Tequila - I think HT does a very good job of policing the game.
Moot - Interesting anology to soccer. Not being as young as I once was, I don't have the stamina anymore. Does that mean I no longer enjoy a kick around on the green as much. Hell no!
I could also say that it is also possible the more skilled you get, the more seriously you take the game. The more seriously you take it, the more chance things annoy you, the more chance you don't enjoy it as much. (Hypothetically)
I would agree on diverting parts of a mission to another objective, once the main objective is relatively secure. Easy if its a squad, more difficult if its a general mission.
Fugitive -
Bish Tiffy missions were common (infamous) back in 2004. With the lower overall MA population back then I would guess the odds were more in favour of the mission than they are now.
Simple answer to an undefended base - DEFEND IT. I would agree it's probably more difficult on a large map.
Yup, is 999000 the bombers guy, and probably Tunes also? (I've Been away a while)
Dr7 and Whels are a nightmare in tanks.
Bombing and bailing - Don't agree with bombing and bailing over the field, or if being chased. Then again does it really 'hurt' anyone?
NOE's I have no problem with - Easier to defend against than a similar mission coming in at 20k or more. Yes I know you have little warning, but at least you can be on an equal speed footing with an NOE very quickly.
Skyrock - This is something I can never understand. I thought you would have known better than to up from a capped/vulched field. Thought you would have gone to the next closest field and upped from there? (I assume it wasn't an attempted capture)
Me - I'd of grabbed an IL-2 and ho'd them right back, soon thin them out
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General - What ever happened to the anti-hoard - hoard that was much talked and vaunted about?
Oops - For 2004, read 2002, just realised when I started, time flies.