(Image removed from quote.)
this thread makes Ozzy Sad ...
instantly thought of Boelke and his (pretty definitive) rules when I read the OP.
Good post Nimble, and nice followup from Steve too.
as for the rest of it ... well no surprise "timid" had been thrown about. for me it isnt "
all about the fight", theres a big element of immersion too, which usually means trying to land safe. but this can change every sortie, if i'm winging then my wingman landing alive is #1 priority and any kills we get are a bonus, any epic fights a big bonus. other sorties may be last ditch defenses where stopping the enemy is the priority and the chances of surviving very slim.
basically if you have 300 players in the air, you have 300 different games being played. this is one of the great things about AH, the gameplay is so open ended that it can accommodate everyone from furballing quake style players in LA7s to the guys who are prepared to take B17s to historic alts on 2h strat bombing missions. pretty cool huh?
edit:
I'd call any stick with more than a few months experience who averages 4 or 5 kills an hour to be very timid... or meek if you prefer.
... or perhaps someone who doesnt get to fly at peak US time. lies, damn lies, and statistics