Author Topic: So many targets, so little ammo(horde sighting)  (Read 3330 times)

Offline FALCONWING

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Re: So many targets, so little ammo(horde sighting)
« Reply #105 on: March 29, 2009, 10:15:23 PM »
M00t, whom is a reasoning and well educated guy, and I have a fundamental difference of opinion, interestingly enough.  I think the hordes have nothing to do with any degradation of the quality of gameplay. He disagrees.  I think it is the large maps that make it harder to catch NOE's and "hordes" I think hordes have always been around, it's just that they were more easily contacted on the smaller maps.

as for you mission and  big squad guys... like I said,  it's your $15.00 and nobody has any business telling you how to have fun in the game.  *shrug*


+1 for entire statement :aok
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Offline moot

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Re: So many targets, so little ammo(horde sighting)
« Reply #106 on: March 29, 2009, 10:28:38 PM »
nobody has any business telling you how to have fun in the game.  *shrug*

Let's all end any and all discussion on this forum.  Nobody has any business trying to argue things for the sake of enlightment of their own or others.  It's not like anyone is vulnerable to plain, transparent logic anyway.
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Offline Dadsguns

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Re: So many targets, so little ammo(horde sighting)
« Reply #107 on: March 29, 2009, 10:30:17 PM »
Moot, I dont think we are far off on one anothers perceptions.  For the most part there are honorable players that sometimes will go out of their way to enjoy the game in a way that is fun for all.  There are some that say they do but dont.  Others will be unhappy no matter what you do.
 
With the different ways to enjoy this game, each one has its merits.  Most of the time this argument ends up as using the default term undefended bases and thats what spins this out of context.  

If a label is put on everything that someone else deosnt like we will have a dictionary of terms far exceeding what we have now.  Any action in this game can be defeated by another action, failing to take action should not be an option, but it has.  

 :salute


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Offline Steve

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Re: So many targets, so little ammo(horde sighting)
« Reply #108 on: March 29, 2009, 10:36:04 PM »
It's not like anyone is vulnerable to plain, transparent logic anyway.

This has become painfully apparent to me, just tonight.
« Last Edit: March 29, 2009, 10:51:05 PM by Steve »
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Offline The Fugitive

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Re: So many targets, so little ammo(horde sighting)
« Reply #109 on: March 29, 2009, 10:43:59 PM »
Fugitive,you need to keep your STRAWMAN arguments to yourself,nothing personal.You and others in previous threads keep saying the BIG SQUADS are running all these missions which you say are bad for game-play,hence you come to the conclusion that ALL BIG SQUADS are bad for game-play..While that is a type of propganda you keep choosing to harp on,and I can only assume you keep bringing it up so that some at AH will take notice,( and may I remind you that HITECH as already graced us with his feelings on the subject).That you really need to get a better line..


  It is NOT the big squads running ALL the mission which you people vehemently complain about on here lately..i.e. "HORDE" missions..Anyone on any team can make a mission..
And if someone is NOT having fun watching missions going to take  a base,or do not want to defend against it,and somehow say it is cutting into their "FUN"..Then go somewhere else on the map ...

 If you like having fun furballing,Gv battles,taking bases,It can be found on EVERY MAP..Stop with the "YOU ARENT HAVING FUN MY WAY,SO YOU NEED TO ADJUST THE WAY YOU PLAY" CRAP-OLA...

   If 20 people want to join in a mission and it is fun to them,SO WHAT IS IT TO YOU?? Stop the whining,evidently it is fun,hence the missions keep rolling,FROM EVERY SIDE...

   You guys really need to get off your high horses about trying to define for people who pay their $15,who play within the parameters of the game,what is acceptable and what  is not..


                                        Falcon23 :salute
  


What is it with you guys? DO your brains shut off after you read "horde", "big squads"? I didn't say the big squads are the problem, I did say that if the big squads, like those that are respected and are well know step to the front a show everyone else how it could be done WITH OUT running a horde mission maybe the other will follow, maybe some of these new guys/groups will see that a horde is NOT the norm.

I'm not looking to change the way people play, I'm not saying play the way I like. I'm just trying to point out how much fun most people ARE MISSING doing it like they do it now. Falc said for me to get 4-5 guy together hit a base and stir up a fight, we do it all the time, and it can be blast. I think I'm just trying to see a way for EVERYONE to have more fun. Its not fun being one of the few that are defending at a field when 20+ guys come in time after time. It's not fun to log on night after night and see nothing but huge hordes, one on each front trying to grab bases faster than the other team. Is it really all that much fun to up with your friends, fly a sector and a half only to land a few minutes later after they have captured the base with out you even firering a shot or dropping a bomb?


