IIRC the 8x20 was a one-off field mod. Another mod we could really use would be the gunner and equipment removed.
Karnak, I think some of the bombers' bomb loads are more numerous than the 410's configurations (or maybe not!)..
A1 "Schnellkampf":
2xMG17(1000rpg),
2x151/20(350rpg), Stuvi 5B sight. 1xSD1000 or 8xSC50(inside)+4xSC50(wings).
A1/U1: (reconnaissance, doubt we'll get this one): 2x151/20(350rpg), Revi C/12D sight.A1
/U2 "Auxiliary destroyer":
2xMG17(1000rpg),
2x151/20(350rpg),
2x151/20(200 or 230rpg), Revi C/12D sight.
A1
/U4:
2xMG17(1000rpg),
2x151/20(350rpg),
BK-5 (22rounds), Revi C/12D sight.
A2: 2x151/20(350rpg), 2xMK103(?) - Apparently this one was canceled.B1 "Schnellkampf":
2xMG131(600rpg),
2x151/20(350rpg), Stuvi 5B sight.
B1
/U4:
2x151/20(200 or 230rpg),
BK5 (22 rounds).
B2 Destroyer:
2xMG131(600rpg),
2x151/20(350rpg),
2x151/20(200 or 230rpg), Revi 16B sight, 2x500kg.
B2
/U1: "standard loadout and:"
2x151/20(__), (same sight as B2 I guess?)
B2/U2/R2: 2x151/20(350rpg), 2xMK108..B2/U2
/R3:
2x151/20(350rpg),
2xMK103..
B2/U2
/R5:
2x151/20(350rpg),
4x151/20..
B2
/U3 Anti-shipping: "
1 torpedo", "and a part of 30mm cannon in the weapons bay" (huh?)
B2
/U4:
BK5,
2x "30mm" !
B3 Recon: 2x131 and 2x151/20(350rpg), Revi 16B.B5 Torpedo bomber: 1x
BT-Körper (bomb-torpedo missile) mounted on the port side of the fuselage, I guess because the bomb bay was occupied (guns?).
B6 Anti-shipping recon: some Fug200 radar ballast, 2xMG131, 2xMG151/20, and 2xMK103. - Apparently only experimental.B models have option for 2x80gal drop tanks.
All models with 300rpg on the MG131 barbettes. There's optional rockets on the wings as well.
So yeah, that's a lot of options in the hangar.. Red one's kinda redundant with the 110G2, grey ones are recon versions which we probably can ignore since they add useless ballast.
The Stuvi gunsight takes up a lot of space:
Also note at least one glass partition is covered.