Author Topic: A new era of tank towning?  (Read 2551 times)

Offline JimmyC

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Re: A new era of tank towning?
« Reply #60 on: December 08, 2009, 02:45:46 AM »
nooooooo
your old buildings so much better looking......
maybe a touch of industrial  zone in urban...
like your realism before....
<S> just my thoughts
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Offline Gwjr2

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Re: A new era of tank towning?
« Reply #61 on: December 08, 2009, 07:02:32 PM »
what about manned 88s that have aa only so no tank killn but keep the bomb tards away we have flak towers why not use em  :banana:

I would like to see a bridge crossing to get into fight where a defence could be setup to deny the city if able to control the crossing.
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Offline stodd

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Re: A new era of tank towning?
« Reply #62 on: December 08, 2009, 08:06:52 PM »
Stodd - I liked that too, this was how it was just before TT died. It used to be real popular before the first graphics overhaul. Where the trees were canopies.
Is that because you kept bombing my tiger with your lancs? :D Seriously though, I probably lost more tigers to you back then, then to tanks.

bomb****. :P :D
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Offline Spikes

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Re: A new era of tank towning?
« Reply #63 on: December 08, 2009, 08:23:00 PM »
Is that because you kept bombing my tiger with your lancs? :D Seriously though, I probably lost more tigers to you back then, then to tanks.

bomb****. :P :D
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Offline 1pLUs44

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Re: A new era of tank towning?
« Reply #64 on: December 14, 2009, 02:25:34 AM »
imho, best TT is wide clear field with number of small hills and spawn points in 7-10k away from each other. Numerous obstacles (hedgerows, forests, houses etc) just turn it into camping instead of real nonstop action.
Old-old TT was kicking a.s


You would probably want them relatively closer than that, because many people wouldn't want to take the extra time to drive to a TT fight.
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Offline gpcustom

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Re: A new era of tank towning?
« Reply #65 on: December 14, 2009, 05:39:14 AM »
I prefer the choke points and bridges. Buildings that can be entered such as the red barns. We used to be able to enter the damaged three sided country side buildings and use them as blinds.
If they were spread about the maps we would encourage ground offensives and perhaps have capture options with spawn capabilities as well making these worth a great deal of intrest leading to more valuable targets.
My hat off to you for the time and development of the tiles,Great job,...hope its not in vein :cheers:
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Offline nick172

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Re: A new era of tank towning?
« Reply #66 on: December 14, 2009, 09:53:11 AM »
I like the idea of having rivers thoughout that pt's can run on. River crossings that pt's can pass under.

Offline Oleg

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Re: A new era of tank towning?
« Reply #67 on: December 14, 2009, 10:07:51 AM »
You would probably want them relatively closer than that, because many people wouldn't want to take the extra time to drive to a TT fight.

In TT I described most fights happens around center with lot long range shooting (up to 3k+). You dont actualy need to drive too far.
In TT with closer spawn points fights tend to concentrate around spawns.

But real problem is that seems map makers truly believe more obstacles makes tank town better. Thats a shame  :(
« Last Edit: December 14, 2009, 10:14:12 AM by Oleg »
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Offline 715

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Re: A new era of tank towning?
« Reply #68 on: December 14, 2009, 02:51:08 PM »
But real problem is that seems map makers truly believe more obstacles makes tank town better. Thats a shame  :(


I don't understand.  You actually prefer to sit in open terrain and trade shells in a head to head slug fest??

I much prefer to ambush a choke point from a hidden, or at least hull down, position (although with the loss of the little hills in the new graphics it's much harder to find a hull down position).  I do not enjoy spawn camping at all (although I admit in AH that's what much tanking devolves to).  Nor do I enjoy extreme range sniping: that just gives way too much advantage to the Tiger.

Offline USRanger

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Re: A new era of tank towning?
« Reply #69 on: December 14, 2009, 03:13:12 PM »
I will do my best to provide a mix to make the most people happy. ;)
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Offline Oleg

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Re: A new era of tank towning?
« Reply #70 on: December 15, 2009, 05:49:03 AM »
I don't understand.  You actually prefer to sit in open terrain and trade shells in a head to head slug fest??

I much prefer to ambush a choke point from a hidden ...

Now lets image everyone in TT do exactly same and nobody drive anywhere, how much fun you'll get?

I will do my best to provide a mix to make the most people happy. ;)

I with you luck, ever though I dont believe its possible.
May be two different TT in same map?  :noid

« Last Edit: December 15, 2009, 05:52:50 AM by Oleg »
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