Offline moot

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Re: So many targets, so little ammo(horde sighting)
« Reply #110 on: March 29, 2009, 10:46:23 PM »
"Unrestrained use of excessive force"




Moot, I dont think we are far off on one anothers perceptions.  For the most part there are honorable players that sometimes will go out of their way to enjoy the game in a way that is fun for all.  There are some that say they do but dont.  Others will be unhappy no matter what you do.
 
With the different ways to enjoy this game, each one has its merits.  Most of the time this argument ends up as using the default term undefended bases and thats what spins this out of context.  

If a label is put on everything that someone else deosnt like we will have a dictionary of terms far exceeding what we have now.  Any action in this game can be defeated by another action, failing to take action should not be an option, but it has.  

 :salute
You're just relativizing. But don't take offense.. We're all arguing thin air here.. There's no blood shed over these abstractions.   :salute  as you might put it.

p.s.  Don't you think it's ironic how being as intolerably fair and honest as possible as Im doing, is a better way to being called dishonest than being hypocritical for the sake of never bucking the trend?  
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Offline Dadsguns

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Re: So many targets, so little ammo(horde sighting)
« Reply #111 on: March 29, 2009, 10:48:37 PM »

Its not fun being one of the few that are defending at a field when 20+ guys come in time after time. It's not fun to log on night after night and see nothing but huge hordes, one on each front trying to grab bases faster than the other team.

Completely agree  :aok


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Offline Dadsguns

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Re: So many targets, so little ammo(horde sighting)
« Reply #112 on: March 29, 2009, 10:55:55 PM »
You're just relativizing. But don't take offense.. We're all arguing thin air here.. There's no blood shed over these abstractions.   :salute  as you might put it.

The different views are obvious, but we have more in common than you think.  We have to describe and explain it in relative terms so that everyone is at least comprehending the ideals that get lost in text. 


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Offline REVRAND

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Re: So many targets, so little ammo(horde sighting)
« Reply #113 on: March 30, 2009, 09:05:23 AM »
Quote
I suppose your the A hole that after a fun night of drinking LETS his buddy drive himself home.... ya your a real fun guy 





Hey Fudgetive Not only do I give them drive themselves home but I put the Keg in a doggybag for the ride home. Then they don't worry about getting thirsty.....F'in idiot!    :aok

Offline LYNX

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Re: So many targets, so little ammo(horde sighting)
« Reply #114 on: March 30, 2009, 09:16:37 AM »
I guess it's about time it was my turn to be anonymously shot at on this BBS. In the past it's been Ghi, Falcon23, Falcnwng,.. anyone I'm forgetting?

No, LYNX. I am not leaving your sandbox. As I don't play this game very much during the week, you don't have much to worry about. Buck up.


In a perfect "Barney" world, yes. When (yes, WHEN) we are seen coming, the first guy gets on the horn and says "Help at P##!!" How do you then counter all the training-wheelie wirbles that run profusely out of the VH before it's down with just 3 guys? No, I'll come prepared, thank you very much. Plenty of warning is on the map already. The opposition has plenty of time while WE are climbing out to muster a response to stop us. Plenty of my posted missions have failed simply because the opposition was observant and effective in stopping us. To that, I <S> you.


Firstly no one is setting you up for a BB's kicking.  Rather you have set yourself up, as the confessed organiser,  for the comments generated by those 2 disproportionate missions that I was witness to.  Could have been Joe Bloggs or God for all I care and it would still have generated my response to this kind of cancer latched to game play.

I'll reiterate... I'm not opposed to missions or capture.  I'm fully aware of whats involved to get a good mission together, a country roll, also the fun side of camaraderie ....all power to you for mustering the numbers :salute   However, what I witnessed was a very weak way of using resources (manpower) to the point of being spinless by eliminating any kind of challenge.   

Retrospectively I'm left asking myself what was the reason for pulling such a stunt.  Was it fear of... fail leading to less sheeple joining your other missions.  Or was it a total lack of understanding of the long term detrimental aspects to game play if these things were left unspoken of.  It's my opinion it's probably both. 


As for all this talk about the opposition having time to counter your attack is frankly ludicrous and shows a lack of understanding of how this game is played or the way people, other than yourself, play it.  I'll reiterate again....this isn't like Keith Parks waiting in fighter command HQ for the dar plots emerging from northern France.  No one has squadrons ready to roll to counter these missions.   Its all very piece meal as to how many are in tower and again as to who actually see's the alerts in the text buffer.  I would also point out that the vast majority of folk are unwilling to bail their rides in the middle of their existing sorties.  Maybe you Bish do just that but it's a rare thing over here.  And before you ask I'm not asking for missions to be announced by you or some fangled Host automated doda.  I'm just pointing out your assumptions are wrong. 

