First of all....most aircraft were designed except for very few To E fight.
Example. The US did not design the F6F hell cat or F4U, or F4F to turn fight with the Japanese Zero or Oscar.
The same withthe P38. They were given speed, firepower and durability. Couldn't climb with a Zeke or an Oscar.
In the ETO the USAF had the P38, P47 and later the P51. They were not designed to stall fight or turn fight at 500 feet.
They were designed to fly just a bit higher to escort Bombers.
Now....the aircraft in question the FW190. It wasn't designed to turn fight either. It was designed to counter the SpitV.
It was designed to be fast, roll well, dive fast and be durable. It was used to BnZ bombers and mix it up at escort altitude
with the Allies escort fighters. The 190 was given heavy firepower for attacking bombers and the escort that got in the way.
This post has nothing to do with the History of the aircraft and on its' original use.
This is a reflection of gameplay and of cartoon aircraft in the game.
Since there are actually simmers playing this game if in a 190 I would use the attributes of my aircraft against any
deficiency of the opposing aircraft. Fight my fight and not fight into the others strengths. The idea is to win the fight.
There are also players in game that wish you to turnfight them because they are in a superior turning and climbing aircraft.
They will bait you etc. and maybe even call your integrity into question.
So if you up in a Zero,Spitfire etc don't get angry if you see a 190 around contolling the fight with Energy.
That is what the 190 was designed for....not to play the game your way because you are in a slower turnfighter.
