All true, but the fact of the REAL event was, pilots with their real life tulips on the line tended to insist on having those advantages as often as they could. They didn't always go diving into a furball willy-nilly all full of testosterone (not many, anyway). If they knew they had a good chance to come out alive, then they'd go. Now of course, there were exceptions to this in every air force... but these tended to either get killed, or to be good enough to become legends. Thousands upon thousands of other pilots flew more like "mere mortals"...
It is very hard to "model" fear of death in a sim... but I try to put survival as job #1, a bit ahead of "fulfilling the mission". Gamers are only interested in "blowing sh*t up" so they play by different rules, not thinking twice about a HO when prudence might suggest they work for a better shot before hosing away... and the list goes on.
Anyway, I don't mean to say dueling doesn't help at all... just that its utility is limited some by it's stilted nature.