Author Topic: Repair Hangar  (Read 2409 times)

Offline SmokinLoon

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Re: Repair Hangar
« Reply #45 on: May 29, 2010, 05:25:22 PM »
Repair?  No.  Just because you have an elevator shot off doesn't mean that it was just the elevator that was damaged.  The linkage could be damaged, frame, etc, etc.

Re-arm and re-fuel?  Sure.  There is more than one battle in WWII where fighters landed, rolled up to a fuel or ammo truck, was re-supplied, and back in the air it went.  With that said I don't believe it was a quick 30 seconds either.  I'm all for extending the re-arm and re-fuel time to 1 minute, or even more. 
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline gyrene81

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Re: Repair Hangar
« Reply #46 on: May 29, 2010, 05:52:17 PM »
I'd settle for fixing a pilot wound on the refuel/rearm pad.


No but they certainly didnt throw away damaged planes and get a new one.
You must be talking about the planes like these...









Engine replacement...wow that was fast...look out Tokyo.
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline Tinribs

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Re: Repair Hangar
« Reply #47 on: May 30, 2010, 03:19:56 AM »
Aces is a great game and the possibilities in it are even greater,as has allready been stated these ideas are a trade off between realism and gameplay I would like to see some reference to the ground crews in game who kept the aircraft that we all love flying during ww2,so with this in mind how about a reality arena where all players start off with the early warbirds and work their way up through the various mks of fighter they would be limited to the amount of planes they could fly and 1 pilot death in 1 day.Kills could be a trade off between moving up to the next mk of plane and getting a more experienced ground crew that would increase your daily quota of fighters.
This arena would operate in much the same way as the DA does currently with no bearing on players scores in the MAs,as someone will undoubtedly point out, [this idea has been discussed many times and rejected]but hey it was just a thought.
I carnt relax cos I havent done a thing and I carnt do a thing cos I carnt relax.

Offline dmdchief

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Re: Repair Hangar
« Reply #48 on: May 30, 2010, 05:41:10 AM »
I think if you do a search way way back you will find a version where the re-arm pad repaired damage to the plane also.  I also seem to remember that there was a great amount of whineing about it being a  "SCORE potato" method of playing.

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Offline gyrene81

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Re: Repair Hangar
« Reply #49 on: May 30, 2010, 08:46:10 AM »
Aces is a great game and the possibilities in it are even greater,as has allready been stated these ideas are a trade off between realism and gameplay I would like to see some reference to the ground crews in game who kept the aircraft that we all love flying during ww2,so with this in mind how about a reality arena where all players start off with the early warbirds and work their way up through the various mks of fighter they would be limited to the amount of planes they could fly and 1 pilot death in 1 day.Kills could be a trade off between moving up to the next mk of plane and getting a more experienced ground crew that would increase your daily quota of fighters.
This arena would operate in much the same way as the DA does currently with no bearing on players scores in the MAs,as someone will undoubtedly point out, [this idea has been discussed many times and rejected]but hey it was just a thought.
Nice idea but it wouldn't wash. You're talking a rolling plane set and it's very unpopular. It would be a zero fly zone. Take a look at the WWI arenas, people hooted for a good while to get WWI aircraft and the "cool" lasted less than 60 days. You might think it's cool now but I'll put good money on the fact that within 3 months you would stop playing in such a setup.
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline Tinribs

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Re: Repair Hangar
« Reply #50 on: May 30, 2010, 11:42:51 AM »
Nice idea but it wouldn't wash. You're talking a rolling plane set and it's very unpopular. It would be a zero fly zone. Take a look at the WWI arenas, people hooted for a good while to get WWI aircraft and the "cool" lasted less than 60 days. You might think it's cool now but I'll put good money on the fact that within 3 months you would stop playing in such a setup.
you could well be right about that but it could give a lot of different pilot decisions such as 1) can I get this damaged plane back or do I bail now 2) is my ground crew good enough to repair the amount of damage its received 3)your in a spit 1 and you are about to engage a spit 16 you know the level your at and you know the level hes at.It would also be good for wingmen and squad flying,you could incorporate faulty repairs such as engine failures and guns jamming.With only 1 life per day allowed in the arena it is by nature not a place where you would be spending a large amount of time but I imagine a lot would enter until they ran out of planes or there life was lost.
I carnt relax cos I havent done a thing and I carnt do a thing cos I carnt relax.

Offline gyrene81

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Re: Repair Hangar
« Reply #51 on: May 30, 2010, 03:42:22 PM »
you could well be right about that but it could give a lot of different pilot decisions such as 1) can I get this damaged plane back or do I bail now 2) is my ground crew good enough to repair the amount of damage its received 3)your in a spit 1 and you are about to engage a spit 16 you know the level your at and you know the level hes at.It would also be good for wingmen and squad flying,you could incorporate faulty repairs such as engine failures and guns jamming.With only 1 life per day allowed in the arena it is by nature not a place where you would be spending a large amount of time but I imagine a lot would enter until they ran out of planes or there life was lost.
That's what you think now but I'm willing to put money on the table that you would be within the first 10% who stop flying that arena. I would recommend paying close attention to the general player mentality within AH for a bit then think about the full ramifications of your idea. Start out by saying there may be 50 people at the most who would even give it a try.

First thing, your idea promotes what is considered "timid behavior". With just 1 life a day people would be more likely to avoid a fight than anything.
Then with just 1 life the ability to improve your "levels" is almost non-existent if you're not willing to risk that one life or if you can't win, which leads to another problem.
People don't like to get HO'd or picked off while engaged with another opponent. People would be looking for the "easy kills".

The list goes on.
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline Tinribs

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Re: Repair Hangar
« Reply #52 on: May 30, 2010, 05:52:56 PM »
That's what you think now but I'm willing to put money on the table that you would be within the first 10% who stop flying that arena. I would recommend paying close attention to the general player mentality within AH for a bit then think about the full ramifications of your idea. Start out by saying there may be 50 people at the most who would even give it a try.

First thing, your idea promotes what is considered "timid behavior". With just 1 life a day people would be more likely to avoid a fight than anything.
Then with just 1 life the ability to improve your "levels" is almost non-existent if you're not willing to risk that one life or if you can't win, which leads to another problem.
People don't like to get HO'd or picked off while engaged with another opponent. People would be looking for the "easy kills".

The list goes on.
I carnt argue with a single thing you suggest here it may well have to be renamed the HO arena. The 1 life aspect would bring a different type of excitement and realism to the arena,undoubtedly there would be a lot of trial and error to get the best balance for gameplay but I think its workable.Mannfred von Richtofen stated that he had survived so long by never engaging in a fight he thought he couldnt win and yet he got somewhere between 80 and 100 kills, died and became the most famous fighter pilot of all time.
I carnt relax cos I havent done a thing and I carnt do a thing cos I carnt relax.