Author Topic: HTC give us the choice!!!!!!  (Read 12180 times)

Offline WMLute

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Re: HTC give us the choice!!!!!!
« Reply #105 on: June 26, 2010, 01:13:25 PM »
It was puffy ack in town btw, not a soft gun (manned ack).
"Never tell people how to do things. Tell them what to do and they will surprise you with their ingenuity."
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Offline rabbidrabbit

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Re: HTC give us the choice!!!!!!
« Reply #106 on: June 27, 2010, 09:08:57 AM »
NOE raids promoted fighting, just a different fight than the traditional.  They add a different dimension to the game just as the GV aspect.  Effectively neutering it seems like an over reaction.  A below the tree tops dar restriction makes the fun NOE raids over hills pretty much impossible.  I guess I don't understand why extending the proximity warning from 12 to 15-18 miles would not give substantially more warning and promote a quick action/reaction low level furball fight.  The main problem is local massive numbers imbalance not NOE raids.  The game would benefit from more dimensionality not less.

Offline Kev367th

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Re: HTC give us the choice!!!!!!
« Reply #107 on: June 27, 2010, 09:20:58 AM »
:rofl  :rofl  :rofl  :rofl

Need you say more??

In reality, whenever HTC modified the level of base capture, tactics evolved.  I remember when town had no ack (just 2 soft batteries) and M16 runs and 110 raids where the thing to do.  Then ack was added on base and town to slow things down.  Then when the 3 fighter hangers were lined up on the small field and HTC seperated them just like on the medium field and Vehicle base.  So, I guess let the dust settle and see what happens.

I just think if a mission is coming in with ord at 12k with the dar as big as it is, it gives some guys on the opposing base time to up a 109 at 15k and pick the mission coming in.  I just see it as a score-potatos dream really. 

65 NOE we can live with but dar size back to original IMO. 

You think they will come in at 12k?  :lol
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Offline Bronk

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Re: HTC give us the choice!!!!!!
« Reply #108 on: June 27, 2010, 09:24:36 AM »
Great, time to introduce wind  at diff alts. 

Ohh and complex bomb sight calibration. :aok
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Offline smoe

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Re: HTC give us the choice!!!!!!
« Reply #109 on: June 27, 2010, 10:40:34 AM »
I like the new radar.

Offline FALCONWING

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Re: HTC give us the choice!!!!!!
« Reply #110 on: June 27, 2010, 07:30:01 PM »
Lute,

I am not so much trying to compare one way of having fun in AH to another as saying that they ALL have their gamey aspects to them...and using the verbage "to avoid combat" is most often trying to denigrate one side or the other.  In MY OPINION flying a 262 or hanging around a lower fight with maintaining E/alt advantage is AVOIDING COMBAT...or perhaps AVOIDING FAIR COMBAT more than any NOE attack.  ANY noe attack can be defended if another country is coordinated and cares to defend.  When I am in an NOE mission I run the real risk that 10 enemy planes with better flight capabilities are going to up and take us on.  On the other hand if i bring a 262 to an already outnumbered fight ( or really ANY fight except buff hunting), I am greatly increasing the odds that i may NEVER actually be in harms way.  It is obviously done to try to stay alive with minimal threat of being shot down in order to rack up kills.  Why this is more HONORABLE or demonstrates GREATER SKILL is beyond me.  I will again state here that I am NOT accusing YOU or your squad as frequently using these tactics...I am also aware that you are a very good 1 v 1 fiter (better then me) so I am not trying to insult your skill level.

I don't wish to rehash the past so much but in defense of my squad's tactics in the past (tactics I implemented) it was during the period of time when ganging/rolling bish was more commonplace.  NOE's, mass porkings etc were the only viable options too have success against superior numbers.  Also long before BoP's became a megasquad, MAW was one of the groups rolling us and we needed a way to counter large coordinated squad attacks.  The guys who didn't jump countries were desperate for some way to hold off being rolled and many gravitated to our squad and we grew exponentially.  As of the last few years I think you will be hard pressed to say my squad is one of the largest NOE offenders or are one of the squads who like to grief other countries by rolling FT/TT or "winning the war".  This is because in general the arenas have been more balanced since HTC implemented the need for a country to capture equal amounts of both opposing countries airfields to "win".  This has improved gameplay the most imho.  Unfortunately i think the difficulty in "winning the war" is beginning to have the effect now of encouraging ganging one country in order to obtain imbalances.  Unfortunate.

