I find this ironic. Everyone (well most everyone) wanted the perk system to help create balance and allow new planes to fly without throwing off the entire arena. Two vehicles alone have been doing just that. The chog and the osty. Now since the numbers indicate a disproportionate number of kills / sorties from the chog show it IS an unbalancing vehicle. Pyro saw it and based the decision on the numbers, not the whines. It's hard to lose your favorite ride for everyday play but if the goal is balance in the arena, the chog should be perked.
I do see a possible new outcome from this type of move however. I see that other planes might be perked for the same reason. The Spit 9, Niky, tiffie and so on based on the lethality of the guns. Is that a good thing? I don't think so as that means the early war plane set may end up being the default set if it continues.
I had posted before in a joking manner that perhaps we should perk cannon aircraft, or those that have 2 or more cannon. It may just come to that because the main draw to a cannon bird IS the lethality of the guns. Certainly the hog can be outmaneuvered by many birds here. If the FM were the issue the dhog would be equivalent in usage. It isn't the FM though, it's the guns.
Next question is going to be, where will te perk system go from here?
Mav