few squads that will take new player to game into our squad and help them to best of our ability we cannot make as good as you overnight but they do get better over time and become very good friends even if they leave the squad.  
Make no mistake.. I'm only interested in quality air combat. I don't care what you do inside your squad and don't have any interest in meddling with it.  If helping out Falcon pays off that way, I'll be glad for it.. I'll be glad to be proven wrong on my assumption if you really are training your members.  That's all I care about.  Quality air combat.
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Offline skullman

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Re: Tuned vox & mega squads
« Reply #156 on: February 10, 2009, 11:50:08 AM »
we od the DA in teams-it is alot of fun and it does help you and learn others strength's and weakness
been there destroyed that

Offline Stang

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Re: Tuned vox & mega squads
« Reply #157 on: February 10, 2009, 11:53:46 AM »
I think thats a GREAT IDEA!!

Oh, wait , we already do that.

Damn! We already have training nights too.

And we all seem to know each other pretty well too. Not sure how we do it.

I think there are alot of misconceptions about multi-wing squads, perpetrated by ignorance.

Its hard to argue with ignorance.

So now this is about the "quality" of our friendship??

Hey Bronk!! How'd ya like to be "assigned" to an arena??

There won't be any multi-wing squads and everyone will be reeeeeal friendly, and I'm sure the quality of the fights will be stellar!!

Sounds Peachy! :aok


You missed half of my argument entirely Boner, or just chose not to engage it.  The whole point is when you have a big squad that has the ability to unbalance gameplay, why not on occasion split up and fight each other from two different sides to keep things more balanced and more fun for all.  The bigger your group, the bigger your influence on everyone's experience in game.  Fighting each other in the DA is great and all, but has zero effect on what happens nightly in the MA.  And my whole point was about the MA... sorry I didn't actually say the letters M and A in my post, but if you read it it's painfully obvious what I was referring to.

Offline 1Boner

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Re: Tuned vox & mega squads
« Reply #158 on: February 10, 2009, 12:29:28 PM »
 The only night we might have an "impact" on gameplay in the MA is on Monday nights, which is our "squad night".

It has been put forward many times that even on our squad night,we might field 20 to 30 guys.

That figure would be pretty easy to disprove, yet it hasn't been done.

Again, on most every night in the MA, I think you would be hard pressed to find more than 10 or 12 guys from our squad in the MA.

And I would bet if you actually investigated further, you would find that most of them are off doing different things in different parts of the map.

But these "facts" seem to be ignored by the anti multi-wing crowd (a small, yet vocal minority)

If Multi-wing squads were wiped off the map today, do you really think that swarms of people taking bases will stop??

Do you think that you will encounter a plethora of "quality" fights all of a sudden?

Granted there are inherant problems when you put 400 or more people in an arena together.

But I think that you're pointing the finger in the wrong direction and are preparing to burn the wrong witch.
"Life is just as deadly as it looks"  Richard Thompson

"So umm.... just to make sure I have this right.  What you are asking is for the bombers carrying bombs, to stop dropping bombs on the bombs, so the bombers can carry bombs to bomb things with?"  AKP

Offline Stang

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Re: Tuned vox & mega squads
« Reply #159 on: February 10, 2009, 12:37:48 PM »
The only night we might have an "impact" on gameplay in the MA is on Monday nights, which is our "squad night".

It has been put forward many times that even on our squad night,we might field 20 to 30 guys.

That figure would be pretty easy to disprove, yet it hasn't been done.

Again, on most every night in the MA, I think you would be hard pressed to find more than 10 or 12 guys from our squad in the MA.

And I would bet if you actually investigated further, you would find that most of them are off doing different things in different parts of the map.

But these "facts" seem to be ignored by the anti multi-wing crowd (a small, yet vocal minority)

If Multi-wing squads were wiped off the map today, do you really think that swarms of people taking bases will stop??

Do you think that you will encounter a plethora of "quality" fights all of a sudden?

Granted there are inherant problems when you put 400 or more people in an arena together.

But I think that you're pointing the finger in the wrong direction and are preparing to burn the wrong witch.
Did I ever say Bop in my reply or original post?  The only reason I responded to you was you replied to my post.. calling me ignorant btw, thanks. 

If you shout loud enough does it make the facts go away?  The only person I slammed was Logan, rightly so for what he posted on the last two pages, basically saying he and his squad are going to do what they want and damn the effect it has.  Which made me reply with the bigger the group, the more you influence other people's fun, for good or worse, but usually for the worse.  In Rolling Thunder's case I'd argue mostly worse, especially since he said they've actually been flying above radar the last two weeks.

