Author Topic: Graphics compatibility test - DISCUSSION THREAD  (Read 7528 times)

Offline Easyscor

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #60 on: May 15, 2009, 10:35:01 AM »
I found one problem with the water effect and that is the water ripple is so small that it looks good only on sea level.

If the waves would have small and large waves like in real sea, the sea would look great even from 10k altitude where you can only discern the larger alterations. Now it just disappears into flatness.

The old manual bomb sight calibration needs a fixed point to calibrate, so moving waves from 10k doesn't make sense. Besides, how often do you watch an individual wave track across the surface of the ocean. I think this should be handled with the water texture, and above a certain distance you shouldn't see movement IMO, and frame rates should benefit with that setup as well. We'll just have to wait and see what htc does.
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Offline Megalodon

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #61 on: May 15, 2009, 10:38:39 AM »
Guess I'm screwed when this is implimented. My 5 year old ATI 9800 runs at a 12 framerate on that test program. My comp won't accept a new video card as AGP slots are outmoded. I simply won't have $$$$ to shell out on building a new machine until next year. :(

 still quit a few agp cards better than yours. I dont think its the card though :)

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Offline Noir

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #62 on: May 15, 2009, 11:38:43 AM »
I do have that bug too

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Offline AKDogg

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #63 on: May 15, 2009, 02:24:04 PM »
I do have that bug too


Don't move the reflectivity slider.  leave it at default.  Infact, leave all sliders at default when u first start the program.
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Offline Hajo

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #64 on: May 15, 2009, 02:26:56 PM »
Noir........ directions state don't play with the sliders!

Also...test full screen!  You have a windowed picture posted.

Hit ESC to go to full screen, and wait at least 10 seconds for an accurate FR display.
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Offline Ack-Ack

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #65 on: May 15, 2009, 02:29:01 PM »
Guess I'm screwed when this is implimented. My 5 year old ATI 9800 runs at a 12 framerate on that test program. My comp won't accept a new video card as AGP slots are outmoded. I simply won't have $$$$ to shell out on building a new machine until next year. :(

Might want to check out the ATI HD3850 AGP card.  Works pretty good.


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Offline Motherland

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #66 on: May 15, 2009, 02:37:16 PM »
Noir........ directions state don't play with the sliders!

Also...test full screen!  You have a windowed picture posted.

Hit ESC to go to full screen, and wait at least 10 seconds for an accurate FR display.
I get the same bug without playing with the sliders & on fullscreen view. It worked perfectly on previous versions.

Offline Gianlupo

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #67 on: May 15, 2009, 03:24:16 PM »
Removed update link due to water not working in that version.

Pyro, I tried the gtester1 again, water is not showing with it on my pc.
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Offline moot

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #68 on: May 15, 2009, 04:08:03 PM »
Kotrenin - Looks like planes will show up in the water reflections.  There'll also be self-shadowing.
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Offline thndregg

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #69 on: May 15, 2009, 06:32:55 PM »
Might want to check out the ATI HD3850 AGP card.  Works pretty good.


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Thanks, sir. Will keep that under consideration. :)
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Offline FireDrgn

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #70 on: May 15, 2009, 07:18:35 PM »
I downloaded the newest drivers for my 98oogts    ........problem solved...
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Offline danny37

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #71 on: May 16, 2009, 03:11:39 AM »


i guess this is another slap in the face from vista :uhoh
i miss xp
nvidia geforce8300 gs driver is up to date.
« Last Edit: May 16, 2009, 03:14:06 AM by danny37 »

Offline MrRiplEy[H]

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #72 on: May 16, 2009, 03:24:58 AM »
The old manual bomb sight calibration needs a fixed point to calibrate, so moving waves from 10k doesn't make sense. Besides, how often do you watch an individual wave track across the surface of the ocean. I think this should be handled with the water texture, and above a certain distance you shouldn't see movement IMO, and frame rates should benefit with that setup as well. We'll just have to wait and see what htc does.

Have you ever tried IL2? It's a great example how the sea looks realistic even at high altitude. The sea shouldn't move in small looped pattern like it does now, it should have waves. Waves that AFAIK can be created simply by moving a couple texture layers in relation to eachothers -> low performance hit. The current implementation looks like a busy ants nest from higher above instead of a sea. If you look at the sea from high altitude you notice that the sea appears almost motionless - but it does have texture. Large waves that almost can't be seen on sea level.



Notice how smaller ripples are combined with large waves. The large ones can be seen at very high altitude and stop making the sea level look a flat mat of pixels.
« Last Edit: May 16, 2009, 03:35:55 AM by MrRiplEy[H] »
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Offline MrRiplEy[H]

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #73 on: May 16, 2009, 03:50:44 AM »
(Image removed from quote.)
(Image removed from quote.)
i guess this is another slap in the face from vista :uhoh
i miss xp
nvidia geforce8300 gs driver is up to date.

If you have vsync on, do you have triple buffering enabled? For some reason it can really boost your FPS even though Skuzzy said AH2 enables it by default. It appears that in some system configurations it has to be enabled manually from the control panel.

If you should have this particular problem, your FPS will dip real low whenever your system can't fully peg the native refresh speed.
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Offline WWhiskey

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #74 on: May 16, 2009, 10:01:44 AM »
ordered new card yesterday.
about $ 140 delivered from newegg.
 
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