Alto if i use a bit of brain power. A lot of these pictures are of damage that happened on the ground with the aircraft standing still. Now if you think about it the damage to the aircraft in the air can be reduced due to a certain factors.
1) both air craft are moving at high speed so the cannon and bullet rounds ( projectile's ) have the force of oncoming wind and air resistance to fight. I.E the wake of air left behind by the aircraft in front, the gforce's of the aircraft that is firing the rounds. these are some of the force's that the projectile rounds have to deal with to get to the target. Thus they may affect the speed of the oncoming round by a small fraction.
2) The fact that the lead aircraft that you will be firing at wont be stationary it's moving trying to keep you from hitting it. thus you may only get around 20% of the burst of fire from your gun's impacting on the target.
3) If the target is on the ground and stationary we all know that a 3 second burst from a 30mm or a 20mm cannon will cause the damage that we see in these pictures. As logically around 85% of a 3 second burst will impact on target. Thus the damage is more concentrated to one spot.
4) The film in the first post also could be the invention of the explosive cannon round. Its really a small version of a high explosive shell used by tank's and artillery gun's. And was invented by the British and American's for armament to our ground attack aircraft ( after D-Day ) i.e the Typhoon , Tempest and to be developed for the P-47 as a backup for once the pilot had used all his rocket's for tank busting attacking an airfield he can still do some pretty good damage.
Now i know there is probally some people out there in the forum's who will disagree with me but hey before you say anything let's research it more because if high explosive cannon shell's where part of WW2 armament then we may be-able to Get them implemented in the game as another choice of weapon

Thanks BulletVI