Author Topic: Perking Spit 16  (Read 12491 times)

Offline Ack-Ack

  • Radioactive Member
  • *******
  • Posts: 25260
      • FlameWarriors
Re: Perking Spit 16
« Reply #120 on: February 19, 2010, 08:54:55 PM »
And you've been playing how long?

My guess the same amount of time as the OP and also probably tired of getting his bellybutton handed to him by Spitfire drivers.


ack-ack
"If Jesus came back as an airplane, he would be a P-38." - WW2 P-38 pilot
Elite Top Aces +1 Mexican Official Squadron Song

Offline Plawranc

  • Gold Member
  • *****
  • Posts: 2683
      • Youtube Channel
Re: Perking Spit 16
« Reply #121 on: February 19, 2010, 11:13:43 PM »
My argument is this.

While I may be a Spitdweeb and fly the 16 quite often. I recognize that it is easy. However, just to say someone is not skilled just because they fly it is just plain untrue. I fly all spits and the 16 strikes me as the best, while the Spit 8 is my favourite and the Spit 9 is just plain awesome. If you are gonna fight in MA you need something that is not perked that can catch LA-7's and 109's and the 16 fits that bill as a fast, tight turning killing machine.

Put a noob in it and he stands a chance. Put a pro in it and you have to work for a kill. Put someone who knows it inside and out and your prob gonna end up on a chute.

I can fly any plane well but the Spit is my plane of choice, by the logic being presented in this thread you are indicating that The Few: which has Bruv and Kazaa or 71st RAF which have Niros1 and Batfink are skilless because they are spit pilots. I am just curious to see how long you last with them in a TBM!! and you in a Spixteen.

B6Pacman
DaPacman - 71 Squadron RAF

"There are only two things that make life worth living. Fornication and Aviation"

Offline Scotty55OEFVet

  • Nickel Member
  • ***
  • Posts: 628
Re: Perking Spit 16
« Reply #122 on: February 20, 2010, 01:23:55 AM »
AMEN SLAP, AMEN!!!
"War can only be abolished through war...in order to get rid of the gun it is necessary to take up the gun."



RedDevil

Offline PJ_Godzilla

  • Gold Member
  • *****
  • Posts: 2661
Re: Perking Spit 16
« Reply #123 on: February 21, 2010, 08:57:26 AM »
My argument is this.

While I may be a Spitdweeb and fly the 16 quite often. I recognize that it is easy. However, just to say someone is not skilled just because they fly it is just plain untrue. I fly all spits and the 16 strikes me as the best, while the Spit 8 is my favourite and the Spit 9 is just plain awesome.
B6Pacman

Heh, heh... I've been flying the IX lately as a result of this thread.

You all, I'm sure, know how easy it can be, especially for a relatively new toon pilot like myself (and I mean cartoon, not Comrade Toon) to get victimized by the same klown over and over. Such was the case with me and Shiv. He killed me twice over the past couple of weeks. Both times, the scenario was similar - 1v1 with a Co-alt HO merge, I in an N1K2, he in his Corsair. Each time, he'd work a low speed turn and eventually end up on my 6. Well, last night, I encountered him from the seat of a Spit IX. This time, right after the merge, I looked at my airspeed, verified that it was a little over 3 hundee true, pulled straight up, flopped her over, rolled upright, dove, and fired a lead burst. BOOM. No more shiv.

I was so proud I posted some pics of "little Zilla" up on a free photo hosting site. Behold the one-eyed Monster, people, say I.  :D

This BBS is f*ckin' great.
Some say revenge is a dish best served cold. I say it's usually best served hot, chunky, and foaming. Eventually, you will all die in my vengeance vomit firestorm.

Offline Masherbrum

  • Radioactive Member
  • *******
  • Posts: 22408
Re: Perking Spit 16
« Reply #124 on: February 22, 2010, 12:25:56 AM »
And you've been playing how long?

IIRC, Wing47 is in Ruler2's squad.   

       The Spixteen is a uber plane and if you have ever flown a P-51, 109, P-38 all those skill oriented
planes. It does tend to be tougher than other birds. However, usually(please don't take this personally)
the pilots are easy to beat. Sure its good if your a noob but it affects the learning curve. Its just too
dang easy to fly. Not to mention only 24 hours of logged combat sorties. So I agree the Spit 16 should
be perked to a certain extent, only to discouage its use (its all people fly). :cheers:+1 THRASH

&

key word GOOD FOR NOOBS

Looking at your stats since last year, you should hop in the Spixteen.   For you to even mention "noob" to someone other than yourself is uncalled for.   My suggestion, get with a Trainer.
-=Most Wanted=-

FSO Squad 412th FNVG
http://worldfamousfridaynighters.com/
Co-Founder of DFC

Offline LLogann

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 4947
      • Candidz.com
Re: Perking Spit 16
« Reply #125 on: February 22, 2010, 12:40:49 AM »
Let's remember the difference between Noob & Newb...........


