Axis & Allies
Memoir '44
Risk
Risk 2120 (I always forget the exact number lol)
Risk (and it's far-future version) always was the best for me and my buddies. I would always get stomped. The alliances were pure hell. You could never tell who was going to help you or stab you, because everyone tried to look like they were helping you and hurting everyone else to whoever they were taliking to in private at the time. Usually I would get forced into a dead-end last stand in Australia because I never did handle multi-front wars well. At times I would change up and attempt to have as much of Asia as possible, but I think what always went best for me was a rapid conquest of South America, followed by a massive defensive build up on the border with North America, followed by a slow, grueling campaign through Africa before finally participating in the absolute bloodbath that was always in Europe. Never try to claim Europe. Just fight over it. After reaching the Middle East I would slowly force my way through the less fortified back nations of the other players and work my way up through Siberia to cut off the powerhouse building up in America off from sending a Blitzkreig in Asia by forming a treaty with whoever had more forces in the area, Building a huge force there, then slowly reducing my activity in Europe while maintaining my forces there, before making a huge buildup in Central America in preparation for a suprise conquest of Australia, which is never a small feat late-game. Suddenly a lightning war would break the bloody stalemate in Europe and everyone would try to call on their allies to try to hold something resembling front lines and retreat paths. I, however, would consolidate my forces into the various entryways into Africa, South america, and Austrailia, and go on the defenseletting my country bonuses replenish my defending armies whilst I watch the others rip each other to shreds in eastern Europe. Once most of the forces there are tired out and weak, I launch a multi-front assault from Africa and storm Western Europe, Launch from Australia and cut off America from the weakened forces in Asia, and whittle the defenders in Mexico from South America. Once those battles begin, it is only a matter of time before the weakened players either start to add their own forces to my army or take up defensive positions to guard my supply routes, or simply quitting and awarding me the 3 territories they still have. From there on out it is me vs. the player who held America all game. Then someone's mom calls and the game ends right there.
Pisses me off.