I would rather have seen HTC implement a system of "regional eny" where if a country chooses to outnumber another side by concentrating all of its forces in one area then a regional eny kicks in that limits the quality of planes available....i.e. no 262s and tempests.  This would encourage a xountry to spread its fights across several fronts thus encouragin many smaller battles.  THAT would promote combat the most no? If I was a programmer that is where I would have concentrated my efforts...but I MUST respect the developer's direction and that is why I will give this time to see how it plays out.

 :salute
« Last Edit: June 27, 2010, 07:36:38 PM by FALCONWING »
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Offline fudgums

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Re: HTC give us the choice!!!!!!
« Reply #111 on: June 27, 2010, 07:35:34 PM »
Man this sucks, I can't pick in my Stuka no more under radar.  :mad:
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Offline groundfeeder

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Re: HTC give us the choice!!!!!!
« Reply #112 on: June 29, 2010, 08:02:42 AM »
Whatever your feeling about the new settings,it has reduced the options and taken a level of play away, of this there is no doubt.

I don't seem to see where this has enhanced the "gameplay" other than constant furballs, everytime i log on you see streams of fighters back and forth to bases and no results from the ensuing furballs. The radar rings have a glitch, the dar bar has a glitch, ok you ask what glitch? Radar glitch is that a dar will pop up in a sector and be there for awhile then, POOF an enemy con shows on radar halfway to base, this doesn't happen all the time but it does happen.Dar glitch it the reverse.

Whenever you remove a element from the game you remove a little of fun.

For those of you who enjoy the nonstop fighter aspect of the game, this is a godsend, for others not so much.We now get to see High fighters hovering over furballs cherry picking more than ever,maps that barely move, and just a reduction in gameplay in general.

A few people that have responded in here, i have noticed, are of the sky is green type, you tell them it blue they say green. no matter what the subject they will disagree just to disagree. seems to be a pattern in allot of threads.

Offline fudgums

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Re: HTC give us the choice!!!!!!
« Reply #113 on: June 29, 2010, 08:05:35 AM »
Flying under 65 feet is not that hard  :rolleyes:


Prepares flame suit  :uhoh
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Offline groundfeeder

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Re: HTC give us the choice!!!!!!
« Reply #114 on: June 29, 2010, 08:11:26 AM »
Flying under 65 feet is not that hard  :rolleyes:


Prepares flame suit  :uhoh

over ground?????? yeah it is, level ground maybe with no trees or buildings or hills or squirrels.

Offline Scherf

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Re: HTC give us the choice!!!!!!
« Reply #115 on: June 29, 2010, 08:20:26 AM »
I hate squirrels.
... missions were to be met by the commitment of alerted swarms of fighters, composed of Me 109's and Fw 190's, that were strategically based to protect industrial installations. The inferior capabilities of these fighters against the Mosquitoes made this a hopeless and uneconomical effort. 1.JD KTB

Offline Changeup

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Re: HTC give us the choice!!!!!!
« Reply #116 on: June 29, 2010, 08:45:55 AM »
I hate squirrels.

Yes but trees suck...in a fireball kinda way.
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Offline Yeager

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Re: HTC give us the choice!!!!!!
« Reply #117 on: June 29, 2010, 10:24:32 AM »
it has reduced the options and taken a level of play away, of this there is no doubt.
You need to rest easy son.  If you stick around longer than a few years you will figure out that HTC doesn't make changes of this magnitude by mistake.  It is like accepting your place in the flock.  Be led faithfully, or go astray  :old:
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Offline fudgums

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Re: HTC give us the choice!!!!!!
« Reply #118 on: June 29, 2010, 10:30:01 AM »
over ground?????? yeah it is, level ground maybe with no trees or buildings or hills or squirrels.

Forget to bring a chain saw?  ;) :D
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Offline grizz441

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Re: HTC give us the choice!!!!!!
« Reply #119 on: June 29, 2010, 12:57:43 PM »
Lute,

I am not so much trying to compare one way of having fun in AH to another as saying that they ALL have their gamey aspects to them...and using the verbage "to avoid combat" is most often trying to denigrate one side or the other.  In MY OPINION flying a 262 or hanging around a lower fight with maintaining E/alt advantage is AVOIDING COMBAT...or perhaps AVOIDING FAIR COMBAT more than any NOE attack.

Nah.  Flying a jet into a horde is anything but avoiding combat and danger.  Flying against 15-20 enemies is much riskier and difficult than any 1v1.  In a jet you aren't fighting any 1 enemy, you are fighting the organism that is the horde.