That Newb is clearly not a Noob........




Just saying.

See Rule #4
Now I only pay because of my friends.

Offline PJ_Godzilla

  • Gold Member
  • *****
  • Posts: 2661
Re: Perking Spit 16
« Reply #126 on: February 22, 2010, 07:22:13 AM »
See Rule #4
« Last Edit: February 23, 2010, 10:55:24 AM by Skuzzy »
Some say revenge is a dish best served cold. I say it's usually best served hot, chunky, and foaming. Eventually, you will all die in my vengeance vomit firestorm.

Offline uptown

  • Plutonium Member
  • *******
  • Posts: 8566
Re: Perking Spit 16
« Reply #127 on: February 22, 2010, 10:09:33 AM »
Spit16s are great fighters but one of the main flaws people have with them is they think they can't be beat. I rope and kill more 16s than any other i'd guess. Yes they outclimb a 51 but most spit are not paying attention to my E state or his. Most spit16 guys are fairly new to the game and can be tricked in to a mistake fairly easy.

Same goes for the 51 guys too. I probably kill more 16s & 51s then any other planes in the game. Simpily because the're so predictable. Don't hesitate to get in their and mix it up with them. When you can get beat one in a turn fight or blast him in a overshoot,that will put a smile on your face like no other  ;)

I used to want the spixteen perked too, seemed as it was the only plane on my arse most of the time. But the more they killed me the more i learned about what they could and couldn't do. :salute
Lighten up Francis

Offline PJ_Godzilla

  • Gold Member
  • *****
  • Posts: 2661
Re: Perking Spit 16
« Reply #128 on: February 22, 2010, 10:13:15 AM »
I recall a recent thread where people were complaining about its top end being so low... go figure.
Some say revenge is a dish best served cold. I say it's usually best served hot, chunky, and foaming. Eventually, you will all die in my vengeance vomit firestorm.

Offline shiv

  • Silver Member
  • ****
  • Posts: 1054
Re: Perking Spit 16
« Reply #129 on: February 23, 2010, 12:02:43 AM »
Heh, heh... I've been flying the IX lately as a result of this thread.

You all, I'm sure, know how easy it can be, especially for a relatively new toon pilot like myself (and I mean cartoon, not Comrade Toon) to get victimized by the same klown over and over. Such was the case with me and Shiv. He killed me twice over the past couple of weeks. Both times, the scenario was similar - 1v1 with a Co-alt HO merge, I in an N1K2, he in his Corsair. Each time, he'd work a low speed turn and eventually end up on my 6. Well, last night, I encountered him from the seat of a Spit IX. This time, right after the merge, I looked at my airspeed, verified that it was a little over 3 hundee true, pulled straight up, flopped her over, rolled upright, dove, and fired a lead burst. BOOM. No more shiv.

I was so proud I posted some pics of "little Zilla" up on a free photo hosting site. Behold the one-eyed Monster, people, say I.  :D

This BBS is f*ckin' great.

Lol, <S> Zilla, I remember that fight being over real quick,  Nice work.  You'll get better and better too as you always fight.  Some guys run the other way from a 1v1. That's no way to learn.

Now perk the Spit IX!
You are in a maze of twisty little passages, all alike.


Offline grizz441

  • Platinum Member
  • ******
  • Posts: 7000
Re: Perking Spit 16
« Reply #130 on: February 23, 2010, 12:51:23 AM »

Offline PJ_Godzilla

  • Gold Member
  • *****
  • Posts: 2661
Re: Perking Spit 16
« Reply #131 on: February 23, 2010, 06:45:08 AM »
Lol, <S> Zilla, I remember that fight being over real quick,  Nice work.  You'll get better and better too as you always fight.  Some guys run the other way from a 1v1. That's no way to learn.

Now perk the Spit IX!

Shiv lives! Thanks. It's great to trade post to the real person. I have to admit, I held a goal in my head of "one day shooting down shiv". I am no match for you in an N1K2 - in the Spit, I went for surprise with the vertical departure after the merge - since people here talk about it as the "begged question" of Shaw, et al. 

