Author Topic: DR1 Roll  (Read 3340 times)

Offline sluggish

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Re: DR1 Roll
« Reply #15 on: March 18, 2010, 10:36:49 AM »
As long as the prop is turning over, engine will restart. Just like starting a car with a manual shift rolling down a hill. Drop it into gear, key on, pop the clutch and vrrrmooom away you go.

WWI planes, fixed wooden prop, at 50 mph and above creates a lot of force on the prop, enough to keep it windmilling over. Turn the spark back on and VrrrOOOOOOOoooooom away you go again.

That may be true but it's more than a little gamey.  I think if you're under a certain airspeed (to be determined by someone with much greater knowledge and authority than I)you shouldn't be able to restart in the air.

Offline FLS

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Re: DR1 Roll
« Reply #16 on: March 18, 2010, 10:47:51 AM »
That may be true but it's more than a little gamey.  I think if you're under a certain airspeed (to be determined by someone with much greater knowledge and authority than I)you shouldn't be able to restart in the air.

It only seems gamey because you don't know what you're talking about. Cutting the engine, "blipping", was normal and is modeled correctly.

Offline JunkyII

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Re: DR1 Roll
« Reply #17 on: March 18, 2010, 11:21:03 AM »
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Offline Motherland

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Re: DR1 Roll
« Reply #18 on: March 18, 2010, 03:53:03 PM »
That may be true but it's more than a little gamey. 
Someone should have let the WWI pilots know this...

Offline sluggish

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Re: DR1 Roll
« Reply #19 on: March 18, 2010, 04:01:07 PM »
Someone should have let the WWI pilots know this...

There's a big difference between momentarily hitting the kill switch to bring rpms down and shutting the motor off to maneuver through a turn.  No one shut their engine of for twenty seconds at a time.

Offline TequilaChaser

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Re: DR1 Roll
« Reply #20 on: March 18, 2010, 04:07:36 PM »
There's a big difference between momentarily hitting the kill switch to bring rpms down and shutting the motor off to maneuver through a turn.  No one shut their engine of for twenty seconds at a time.

shut your engine off for "20 seconds at a time" during a WWI Arena turn fight with me and you will not reach the 20 second mark, you will be back in the tower......

if someone did that to you, then you need to   Train & Practice  :joystick:  :cheers: :bolt:
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline sluggish

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Re: DR1 Roll
« Reply #21 on: March 18, 2010, 05:09:07 PM »
shut your engine off for "20 seconds at a time" during a WWI Arena turn fight with me and you will not reach the 20 second mark, you will be back in the tower......

if someone did that to you, then you need to   Train & Practice  :joystick:  :cheers: :bolt:

Shut your motor off, dive into a steep left turn, turn the motor back on to let the torque pull you out.  Turn your motor off for five seconds, turn it back on as you dive into a steep right turn, shut it back off to pull you back out.  You have just increased the Dr.1's roll rate by about 1/3.  This is probably why the throttle is actually on the stick; using the throttle is an integral part of controlling the Dr.1.  Turning the engine on and off is gamey.

Practice and train indeed.

Offline TequilaChaser

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Re: DR1 Roll
« Reply #22 on: March 18, 2010, 05:30:10 PM »
you went from:
Quote
shutting the motor off to maneuver through a turn. No one shut their engine of for twenty seconds at a time.

to now:
Quote
Shut your motor off, dive into a steep left turn, turn the motor back on to let the torque pull you out.

then to this:
Quote
Turn your motor off for five seconds, turn it back on as you dive into a steep right turn, shut it back off to pull you back out.

1st, are you looking at ROLL Rate?  or Turn Rate?

second, your 1st post was about "turning a motor off for 20 seconds and turning, without any mention of Steep Diving"

but your follow up was about "Turn Motor off and Steep Diving, then turning it back on, then turning it back off for 5 secs, then turning it back on"

you mention you increase Roll Rate, but you are describing turning and using the motor kill/restart and torque to assist the Turn.....

I am simply just trying to figure out which subject you are talking about now....you lost me with all of the different descriptions.....

I thought your initial post was describing turning off your engine for 20 seconds in a Turn....... you didn't mention what type of turn, so one would most likely assume a horizontal turn.....

oh well........

have fun  :salute
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline sluggish

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Re: DR1 Roll
« Reply #23 on: March 18, 2010, 05:36:37 PM »
You do realize that roll is an integral part of a turn, don't you?

Offline Ghosth

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Re: DR1 Roll
« Reply #24 on: March 18, 2010, 05:56:33 PM »
Your doing good sluggish, just keep digging!

Offline W7LPNRICK

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Re: DR1 Roll
« Reply #25 on: March 19, 2010, 02:16:09 PM »
MWAHAHAHA! You guys are a riot! :rofl  :bolt:
WildWzl
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F-86's, F-4D, F-4G, F-5E Tiger II, C-130, UH-1N (Twin Engine Hueys) O-2's. E3A awacs, F-111, FB-111, EF-111,

Offline Shuffler

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Re: DR1 Roll
« Reply #26 on: March 19, 2010, 02:27:16 PM »
You do realize that roll is an integral part of a turn, don't you?


No but I did know it's something you can butter.
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Offline hitech

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Re: DR1 Roll
« Reply #27 on: March 19, 2010, 02:37:50 PM »
Turn prop off, go into zoom, prop stops, takes about 100 or more mph dive to restart.

HiTech

Offline bmwgs

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Re: DR1 Roll
« Reply #28 on: March 19, 2010, 05:23:42 PM »
Turn prop off, go into zoom, prop stops, takes about 100 or more mph dive to restart.

HiTech

HiTech, let me make sure I understand this.  In R/L WW1 planes, if the pilot kills the engine then they have to be somewhere around 100 mph or better to start the engine again?  So in other words killing your engine in a slow turn fight would in essence be suicide.

I understand the Aces High modeling may be different, I was just wondering about R/L fighters in WW1.

Fred
One of the serious problems in planning the fight against American doctrine, is that the Americans do not read their manuals, nor do they feel any obligation to follow their doctrine... - From a Soviet Junior Lt's Notebook

Offline W7LPNRICK

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Re: DR1 Roll
« Reply #29 on: March 19, 2010, 07:19:16 PM »
>100mph If the prop stops...slow turn engine kill is OK as long as prop is turning fast enough to catch. :salute
« Last Edit: March 19, 2010, 07:21:45 PM by W7LPNRICK »
WildWzl
Ft Bragg Jump School-USAF Kunsan AB, Korea- Clark AB P.I.- Korat, Thailand-Tinker AFB Ok.- Mtn Home AFB Idaho
F-86's, F-4D, F-4G, F-5E Tiger II, C-130, UH-1N (Twin Engine Hueys) O-2's. E3A awacs, F-111, FB-111, EF-111,