It's interesting to me to see how this "change" is being characterized as taking away an aspect of the game.
It's taking not things away from everyone, btu for some it does.. particularly for single pilots. With a single set of buffs, you could try to skip dars at least for some part of your way towards a rear target like the strats, now you are completely visible all the time. Also "mass tactics" will get ever more important due to dar coverage by several overlapping dar circles that often even extend bexond an enemy airbase.
One thing I used to do when not hunting buffs was flyign giant a horde that had a friendly base all covered, often being the only "green" pilot there vs a whole red bar, looking for hangar dropping buffs & goons. Now quite often the horde has radar coverage over the base they are pounding, sometimes even by several different bases, from 65ft up. No way I can survive there as single con for any meaningful amount of time. That IS a change, and that took things away.
On top of that, I find it just... wrong.. that Vbases are able to see enemy cons in the next sector right at takeoff, even though it does not "hurt" me at all - I'm more defending Vbases in tanks or wirbels than attacking them in planes.
Now I can't say at this point how much it really changes the game, how many people are being affected... it's quite subjective. However, I have the
feeling that there is a greater reluctance to enter enemy airspace unless there is a reasonable amount of friendlies around. And I see much less buff guys trying their luck at the strats. And I miss a lot of the old guesswork/analysis (there is a buff in the sector, is he trying to get to AXXX, or will he turn back to drop hangars again at AXXY?