Disclaimer: the views expressed herein are those of Oldman, and only of Oldman.
- oldman
Hate to say it sir, but that statement is inaccurate... I happen to know someone who shares those views, so they're not only yours. You'll just have to share!

I think it's great that so many in here are willing to help others enjoy the game, by helping them learn the various aspects. There's so much to learn, and so few that are willing and able to teach.
When it comes to the stall limiter, etc, I can say from experience that it's often more difficult to teach someone the "right" way to do things, when habits have already been formed by doing things the "wrong" way.
Specifically with the stall limiter, I've had several lessons that were basically "wasted" because someone came to me to learn better combat skills, and I found they had the limiter enabled and had been using it for some time. Right away, on the first merge, it's obvious what's going on, and they'll never be able to compete at the level they're striving for with the limiter enabled. I explain, and they disable it. Merge #2, and guess what, they're flopping into the ground, because they have habits already formed. They don't know how to fly the "edge", and don't know how to recover when they step across it.
At that point, we're no longer looking at learning "advanced" combat, but are back to basics, with the person just following me around, learning the edge, and learning to recover. That's ok, I'll work with pretty much any skill level lower or equal to my own, but it sure feels like a big step backward, instead of the anticipated step forward. And how long will it take to become comfortable with the absence of the limiter? And when can we re-schedule a meeting?
It's even worse when we do re-schedule, and I immediately find that my student has re-enabled the limiter, because he/she was having too much difficulty with it disabled. Now what?