Another well informed and expressed opinion 
Come on, I was making a pun about jets. I am factually correct about gun combat at 500mph sucking, particularly giving lag time in telecommunications. The faster you go in an internet based game, the bigger the difference in the apparent positions of the players on each screen. Differences are not magically ~50-150 yards in AH and only 0.5-1.5 yards in Team Fortress, nor does Valve have vastly better network code. It is simply that the players in AH are moving ten times as fast as the players in Team Fortress. Double that for F-86s and MiG-17s....
Which leads to the next problem with Korea, there are only two competitive units, the F-86 and the MiG-17, and those two units are also the major combatant units, so perking them would destroy it as a Korean Conflict arena.