Pyro, I am glad that you responded

now this is what I would like for you to try,if you are willing.
goto
www.x-plane.org and download a P51 or any other WWII fighter and install it, then take off / normal/as well as any weather setup x-wind takeoff, etc.. then do acro with it. power on/off stalls turn on smoke "x" if you want to emphisize the flight path and interaction of wind/aerodynamic forces of thrust applied to the airstream.
Goto an outside view "SHIFT 2" for fly by and pull into vertical and analize hanging prop, and reaction of stall recovery. Do slow flight, as well as hi speed handling as well as turn rate vs radius.(noteing energy state througout procedures.
Create an Aircraft with the CAD type plane creation program (one from the Aces High Planeset). And compare the DIFFERNT abilites of aces vs Xplane. Include a non biased opion please

I know this sounds strange considering it is a comparison to Your OWN product.
I would really like to know what YOU THINK of X-plane.. not that you have used it just a bit

If you find something that you feel you LIKE, then perhaps maybe you guys could interpret it and possible add it?
Again I WOULD like to let it be KNOWN that I am IN NO WAY Degrading Aces.
I would like to let it be KNOWN that I REALLY LIKE ACES for many aspects (I do agree that it is the BEST A2A WWII combat flight sim/game) boxed or non boxed. I think this is because of the ever evolving additions that are being added and the ability to have a good flight model.
It is my general concern with accuracey in flight physics(the randomness and unstructured aspect of it)
that they be as close to reality in order to properly use ACM in a virtual simulated environment. Simply put, nothing should ever be predetermined as far as flight physics are concerned.
Anyway.. thanks for the reply..