I also have to admit, I'm a little nervous about what you're going to pull on me next time you see me. I'll be up for it, though - at least as a learning experience.

Thanks for being an honorable, dangerous, and worthy 1v1   :salute - I agree entirely with your take on running being no way to learn.

I'm also a bit mystified by the Corsair. I was using one the other day, deploying flaps for low speed turns. The thing I can't get over is the 6 view. One of my Ford buddies tells me that you have to look aft from the side. I seem to recall the canopy as bulging on the sides. However, I have a really hard time doing this with my TrackIR. I wonder if I should set a hat position to that view instead. I like the apparent thought process behind the airplane - uber flaps for low speed handling and the big radial for top end. I just can't wield it yet. It also seems to be a bit short on climb rate (exception for the C-Hawg? - I don't spend perks much). Anyway, I figure you can answer those questions since you seem to know what you're doing with that thing.
Some say revenge is a dish best served cold. I say it's usually best served hot, chunky, and foaming. Eventually, you will all die in my vengeance vomit firestorm.

Offline shiv

  • Silver Member
  • ****
  • Posts: 1054
Re: Perking Spit 16
« Reply #132 on: February 23, 2010, 08:14:26 AM »
Shiv lives! Thanks. It's great to trade post to the real person. I have to admit, I held a goal in my head of "one day shooting down shiv". I am no match for you in an N1K2 - in the Spit, I went for surprise with the vertical departure after the merge - since people here talk about it as the "begged question" of Shaw, et al. 

I also have to admit, I'm a little nervous about what you're going to pull on me next time you see me. I'll be up for it, though - at least as a learning experience.

Thanks for being an honorable, dangerous, and worthy 1v1   :salute - I agree entirely with your take on running being no way to learn.

I'm also a bit mystified by the Corsair. I was using one the other day, deploying flaps for low speed turns. The thing I can't get over is the 6 view. One of my Ford buddies tells me that you have to look aft from the side. I seem to recall the canopy as bulging on the sides. However, I have a really hard time doing this with my TrackIR. I wonder if I should set a hat position to that view instead. I like the apparent thought process behind the airplane - uber flaps for low speed handling and the big radial for top end. I just can't wield it yet. It also seems to be a bit short on climb rate (exception for the C-Hawg? - I don't spend perks much). Anyway, I figure you can answer those questions since you seem to know what you're doing with that thing.

 :salute Zilla.  Thanks for the kind words but I'm in the same boat as you believe me, there's guys in here shoot me down most every time I fight them, so it's a bit of a vicious cycle :)  But it's always fun fighting them.

I don't use TrackIR but I have heard of issues with it and the the hog.  Discussion about it right now in Help & Training in fact-
http://bbs.hitechcreations.com/smf/index.php/topic,284094.0.html

You're right about the climb rate though, it's bad in all the hogs ( except for the perked F4U-4, which really has no weaknesses.) The C-Hog is perked only because of its guns - 4 20MM cannon.  It's actually a little bit slower than the 1A.  The acceleration isn't that great in the hogs either.

I'm still a student of the plane but in short you need some speed when entering a fight.  That way you can hang with him when he goes up.  If you don't have the speed though it's not much of a problem fighting from behind, as the hog is great at dodging and barrel-rolling.   Just blow through the merge, get some speed up and start working him off your 6. The main issue there is having the discipline not to get suckered into a rope by climbing for a shot. you can't make.  I find I only learn that by bitter experience  :cry

Hope that helps.    Cya up sir.
<<S>>
You are in a maze of twisty little passages, all alike.


Offline saantana

  • Nickel Member
  • ***
  • Posts: 763
      • Dywizjon 308
Re: Perking Spit 16
« Reply #133 on: February 24, 2010, 11:48:40 PM »
I possibly being the biggest spit 16 dweeb in the game hereby give my answer to this thread.

« Last Edit: February 24, 2010, 11:52:46 PM by saantana »
Saantana
308 Polish Squadron RAF
http://dywizjon308.servegame.org

"I have fought a good fight, I have finished the course, I have kept my faith"

Offline uptown

  • Plutonium Member
  • *******
  • Posts: 8566
Re: Perking Spit 16
« Reply #134 on: February 25, 2010, 07:44:03 AM »
Last night a dedicated spixteen pilot got his arse handed to him by a spit9 in 2 turns :lol The 16 doesn't need a perk value but that spit9.....wow! What a beast that thing is  :rock
Lighten up Francis