Author Topic: Tools Landing Damage  (Read 5111 times)

Offline CHAPPY

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Re: Tools Landing Damage
« Reply #15 on: December 03, 2009, 07:08:42 PM »
you get both, kills and damage message.

Offline Spikes

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Re: Tools Landing Damage
« Reply #16 on: December 03, 2009, 07:09:51 PM »
Can I get this straight...when in bomber mode, you get bomber damage shown but no kills, while in attack, you get kills shown but no damage, right?
Nvm
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Offline 100Coogn

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Re: Tools Landing Damage
« Reply #17 on: December 03, 2009, 07:15:11 PM »
Seems to me that HiTech is making some very fine advancements in the game.  I don't do a lot of riding around in gv's, but doesn't the new terrain look good from that perspective also? 

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Offline lyric1

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Re: Tools Landing Damage
« Reply #18 on: December 03, 2009, 07:25:33 PM »
Do you think it is good for the game, for Tools to get thier name in lights for damage in bombers?
 :headscratch:
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Offline Chalenge

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Re: Tools Landing Damage
« Reply #19 on: December 03, 2009, 10:32:08 PM »
The very reason this was asked for was because so many people bail after dropping bombs and so many others just dont fly bombers. If you climb to 26k to catch them and they bail when your 3.2k away your time is wasted. But thats not som important as adding the strat back into the game. I would like to see more zones also but for whatever reason we have the one.

Also... you wont see too many stukas attacking strats now.  :aok
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Offline DMBEAR

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Re: Tools Landing Damage
« Reply #20 on: December 03, 2009, 11:02:54 PM »
I'll be glad when we finally have the following options that have been asked for often.  I feel like a summer's eve for even asking and don't understand why so many long term players have asked for this w/o at least a trial.

At least I'd like an answer why it isnt Available.

1) Perma squelch - when you are just done with someone.
2) squelch kills landed
3) squelch damage landed


EDIT:  Who whould be bothered by this?  Seems most that want it would love it MORE THAN YOU KNOW.

« Last Edit: December 04, 2009, 12:25:06 AM by DMBEAR »

Offline FireDrgn

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Re: Tools Landing Damage
« Reply #21 on: December 03, 2009, 11:21:06 PM »
Whats the big deal if bombers get their name in lights ?  I think they should.  At least they are not ho the first to guys they see then running to land.


<S>  Now you will know when the real scorepotatos are bombing!   I can just picture it now when it comes up  player XXX landed in bombers.  You know there is going to be someone upping  just to look for that player on his next run.
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Offline RTHolmes

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Re: Tools Landing Damage
« Reply #22 on: December 04, 2009, 06:01:37 AM »
no I dont, and on the downside the text buffer is just spammed with buff damage points. plus I dont see it making much difference to bomb'n'bailers, saw 2 sets bail yesterday.

btw has anyone seen any wtgs for buffs landing damage yet?
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Offline Ghosth

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Re: Tools Landing Damage
« Reply #23 on: December 04, 2009, 07:20:15 AM »
(Clipped from news post by Pyro)
Moved kill messages to a separate radio channel on channel 6.  You
cannot broadcast on channel 6 and you don't need have 6 tuned to
receive the kill messages.  This just allows you to squelch channel
6 using the .squelch command if you do not wish to see kill messages
in your radio buffer.

That should fix 2 and 3, as for #1, HT has decided thats not an option.
Like it or not, you share space with people, you can choose not to listen to them at will.
You can also choose to get over it and not have every word they say aggravate you.


I'll be glad when we finally have the following options that have been asked for often.  I feel like a summer's eve for even asking and don't understand why so many long term players have asked for this w/o at least a trial.

At least I'd like an answer why it isnt Available.

1) Perma squelch - when you are just done with someone.
2) squelch kills landed
3) squelch damage landed


EDIT:  Who whould be bothered by this?  Seems most that want it would love it MORE THAN YOU KNOW.



Offline DREDIOCK

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Re: Tools Landing Damage
« Reply #24 on: December 04, 2009, 07:24:58 AM »
Theres a difference between Tools and dweebs. Tools take down fighter hangers to end fights and pad score.

Funny how you never see anyone complain when someone de-acks a feild. Which also "ruins/ends" a fight. Or when two sides gang up on one side and horde away.That kinda ruins the fights for most of us too

Then there is the "tools" who would rather whine about the buff guys taking down hangars then in doing something like say...shooting the bombers down to prevent it.
Funny how these same whiners usually also complain that buffs come in at 15+K yet they have no problem climbing that high themselves to give themselves alt advantage over the furball.