:lol

Every post arguing against you guys by moot, murdr, hitech, or many others here lays out point by point what the problem is and why.  Every response is met by you and others by cries of you're ignorant, we can't be denied our fun, we'll do what we want, in Logan's case you can't stop us, etc.  Try replying to each post in a rational manner and not shrieks that drown out the argument.  It just makes you look silly, and might I say, ignorant. 

There, now I took a shot at you.


Offline LLogann

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Re: Tuned vox & mega squads
« Reply #160 on: February 10, 2009, 12:41:31 PM »
I fly the 190's........ can I get some love sir?

Make no mistake.. I'm only interested in quality air combat. I don't care what you do inside your squad and don't have any interest in meddling with it.  If helping out Falcon pays off that way, I'll be glad for it.. I'll be glad to be proven wrong on my assumption if you really are training your members.  That's all I care about.  Quality air combat.
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Offline 1Boner

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Re: Tuned vox & mega squads
« Reply #161 on: February 10, 2009, 01:19:08 PM »
Shrieks?

I thought I was responding to error filled accusations and myths, point by point.

Stang if I called you or anyone else in "ignorant", believe me I certainly didn't mean it.

Things get said sometimes in a heated argument that will sometimes make both sides sound ignorant.

I suppose an apology is in order.

That said, even though you didn't name my squad point blank, you will have to admit that we have taken a bashing from the vocal minority on these boards and are understandably a little defensive.

And I stand by my statements that the Bops have NO negative impact on this game.

If someone could explain to me how 20 to 30 guys getting togther ONE night a week negatively affects gameplay, I would pay attention.

I have yet to see an intelligent answer to that question from ANYONE.

I'm beggin ya, make me a believer!
"Life is just as deadly as it looks"  Richard Thompson

"So umm.... just to make sure I have this right.  What you are asking is for the bombers carrying bombs, to stop dropping bombs on the bombs, so the bombers can carry bombs to bomb things with?"  AKP

Offline thndregg

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Re: Tuned vox & mega squads
« Reply #162 on: February 10, 2009, 01:33:06 PM »
Why don't mega squads break up on a given night, pick two sides and fight each other?

Ranger has hosted many such nights for the BOPs. I am inquiring if he will again this week or I may host it as he hasn't been feeling too great.
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Offline SkyRock

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Re: Tuned vox & mega squads
« Reply #163 on: February 10, 2009, 01:38:35 PM »
Shrieks?

I thought I was responding to error filled accusations and myths, point by point.

Stang if I called you or anyone else in "ignorant", believe me I certainly didn't mean it.

Things get said sometimes in a heated argument that will sometimes make both sides sound ignorant.

I suppose an apology is in order.

That said, even though you didn't name my squad point blank, you will have to admit that we have taken a bashing from the vocal minority on these boards and are understandably a little defensive.

And I stand by my statements that the Bops have NO negative impact on this game.

If someone could explain to me how 20 to 30 guys getting togther ONE night a week negatively affects gameplay, I would pay attention.

I have yet to see an intelligent answer to that question from ANYONE.

I'm beggin ya, make me a believer!

I think what the vocal minority is saying.... is that you vets that lead these newbs to this way of playing the game, inherently.....over time....take away from why the game was originally created....air combat....  now, that doesn't mean having a sqd night and taking a base is bad, not at all, that is perfectly fine....... but 20 - 30 squaddies, not to mention the 10 to 12 others that jump on board....and noe an undefended base....which has become the MO of some.... so, what it has become is a breeding ground for a fight avoiding, landgrabbing mentality...which is at odds to the reason for the games creation...to stimulate air to air combat....and some of you fellas are the ones promoting it....hence the adverse commentary by said vocal minority..... :aok  

Now, as for me....I don't even like to up and defend against those types of raids because there is no fight in them... if you see 30 coming in, that means you have to dodge 29 HO's...(goons can't HO)...which is not fun in the least...and involves absolutely no acm....which is what the base taking part of the game is supposed to promote.  It's like the bomb n bail, or the pork and auger....you just can't get a fight out of them.  :aok
« Last Edit: February 10, 2009, 01:40:46 PM by SkyRock »

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Offline moot

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Re: Tuned vox & mega squads
« Reply #164 on: February 10, 2009, 01:42:33 PM »
I fly the 190's........ can I get some love sir?

I have to fix my mic.. Got Creative tech support on it.. It's out of my hands for now. Very frustrating.

If someone could explain to me how 20 to 30 guys getting togther ONE night a week negatively affects gameplay, I would pay attention.
If you never have more than 20 or 30 guys a night.. Why even have multi wing squads?  Or to put it another way, why argue for higher caps on the squads?
« Last Edit: February 10, 2009, 01:44:36 PM by moot »
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