Author Topic: 3d P-47 model  (Read 1995 times)

Offline Sancho

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3d P-47 model
« on: January 27, 2001, 04:53:00 AM »
I've been experimenting with Rhinoceros, a 3d modeler, and managed to make something resembling a P-47.  I painted it up in the colors of 63rd FS P-47M-1.  
<EDIT>
This is the current model rendered in POV 19 Feb:
 

[This message has been edited by Sancho (edited 02-19-2001).]

Offline Jimdandy

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3d P-47 model
« Reply #1 on: January 27, 2001, 07:51:00 AM »
Not drag you to far off topic but is that a P-47M?

Offline Widewing

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3d P-47 model
« Reply #2 on: January 27, 2001, 09:39:00 AM »
 
Quote
Originally posted by Jimdandy:
Not drag you to far off topic but is that a P-47M?

The P-47 in the actual photo is a P-47N. You cab detect this by the squared-off wing tips and the non-blending fillet of the vertical stabilizer.

The color plated used By Sancho may or may not reflect a P-47M. Here's why: All the P-47Ms were delivered without underwing pylons. However, most were retro-fitted with them by April of 1945. Likewise, these fighters were not fitted with the stabilizer fillet during manufacture, but most were retro-fitted with it in the field.

The only way to determine if this is an M, is to look at the serial number on the vertical stabilizer. All P-47Ms can be found to carry a serial number from 44-21108 - 44-21237. The number on the color profile appears to read: 0342. This corresponds to 44-90342, which was a P-47D-40-RA (built in the Evansville plant). This is not inconsistant with the 56th FG, who after encountering teething trouble with the M, were allocated some late model Ds in early 1945.

I realize that this is somwhat overkill in answering your simple question. Nonetheless, I thought you might like a full explanation.

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Widewing

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3d P-47 model
« Reply #3 on: January 27, 2001, 10:47:00 AM »
Here's P-47M UN-S of the 56th FG, 63rd FS.

 

My Regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Sancho

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3d P-47 model
« Reply #4 on: January 27, 2001, 03:39:00 PM »
Nice Widewing.  P-47M-1 flown by Lt. Arthur T. Shupe.

BTW, the serials on my 2 jugs, the 3d one and the drawing are bogus.    But they are supposed to be M models.

Offline Sancho

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3d P-47 model
« Reply #5 on: January 27, 2001, 04:15:00 PM »
One question Widewing... you UN*S picture shows a US insignia under the port wing.  I thought these late models only had US on upper port and lower stbd wings, as in the photo.  What is correct for late war, Mar-May 45 markings?

[This message has been edited by Sancho (edited 02-19-2001).]

Offline Widewing

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3d P-47 model
« Reply #6 on: January 27, 2001, 04:38:00 PM »
 
Quote
Originally posted by Sancho:
One question Widewing... you UN*S picture shows a US insignia under the port wing.  I thought these late models only had US on upper port and lower stbd wings, as in the photo.  What is correct for late war, Mar-May 45 markings?

I have three photos of 56th FG P-47Ms, depicting four different aircraft. Two aircraft have the insignia on the underside of the port wing, and two don't.
Go figure.....

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Jimdandy

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3d P-47 model
« Reply #7 on: January 27, 2001, 07:15:00 PM »
Thx for the info Widewing. <S>

[This message has been edited by Jimdandy (edited 01-27-2001).]

Offline Voss

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3d P-47 model
« Reply #8 on: January 31, 2001, 12:46:00 PM »
Rhino is a good modeller (been using it since before it was in beta) but its renderer sucks. Unfortunately, the best method of creating photo-realistic skins comes from the use of "Pov-Ray," which is freeware but has a high learning curve. You can use any high-end ray-tracer you wish, but Pov is free. There are a few conversion utilites out there that will help as well. I use Mega-Pov, which allows for a better reflectivity model (handy in aircraft skins to say the least).

If you are serious about this let me know and I'll get in touch.

BMF

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3d P-47 model
« Reply #9 on: January 31, 2001, 12:54:00 PM »
Those are not photographs and I bet the artist just made a mistake.

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Bare*Metal*Finish

Offline SFRT - Frenchy

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3d P-47 model
« Reply #10 on: February 01, 2001, 06:21:00 PM »
I don't know, I think it was at the painter fantasie. I did a model from Zenke's display aircraft "Oregon Britania". It had insinia both side of the bottom wing. I thought it was wrong.

I checked in my books were some 56th planes pictures are printed. I saw (for what I could see) insignas of right side only, on left side only, on both sides. But most of them I had to guess as u barrely can see the bottom of the other wing.
Dat jugs bro.

Terror flieger since 1941.
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TheWobble

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3d P-47 model
« Reply #11 on: February 01, 2001, 07:28:00 PM »
HTC hire sancho!

Jay_76

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3d P-47 model
« Reply #12 on: February 01, 2001, 10:33:00 PM »
POV-ray's nice but I prefer Blender.  It's a freeware 3D suite, and can be used with as good results as Lightwave under the guided hand of a master.  It too has a learning curve, but mostly for us M$ users in the world: it was designed for Linux, much like the GIMP, and so it's not quite what Windows users are used to.

That being said, take the time to learn it, and you can get results as good or better than POVray, and all visually.  It has the added bonus of graphical realtime representation of your texturing, if you have a nice, fast OpenGL card.

You can check out Blenderwars, which is a loose conglomerate of Blender users who're working on Star Wars models and fan films using nothing but freeware alternatives.  There's a great Models page for some textured examples.

For some examples...
 

 

 

 

Anyhow, nuff said.

Jay.


Offline Voss

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3d P-47 model
« Reply #13 on: February 02, 2001, 01:15:00 AM »
Real pretty pictures, but I have never seen Blender win the IRTC!  

I have Blender, as well, but as you stated... Unix.

Sancho's using Rhino, and Rhino outputs to Pov in native format. 'nuff said.

Voss

Jay_76

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3d P-47 model
« Reply #14 on: February 02, 2001, 07:00:00 AM »
...and Blender can use BMRT.  'Nuff said, indeed.

Also has native support for DXF files and Python scripts for use of other models like 3DS.  You'll still have to texture 'em, but hey, that's half the fun, right?

Re- IRTC.  Not suprized Blender's never won, on account of it's the Internet raytracing competition.  Blender's not a ray-tracer, but it can sure look like one. How about we compare ease of animating a scene between the two?  How about modelling heightfields? This could go on all day...

Jay.