Like Wolfala said, this game really does emphasise the combined in combined arms. You have to work together as a team and just can't go running off in some 35+ ton mech like you're Rambo and expect to win. I like how infantry are the only ones that can capture control points, provides incentive to play that class and also for the mechs and other vehicles to be used in a more realistic support or heavy assault roles.
ack-ack
I'll end up picking up Crysis today and getting this fired up. I'm typically the guy who just doesn't like to bring mechs onto a mech battlefield
I'd rather have some J Edgars with NARCs, backed up by the 3058 LRM Cars & c3. I'm a Schiltron fan too, just not the ARROW-IV loadout version.
I'm curious to how some of the gear will work. Unless they build in inherent inaccuracy to the weapon systems, things like C3 & tarcomps, which were powerful force multipliers, will not be useful at all
and pulse lasers, pound for pound the nastiest weapons in the game, won't be useful at all.