Go do your missions.  Go have your fun but at least get them in perspective and if indeed the thought of fail bears heavy on your mind there is always LAN.

Again... 20+ to a port  :rolleyes:


Offline thndregg

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Re: So many targets, so little ammo(horde sighting)
« Reply #115 on: March 30, 2009, 01:44:28 PM »
A lot of my missions have failed, sir. No matter the number of participants. No fear of opposition, just preparation for opposition, at least as best we can. Sometimes it works, other times not.
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Offline Crash Orange

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Re: So many targets, so little ammo(horde sighting)
« Reply #116 on: March 30, 2009, 02:23:51 PM »
The argument here is the same.  It's not about every op by any specific squad, it's about a specific type of gameplay:  gameplay that's on the far side of less-fun.

In your opinion. Who elected you to tell everyone else what they should and should not enjoy?

The main valid point (I'll admit there's invalid arguments e.g. like you said "all big squads do X everytime" or "furballers do Y all the time") is that big squads, on the one hand, argue that they can't see any justification in heeding to others' arguments regardless of whether those arguments make perfect sense because they paid 15$ like everyone else, but on the other hand refuse to admit that they willingly impose on others not just a type of gameplay those being imposed on may or may not approve

Moot, you are absolutely 200% dead wrong there. No one is imposing anything on you. The only one trying to impose a style of play on others is you. The map is a big place, and if you don't like "horde missions" you have a simple and 100% effective remedy: just go somewhere else on the map and ignore them. Your complaint isn't that they are doing something to you, your complaint is that they aren't doing something for you: playing in the manner that brings you the most enjoyment. Well, maybe you aren't playing the game the way that gives them the most enjoyment. That's certainly your right. It's their right as well.

Ask yourself this: if all those players simply vanished tomorrow and no one replaced them, would the game change one iota for you? If not, then your complaint is nothing other than that they aren't doing for you something to which you somehow feel entitled. And with a map big enough for three or four hordes at a time plus 20 or 30 other bases near the front where no hordes are flying, I don't see how the game could differ one iota for you whether or not there's a horde atacking a base where you aren't.

There's no fun or thrill in watching a heavyweight multi-champion knock-out a super-lightweight rookie within the first ten seconds of round 1.  The point of a game is to interact.  To act through an unfolding gameplay with as many possible actions so that the actors are left with as much creative freedom, not to be denied any action within a minimized playtime.

On the first, I disagree: under some circumstances it can be amusing; see my reply to the Fugitive below.

On the second, I agree with you, but that's still nothing more than a personal opinion with which anyone else is entitled to disagree. For the record, I like small-to-middling sized fights and missions better too, but that's also just an opinion. But sometimes it's fun being part of something huge. Going to a Michigan, Penn State, or UT football game (or any other huge and fanatical football school), something I've had the pleasure of doing on  many a crisp autumn afternoon, has a quality over and above the quality of play - you really have to be there to get that.

As to the third item, again, you're just whining that they aren't giving you the experience to which you feel entitled. Sorry, that's just not their job. They're entitled to to whatever they enjoy as long as they don't interfere with your fun - and "not doing what you'd like" is not "interfering."

Offline Dadsguns

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Re: So many targets, so little ammo(horde sighting)
« Reply #117 on: March 30, 2009, 02:27:27 PM »
 :aok    :rofl

Even the great number 6 of the rooks lynx secretly enjoys NOE's  ......   :lol
« Last Edit: March 30, 2009, 02:29:31 PM by Dadsguns »


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Offline Crash Orange

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Re: So many targets, so little ammo(horde sighting)
« Reply #118 on: March 30, 2009, 02:33:46 PM »
The problem I see is people think it's "fun" to use a sledge hammer to crack open a walnut.

Plainly, sir, you have never experienced the inestimable pleasure of turning gophers, praerie dogs, or grapefruit into puffs of pink mist at 300 yards with a .300 Win Mag., or better yet a .50 BMG.

Offline strong10

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Re: So many targets, so little ammo(horde sighting)
« Reply #119 on: March 30, 2009, 06:03:15 PM »
300 mag or .50 for gophers, etc.. lol.  Who hunts small game with 300mag or .50 BMG??  Waste of ammo & money and doubtful of range, except for maybe the slow moving grapefruit.  Try a .22 or .223  more challenging, esp with the .22
« Last Edit: March 30, 2009, 06:06:44 PM by strong10 »