Frankly, Spit8 or Spit16 have the same problems regardless of which you come across.
- Unless you're in a pony or an lgay, it will chase your bellybutton down with even a couple hundred feet to dive on you (if it doesn't catch you from 5k below, easily outpacing you, as it does so often)
- Unless you're in a zeke or some other 1941-era plane nothing will out-turn it
- once something catches you, dives on you, is on your arse and about to kill you, roll rate really doesn't mean too much. Nice to have, for sure, but by the time a spit needs to use its roll rate you're already in a bad position
- it just hardly ever stalls out, even a first-time pilot can up one (after asking what key retracts gear) and get a kill in a furball with NO other training.
- the flight model has been suspect for quite some time now. I've been flying one way at 400+mph, had a spit16 HO me, turn 180 behind me and CLOSE on me in a very shallow dive repeatedly. They also have taken off on fields below me, climbed up and caught up to my plane which was at high speed (300+) already. The entire flight model is fishy. UFO to the extreme.
These two planes make up probably the majority of ALL spitfire use, and are by FAR two of the most capable planes in the entire game. Consider they have almost as much use as the P51D, but each one shares the others' score because more than one model is being used, whereas the pony just has one dominant ride.
Both are quite perk-worthy.
LA7 handles worse since it was remodeled. No longer such a UFO (kind of like N1K2), probably doesn't warrant a perk due to loss of manuverability, now. No worse than P51 it seems.