Author Topic: A noticable improvment in the quality of game  (Read 3370 times)

Offline Wolfala

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A noticable improvment in the quality of game
« on: June 18, 2009, 09:37:24 AM »
Just to throw a different bone at the fire - i've noticed a big improvment in the overall quality of the game as of late. Perhaps its just perspective talking, but all sides have had a heavier emphasis on combined arms and cooperation between air/ground/sea units when taking objectives. The Rooks the other night instigated some epic battles that raged from 10-20k and took a tremendous toll on both sides. Some of the large squads made that effort fun again - instead of singular assets going against 20 guys.

Aircraft seemed to plan their ingress and exit strategy more - GVs were lending mutual support with AA supporting the tanks intermixed within the line while moving. Jabos did their best by plinking AA with rockets from 3k away and occasionally aircraft.

Blah, anyways - its raining in NYC. I've got a construction punchlist 8 pages long with a list of subcontractors as long that owe me work. HT, thanks!


the best cure for "wife ack" is to deploy chaff:    $...$$....$....$$$.....$ .....$$$.....$ ....$$

Offline CAP1

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Re: A noticable improvment in the quality of game
« Reply #1 on: June 18, 2009, 09:50:34 AM »
Just to throw a different bone at the fire - i've noticed a big improvment in the overall quality of the game as of late. Perhaps its just perspective talking, but all sides have had a heavier emphasis on combined arms and cooperation between air/ground/sea units when taking objectives. The Rooks the other night instigated some epic battles that raged from 10-20k and took a tremendous toll on both sides. Some of the large squads made that effort fun again - instead of singular assets going against 20 guys.

Aircraft seemed to plan their ingress and exit strategy more - GVs were lending mutual support with AA supporting the tanks intermixed within the line while moving. Jabos did their best by plinking AA with rockets from 3k away and occasionally aircraft.

Blah, anyways - its raining in NYC. I've got a construction punchlist 8 pages long with a list of subcontractors as long that owe me work. HT, thanks!

cap's ingress.........blast into the fight....sometimes from 1 or 2k above...........


caps egress..........hit the ground in many pieces.  :rofl :aok
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Offline A8TOOL

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Re: A noticable improvment in the quality of game
« Reply #2 on: June 18, 2009, 11:45:27 AM »
i've noticed a big improvment in the overall quality of the game as of late. Perhaps its just perspective talking, but all sides have had a heavier emphasis on combined arms and cooperation between air/ground/sea units when taking objectives. The Rooks the other night instigated some epic battles that raged from 10-20k and took a tremendous toll on both sides.



HUH? ? ?  :huh

I've noticed this:

Schools out and the gangs are all here.

Plenty of over whelming hoards to complain about and side switchers that only want to join the highest #'s available.

More ho'ing and front/rear end collisions complaints than I can ever remember hearing on vox.

Multiple guys will up at a base to kill one guy who's just patrolling it for a fight.

( I do this often. Once I kill one or two of them I'll all of a sudden have 5-8 up all at one time like there was some kind of major ALERT posted on country)

More RUN90's and stangs at 20k+ than ever before.

Landing as fast as you can after acquiring 2 kills is very common

No one wants to take ord but everyone wants to kill it.

Bomber bailers.... and worst of all fighter bailers and pesky cable pullers

Everyone's looking for a hack they can use.

200 looks more and more like the Xbox'ers are here to stay  :rofl


Offline waystin2

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Re: A noticable improvment in the quality of game
« Reply #3 on: June 18, 2009, 11:53:17 AM »
I have always thought that the action is hot, heavy & fun!  This game will keep me coming back until they pry my cold dead fingers from my Saitek. :rock
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Offline CAP1

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Re: A noticable improvment in the quality of game
« Reply #4 on: June 18, 2009, 11:54:12 AM »


HUH? ? ?  :huh

I've noticed this:

Schools out and the gangs are all here.

Plenty of over whelming hoards to complain about and side switchers that only want to join the highest #'s available.

More ho'ing and front/rear end collisions complaints than I can ever remember hearing on vox.

Multiple guys will up at a base to kill one guy who's just patrolling it for a fight.

( I do this often. Once I kill one or two of them I'll all of a sudden have 5-8 up all at one time like there was some kind of major ALERT posted on country)

More RUN90's and stangs at 20k+ than ever before.

Landing as fast as you can after acquiring 2 kills is very common

No one wants to take ord but everyone wants to kill it.

Bomber bailers.... and worst of all fighter bailers and pesky cable pullers

Everyone's looking for a hack they can use.

200 looks more and more like the Xbox'ers are here to stay  :rofl



i didn't see too much of that poop in mw last night........
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)

Offline Shuffler

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Re: A noticable improvment in the quality of game
« Reply #5 on: June 18, 2009, 12:03:40 PM »
Just to throw a different bone at the fire - i've noticed a big improvment in the overall quality of the game as of late. Perhaps its just perspective talking, but all sides have had a heavier emphasis on combined arms and cooperation between air/ground/sea units when taking objectives. The Rooks the other night instigated some epic battles that raged from 10-20k and took a tremendous toll on both sides. Some of the large squads made that effort fun again - instead of singular assets going against 20 guys.

Aircraft seemed to plan their ingress and exit strategy more - GVs were lending mutual support with AA supporting the tanks intermixed within the line while moving. Jabos did their best by plinking AA with rockets from 3k away and occasionally aircraft.