I only rarely fly bombers cept occasionally to suit my own purposes or the group I happen to be with. (which typically has nothing to do with my score) 99% of the time Im in a fighter.
But I rarely feel sorry for those that complain about buffs taking down the hangars considering it takes either multiple sets of buffs to do it or at least two passes from one set.

If you dont like buffs taking down hangars. As the guy said in "Flyboys" said. "Your the man with the plane, your the man with the guns"

Its also funny how nobody complains when someone from your own side takes down the opponents sides FH's when they have acheived a significant advantage in numbers during a "fight" Equally amusing is how you never ever hear someone say "Oh darn. We captured the base. This fight is ruined."

Everyone wants the "Air combat' experience or clamors for historical accuracy. For example some years ago I even saw someone complain that on a particular skin one of the panels didnt have the right number of rivets LOL. But what people tend to forget is that historically it was all about either attacking or protecting what was attacking what was on the ground. Or trying to keep the other guys from attacking what was on the ground be they factories or airfeilds.

If all you want is instant gratification. I hear the DA is pretty good for that sort of thing. If you want an air combat experience. Well thats what the MA is for as it by design allows that sort of gameplay.

Either way. Stop whining and just play

As for the buff scores being shown on text buffer.
Thats cool. Just wish they came up with some other way of listing significance of the damage caused. Though admittedly I am at a loss of any other way of mentioning it. Percentage of hits per bombs dropped maybe?
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Offline Harp00n

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Re: Tools Landing Damage
« Reply #25 on: December 04, 2009, 08:01:35 AM »
Heh...as long as you get your "name in lights" for proxy-kills
the "Tools" should be named, too.

My first bomber sortie after the patch took 100 minutes of my valuable life (wanted to see the new strats ;) )
and all I got was a lousy "Harpoon got blabla 2845235 damagepoints in a Lancaster."

Think IŽll print a T-Shirt with that  :devil

Offline Saurdaukar

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Re: Tools Landing Damage
« Reply #26 on: December 04, 2009, 08:23:26 AM »
Do you think it is good for the game, for Tools to get thier name in lights for damage in bombers?
 :headscratch:

I dont care one way or the other, but I will state that it makes zero sense to me.

I dunno whether a bazillion "damage points" is good or bad.

If HTC wants this feature, why not count the number of buildings/objects destroyed instead?

Otherwise, we might as well start with "JoShmo landed 6 bullets in a Spitfire Mk VXI of *Dweebs, Inc.*"

Offline SunBat

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Re: Tools Landing Damage
« Reply #27 on: December 04, 2009, 08:24:13 AM »
Hell yeah. It's a great idea. I think they should attach their snapshot to the message as well. On top of that there should be a special part in the new city that is dedicated to statues of bomber pilots. U get your name in lights, u get ur mug flashed in front of everyone AND u get a statue of yourself in the city.  

Now THAT'S something to OINK about.  
 
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Offline Flayed

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Re: Tools Landing Damage
« Reply #28 on: December 04, 2009, 10:20:23 AM »
I don't think it's a bad idea though I do agree maybe something shorter than 5839285...        Last night I was flying with my brother (Thndregg) and his squad.   Went to bomb a rook base as they were taking over bish territory at a crazy rate.  our bombers had to fight through swarms of high alt rooks just to get there and bomb anything and what do you know they stooped us from accomplishing our goal but what a fight in and out.     

 We all managed to get back and we all landed kills and damage. Oh the whines on 200 as we landed. Stuff about bomber spam but my question is.....    The 91st is a bomber squad what should they be landing?   Sounds like the fighter guys think they should be fur balling in the 17's or something because as everyone knows landing the almighty kill is soooo much more important...    I look at it this way, it took allot of effort to just get to the target and get the damage/kills we did manage to do and get back to base to land it. For a real buff pilot I think the damage message is great other than the format could be tweaked with a bit.   

  I agree that there are many here that prob just up a bomber to get quick damage and get the name in lights but don't punish the true buff pilots because some guys in game are true tools.
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Offline Sonicblu

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Re: Tools Landing Damage
« Reply #29 on: December 04, 2009, 10:26:33 AM »
Hey now. Ive seen  more bombers in the sky that ever before = less dorks in fighters and more targets. I think its great carry on. Give them awards also like.  Bobby joe earned the bombing gonkulator metal for turning the grass into a golf  course. that would get them more  :x and i could shoot more down in my :airplane: