And what we are trying to tell you is that you are wrong.
These are things that YOU find to be lame. You are saying that this is the standard by your accounts.
I can agree with some of them being lame, but not all of them.
Someone else will also disagree with some of them and be completely different from our perceptions.
Is this the official results of a consensus from the community, no, its your opinion of what lame play is.
No "my" list is not an official list by any means, but it is a short list of things I have been hearing people complain about, both here and in the game. I'm not trying to put words into HT's mouth here, but I don't think anything on the list might be stuff he envisioned when he build the game.
Yes there is a "grey area" with this list, like all other things.
* HO-
#1 move all new players, because its the easyest to do. Teaching the new player BCM and ACMs will get them away from it. In the old days you new guys train out of it. Then 30% you got HOed, today 95% of the time you get HOed. * dive bombing lancs or any heavy bomber-
If you want to dive bomb use on designed for it, but if its got a bombsite, shouldn't you use it? Never saw it in the old days. * running NOEs with 12 110s, 4 goons, and a half dozen or so NIKs-
Waste of resourses, and kills the fun for the opposing side, really doesn't enhance the fun on the team doing the run either. NOE does have it place, but not as a country wide mission.Yes we had them in the old days, but there forces were much smaller. * spawn camping-
Again, new guys first thought. The point however of a spawn is to cut down the drive time between bases, not as a chum spot for easy kills. Yes they had it in the old days, but I also remember them sitting much farther back, to day there are so many fighting for the spawner "first" that a single bomb can kill a couple of them. * being the 6th guy in on a single bad guy-
The only time I can see this is if the one guy is after your goon, but even then those NOT closing should peel off so as to avoid a kill shooter situation. * suicide dive bombers-
The is strait out of FPS game style. Rinse and repeat mentality. In the old days you were embarrassed "lawn darting" and were teased by everyone, friend and foe alike. You learned to get better and tried to stay alive to help the fight AFTER you dropped your bombs * bringing a CV close enough to dry spawn-
This one is pretty new, maybe is a glitch that popped up in the more recent maps, but its lame all the same. The intent was to "launch" LVTs from your ship, not to drop the LVT's on shore. * hiding captured CVs-
The only reason I could see for this to happen was if you lost the port, then you would like to hide the CV from those who had captured its home port. Personally I look at it as a tool for game play, so use it. It happened in the old days too, but not as ramrant as it happens now. Maybe its because with the bigger maps we have more CVs so you just see the instance show more often.The only "real" list you could go by would be one posted by HTC. I don't think you'll ever see that tho. HTC seems to "let the boys play" untill things get out of hand then he comes in with his big stick
Also as stated by someone earlier only a small percentage of people visit the boards so again you will be getting the same people who have been discussing this stuff over and over. I'm game to keep with it tho, so everyone join in !