Blah, anyways - its raining in NYC. I've got a construction punchlist 8 pages long with a list of subcontractors as long that owe me work. HT, thanks!
That would be improvement for the farmers and win the war types I guess.
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

Offline Wolfala

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Re: A noticable improvment in the quality of game
« Reply #6 on: June 18, 2009, 12:08:29 PM »
I dunno, suppose it could work both ways. Had a 27K fight in my 38 vs a 51B last night which went a good 4 minutes. That was amusing when he had to fall all that way to reach the ground.


the best cure for "wife ack" is to deploy chaff:    $...$$....$....$$$.....$ .....$$$.....$ ....$$

Offline Lazerr

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Re: A noticable improvment in the quality of game
« Reply #7 on: June 18, 2009, 01:04:34 PM »
I dunno, suppose it could work both ways. Had a 27K fight in my 38 vs a 51B last night which went a good 4 minutes. That was amusing when he had to fall all that way to reach the ground.

Hopefully you shot his tail off, and it took him 15 minutes to hit earth.  That'll teach em to fly up there! :aok

Offline Motherland

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Re: A noticable improvment in the quality of game
« Reply #8 on: June 18, 2009, 01:06:45 PM »
IMO it's been difficult to play in the MA lately because it's just terrible. The last week I really haven't had much motivation to fly.

Offline thndregg

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Re: A noticable improvment in the quality of game
« Reply #9 on: June 18, 2009, 01:42:54 PM »
I've been trying to get back into it more, especially due to the fact I'm trying to promote our bomber group. Played more during this week than I have in a while. Usually Friday nights & weekends off & on are when I play the most. What spurs me on is that even in bomber missions, if the other side is watching, then the fight's on and turns out to be a lot of fun.
Former XO: Birds of Prey (BOPs - AH2)
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Current Assignment: Dickweed Heavy Bomber Group

Offline Dadsguns

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Re: A noticable improvment in the quality of game
« Reply #10 on: June 18, 2009, 01:55:55 PM »


HUH? ? ?  :huh

I've noticed this:

Schools out and the gangs are all here.

Plenty of over whelming hoards to complain about and side switchers that only want to join the highest #'s available.

More ho'ing and front/rear end collisions complaints than I can ever remember hearing on vox.

Multiple guys will up at a base to kill one guy who's just patrolling it for a fight.

( I do this often. Once I kill one or two of them I'll all of a sudden have 5-8 up all at one time like there was some kind of major ALERT posted on country)

More RUN90's and stangs at 20k+ than ever before.

Landing as fast as you can after acquiring 2 kills is very common

No one wants to take ord but everyone wants to kill it.

Bomber bailers.... and worst of all fighter bailers and pesky cable pullers

Everyone's looking for a hack they can use.

200 looks more and more like the Xbox'ers are here to stay  :rofl



This is more like the AH we all know and love...... 


"Your intelligence is measured by those around you; if you spend your days with idiots you seal your own fate."

Offline moot

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Re: A noticable improvment in the quality of game
« Reply #11 on: June 18, 2009, 06:18:30 PM »
IOW no single player can give a reliable enough assessment.
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I squish you

Offline Getback

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Re: A noticable improvment in the quality of game
« Reply #12 on: June 19, 2009, 12:21:02 AM »


HUH? ? ?  :huh

I've noticed this:

Schools out and the gangs are all here.

Plenty of over whelming hoards to complain about and side switchers that only want to join the highest #'s available.

More ho'ing and front/rear end collisions complaints than I can ever remember hearing on vox.

Multiple guys will up at a base to kill one guy who's just patrolling it for a fight.

( I do this often. Once I kill one or two of them I'll all of a sudden have 5-8 up all at one time like there was some kind of major ALERT posted on country)

More RUN90's and stangs at 20k+ than ever before.

Landing as fast as you can after acquiring 2 kills is very common

No one wants to take ord but everyone wants to kill it.

Bomber bailers.... and worst of all fighter bailers and pesky cable pullers

Everyone's looking for a hack they can use.

200 looks more and more like the Xbox'ers are here to stay  :rofl



Ahhhh! the beauty of chaos and mayhem!

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Offline froger

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Re: A noticable improvment in the quality of game
« Reply #13 on: June 19, 2009, 12:26:08 AM »


HUH? ? ?  :huh

I've noticed this:

Schools out and the gangs are all here.

Plenty of over whelming hoards to complain about and side switchers that only want to join the highest #'s available.

More ho'ing and front/rear end collisions complaints than I can ever remember hearing on vox.

Multiple guys will up at a base to kill one guy who's just patrolling it for a fight.

( I do this often. Once I kill one or two of them I'll all of a sudden have 5-8 up all at one time like there was some kind of major ALERT posted on country)

More RUN90's and stangs at 20k+ than ever before.

Landing as fast as you can after acquiring 2 kills is very common

No one wants to take ord but everyone wants to kill it.

Bomber bailers.... and worst of all fighter bailers and pesky cable pullers

Everyone's looking for a hack they can use.

200 looks more and more like the Xbox'ers are here to stay  :rofl




WOW! :O
frogs are people too

Offline froger

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Re: A noticable improvment in the quality of game
« Reply #14 on: June 19, 2009, 12:47:48 AM »
I would say that the one constant factor that keeps me coming back even after a 9 month break is
the human factor.
 good or bad game play, everyone has there own game play style or view on how to play the game.
 I kinda figure the Hoers will get tired of that and want something more and the milkers will
change there style sooner or later and if not, so be it. it's not my cash there spending.
 I get ticked off sometimes to but when i get blasted out of the sky whether i thought it was fair or not,
that just makes me want to change up my tactics a bit.
 I have found it very hard to be ticked off after i drop ya a salute  :aok
I'M just sayin...you cant beat the fun of an unpredictable human  :lol

I just wish i had more time to play these days but i don't so when i do get on,
i pick my runs carefully.

I"m diggin the bravo pony and the p 40 e lately but still hard to beat the spixteen. <-------just a fun ride.
always thought that one should be perked.. 

froger
frogs are people too